Player Matchup

Kukulkan
Kukulkan
BrainsNoSkill
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,415 Elo+
Party 1
Atlas
Atlas
COBBWEBB
Atlas
Level 144
God Stats
21W - 9L
1,387 SR
Queue Stats
154W - 174L
1,428 Elo+
Party 2
Hercules
Hercules
Rdawg97
Hercules
Level 99
God Stats
3W - 2L
1,285 SR
Queue Stats
64W - 65L
1,387 Elo+
Party 1
Neith
Neith
Sohjirou
Neith
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 123L
1,428 Elo+
Party 2
Fenrir
Fenrir
baticash007
Fenrir
Level 120
God Stats
4W - 0L
1,715 SR
Queue Stats
66W - 63L
1,540 Elo+
Solo
Team Averages
Level 131
1,477 SR
1,439 Elo+

VS

Team Averages
Level 107
1,441 SR
1,648 Elo+
Pele
Pele
Atrix
Pele
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 215L
1,835 Elo+
Solo
Apollo
Apollo
GamerAR
Apollo
Level 98
God Stats
1W - 3L
1,511 SR
Queue Stats
777W - 815L
1,527 Elo+
Solo
Atlas
Atlas
IPhowned
Atlas
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 85L
1,550 Elo+
Party 3
Chaac
Chaac
Mauri0328
Chaac
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,750 Elo+
Solo
Janus
Janus
TheFossil
Janus
Level 87
God Stats
4W - 4L
1,196 SR
Queue Stats
74W - 79L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrainsNoSkill
Kukulkan
20
7 / 1 / 14
15,263
763
24,522
8,323
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
COBBWEBB
Atlas
20
3 / 5 / 17
13,929
696
19,489
32,033
31,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Rdawg97
Hercules
20
9 / 1 / 16
14,851
743
22,150
28,509
35,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Sohjirou
Neith
20
8 / 5 / 15
15,484
774
25,189
17,674
7,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
3 / 2 / 18
14,817
741
12,666
28,323
27,464
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Atrix
Pele
20
4 / 6 / 3
13,914
696
17,333
29,909
16,458
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
GamerAR
Apollo
20
3 / 4 / 6
13,077
654
13,528
21,318
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
IPhowned
Atlas
19
2 / 4 / 6
12,372
619
12,220
23,667
25,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Mauri0328
Chaac
19
1 / 7 / 8
12,856
643
16,104
27,401
26,708
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
TheFossil
Janus
20
4 / 9 / 5
13,344
667
24,778
17,595
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
30
Kills
14
14
Deaths
30
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
Atrix
Pele
4
6
3
0.92
W
Kukulkan
BrainsNoSkill
Kukulkan
7
1
14
14
W
Atlas
COBBWEBB
Atlas
3
5
17
2.3
L
Apollo
GamerAR
Apollo
3
4
6
1.5
L
Atlas
IPhowned
Atlas
2
4
6
1.25
L
Chaac
Mauri0328
Chaac
1
7
8
0.71
W
Hercules
Rdawg97
Hercules
9
1
16
17
W
Neith
Sohjirou
Neith
8
5
15
3.1
L
Janus
TheFossil
Janus
4
9
5
0.72
W
Fenrir
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,016
Damage
83,963
114,862
Taken
119,890
105,940
Mitigated
84,043
40,756
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Atrix
Pele
17,333
3,688
0
5,441
29,909
16,458
656
9,417
18,797
0
59,428
W
Kukulkan
BrainsNoSkill
Kukulkan
24,522
2,000
0
445
8,323
3,787
3,107
4,065
4,258
96,095
0
W
Atlas
COBBWEBB
Atlas
19,489
4,656
0
9,558
32,033
31,412
287
10,929
21,104
26,629
0
L
Apollo
GamerAR
Apollo
13,528
6,374
0
3,442
21,318
8,639
2,857
7,035
13,587
0
48,318
L
Atlas
IPhowned
Atlas
12,220
3,561
194
3,418
23,667
25,217
0
10,387
11,118
29,979
0
L
Chaac
Mauri0328
Chaac
16,104
2,581
0
7,606
27,401
26,708
0
8,910
15,313
0
47,448
W
Hercules
Rdawg97
Hercules
22,150
4,598
0
13,550
28,509
35,296
431
9,098
19,411
0
37,520
W
Neith
Sohjirou
Neith
25,189
8,605
0
4,610
17,674
7,981
5,558
5,031
12,643
0
88,597
L
Janus
TheFossil
Janus
24,778
1,352
0
279
17,595
7,021
0
5,025
11,492
67,525
0
W
Fenrir
12,666
3,124
3,825
8,768
28,323
27,464
1,034
7,875
20,448
0
34,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,344
Gold Earned
65,563
363
Minions Killed
349
0
Camps Cleared
0
2,174,067
Distance Traveled
1,967,434
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,914
696
93
5
0
446,297
1
W
Kukulkan
15,263
763
138
7
0
406,244
1
W
Atlas
13,929
696
15
1
0
436,243
6
L
Apollo
13,077
654
69
3
0
416,306
4
L
Atlas
12,372
619
32
2
0
317,873
1
L
Chaac
12,856
643
67
3
0
381,630
0
W
Hercules
14,851
743
39
2
0
479,997
0
W
Neith
15,484
774
130
7
0
372,081
4
L
Janus
13,344
667
88
4
0
405,328
1
W
Fenrir
14,817
741
41
2
0
479,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role