Player Matchup

Sylvanus
Sylvanus
GandulfTG
Sylvanus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
HorniOnMain
Danzaburou
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 16L
1,291 Elo+
Party 1
Awilix
Awilix
PaarthX
Awilix
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,291 Elo+
Party 1
Scylla
Scylla
Salvoraa
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
p0p0aglatici
Amaterasu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 18L
1,291 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,291 Elo+

VS

Team Averages
Level 74
1,458 SR
1,596 Elo+
Ah Muzen Cab
Ah Muzen Cab
BaggeBaloo
Ah Muzen Cab
Level 127
God Stats
4W - 1L
1,705 SR
Queue Stats
183W - 151L
1,387 Elo+
Party 2
Cliodhna
Cliodhna
Kilngo
Cliodhna
Level 44
God Stats
26W - 21L
1,326 SR
Queue Stats
169W - 161L
1,387 Elo+
Party 2
Ravana
Ravana
PläpNäsa
Ravana
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,733 Elo+
Party 2
Ymir
Ymir
Rart0104
Ymir
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 78L
1,737 Elo+
Party 3
Nu Wa
Nu Wa
leonidas30315
Nu Wa
Level 132
God Stats
4W - 2L
1,257 SR
Queue Stats
48W - 37L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GandulfTG
Sylvanus
11
1 / 12 / 6
8,256
375
4,605
22,484
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
HorniOnMain
Danzaburou
18
3 / 7 / 3
11,698
532
9,492
19,142
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
PaarthX
Awilix
14
6 / 9 / 6
9,902
450
12,223
23,491
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Salvoraa
Scylla
15
0 / 6 / 6
9,028
410
3,075
20,363
3,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
p0p0aglatici
Amaterasu
17
5 / 10 / 9
10,616
483
13,732
31,467
26,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaggeBaloo
Ah Muzen Cab
20
17 / 0 / 8
15,063
685
30,904
15,756
7,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Kilngo
Cliodhna
18
5 / 6 / 20
12,937
588
21,809
20,277
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
PläpNäsa
Ravana
20
10 / 5 / 17
13,622
619
14,606
13,047
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
17
6 / 4 / 23
13,260
603
10,325
24,637
32,554
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 17
12,944
588
20,517
10,027
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
15
Kills
44
44
Deaths
16
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BaggeBaloo
Ah Muzen Cab
17
0
8
21
L
Sylvanus
GandulfTG
Sylvanus
1
12
6
0.33
L
Danzaburou
HorniOnMain
Danzaburou
3
7
3
0.64
W
Cliodhna
Kilngo
Cliodhna
5
6
20
2.5
L
Awilix
PaarthX
Awilix
6
9
6
1
W
Ravana
PläpNäsa
Ravana
10
5
17
3.7
W
Ymir
6
4
23
4.38
L
Scylla
Salvoraa
Scylla
0
6
6
0.5
W
6
1
17
14.5
L
Amaterasu
p0p0aglatici
Amaterasu
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,127
Damage
98,161
116,947
Taken
83,744
49,927
Mitigated
69,072
20,573
Healing
30,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BaggeBaloo
Ah Muzen Cab
30,904
15,491
527
9,381
15,756
7,920
4,281
2,002
13,754
0
143,876
L
Sylvanus
GandulfTG
Sylvanus
4,605
1,467
796
2,063
22,484
7,559
0
7,446
14,955
8,225
0
L
Danzaburou
HorniOnMain
Danzaburou
9,492
4,242
0
3,673
19,142
5,546
0
5,868
13,124
0
84,907
W
Cliodhna
Kilngo
Cliodhna
21,809
2,559
273
5,835
20,277
17,210
525
2,002
16,585
0
79,968
L
Awilix
PaarthX
Awilix
12,223
4,399
0
3,014
23,491
6,213
0
4,752
18,648
0
55,822
W
Ravana
PläpNäsa
Ravana
14,606
4,266
0
4,000
13,047
7,220
131
2,556
9,458
0
103,237
W
Ymir
10,325
1,085
3,418
5,565
24,637
32,554
471
2,386
22,251
29,145
8,405
L
Scylla
Salvoraa
Scylla
3,075
175
0
1,418
20,363
3,686
0
4,731
15,632
50,994
0
W
20,517
4,653
0
1,730
10,027
4,168
4,468
826
9,201
93,567
0
L
Amaterasu
p0p0aglatici
Amaterasu
13,732
4,884
244
9,365
31,467
26,923
0
6,775
23,609
1,242
53,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
67,826
464
Minions Killed
649
0
Camps Cleared
0
1,893,820
Distance Traveled
2,261,116
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,063
685
187
9
0
494,491
4
L
Sylvanus
8,256
375
11
1
0
389,801
1
L
Danzaburou
11,698
532
161
7
0
367,380
11
W
Cliodhna
12,937
588
132
6
0
446,670
11
L
Awilix
9,902
450
88
4
0
398,960
7
W
Ravana
13,622
619
145
7
0
484,832
0
W
Ymir
13,260
603
39
2
0
410,191
0
L
Scylla
9,028
410
120
5
0
373,079
0
W
Nu Wa
12,944
588
146
7
0
424,932
2
L
Amaterasu
10,616
483
84
4
0
364,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role