Player Matchup

Discordia
Discordia
Bronze III
ChanciestGore92
Discordia
Bronze III
Level 97
God Stats
2W - 4L
1,281 SR
Queue Stats
2W - 8L
1,387 MMR
Solo
Chaac
Chaac
Bronze III
SolEdInsticT
Chaac
Bronze III
Level 97
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 29L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
VicWax99
Bacchus
Silver I
Level 128
God Stats
8W - 4L
1,247 SR
Queue Stats
171W - 189L
1,133 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,343 SR
1,340 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,391 SR
1,330 MMR
Hel
Hel
Silver III
Grave Arbitar
Hel
Silver III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 158L
1,300 MMR
Party 2
Charybdis
Charybdis
Silver III
coolstooge
Charybdis
Silver III
Level 87
God Stats
2W - 8L
1,382 SR
Queue Stats
139W - 158L
1,300 MMR
Party 2
Achilles
Achilles
Silver IV
foxikush
Achilles
Silver IV
Level 144
God Stats
14W - 15L
1,292 SR
Queue Stats
399W - 442L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChanciestGore92
Discordia
15
2 / 3 / 12
10,767
673
13,179
7,468
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 9
12,555
785
19,201
20,454
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
VicWax99
Bacchus
17
7 / 0 / 9
11,797
737
10,270
17,979
20,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
BastetGilgameshZeusAtlasGeb

VS

Bans
ArtioScyllaArtemisHadesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,753
610
7,739
15,401
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
coolstooge
Charybdis
14
1 / 5 / 2
9,678
605
10,074
17,538
6,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
foxikush
Achilles
13
2 / 6 / 1
9,909
619
14,276
20,401
25,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
4
4
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChanciestGore92
Discordia
2
3
12
2.67
L
1
6
0
0.17
W
7
1
9
11.5
W
Bacchus
VicWax99
Bacchus
7
0
9
11.5
L
Charybdis
coolstooge
Charybdis
1
5
2
0.4
L
Achilles
foxikush
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
32,089
45,901
Taken
53,340
39,735
Mitigated
38,251
22,156
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChanciestGore92
Discordia
13,179
603
87
600
7,468
2,822
702
2,426
4,657
41,752
0
L
7,739
694
3,597
3,462
15,401
6,358
0
6,114
8,993
45,135
0
W
19,201
3,180
1,076
13,396
20,454
16,135
1,089
4,487
15,472
1,213
57,234
W
Bacchus
VicWax99
Bacchus
10,270
729
0
6,997
17,979
20,778
600
3,738
13,442
24,947
0
L
Charybdis
coolstooge
Charybdis
10,074
6,200
336
2,512
17,538
6,816
0
8,654
8,621
0
34,029
L
Achilles
foxikush
Achilles
14,276
3,812
0
3,391
20,401
25,077
20
9,655
10,343
5,599
30,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
29,340
152
Minions Killed
178
5
Camps Cleared
8
863,156
Distance Traveled
819,176
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,767
673
53
3
0
290,204
5
L
Hel
9,753
610
73
5
3
262,557
2
W
Chaac
12,555
785
71
4
4
263,527
5
W
Bacchus
11,797
737
28
2
1
309,425
3
L
Charybdis
9,678
605
54
3
4
284,444
2
L
Achilles
9,909
619
51
3
1
272,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role