Player Matchup

Heimdallr
Heimdallr
Assassine ReX
Heimdallr
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 26L
1,318 Elo+
Party 1
Poseidon
Poseidon
GanoN the BeasT
Poseidon
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 38L
1,288 Elo+
Party 1
Loki
Loki
halomatze117
Loki
Level 24
God Stats
0W - 1L
1,523 SR
Queue Stats
3W - 11L
1,314 Elo+
Party 1
Team Averages
Level 65
1,508 SR
1,307 Elo+

VS

Team Averages
Level 102
1,558 SR
1,455 Elo+
Bastet
Bastet
JenteMachiels
Bastet
Level 111
God Stats
2W - 0L
1,520 SR
Queue Stats
8W - 5L
1,542 Elo+
Solo
Bellona
Bellona
KRVA1994
Bellona
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 95L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
harvib
Baron Samedi
Level 87
God Stats
20W - 25L
1,653 SR
Queue Stats
115W - 121L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Assassine ReX
Heimdallr
20
11 / 7 / 4
15,512
739
24,604
29,477
15,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
20
7 / 7 / 8
15,276
727
20,957
18,321
5,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 10 / 12
12,102
576
4,662
14,438
4,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 9
15,892
757
19,642
22,754
6,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
KRVA1994
Bellona
20
5 / 4 / 15
15,381
732
17,034
24,024
27,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
harvib
Baron Samedi
20
9 / 7 / 7
15,669
746
16,663
16,296
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
18
Kills
24
24
Deaths
18
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Assassine ReX
Heimdallr
11
7
4
1.86
L
Poseidon
7
7
8
1.57
W
10
7
9
2.07
W
Bellona
KRVA1994
Bellona
5
4
15
3.13
L
0
10
12
0.6
W
Baron Samedi
harvib
Baron Samedi
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
53,339
62,236
Taken
63,074
25,274
Mitigated
40,906
12,163
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Assassine ReX
Heimdallr
24,604
12,539
209
5,840
29,477
15,040
0
7,713
21,764
0
59,082
L
Poseidon
20,957
3,228
377
5,234
18,321
5,849
0
7,426
10,895
83,937
0
W
19,642
5,239
0
6,952
22,754
6,941
887
8,726
13,768
0
46,761
W
Bellona
KRVA1994
Bellona
17,034
4,275
0
5,874
24,024
27,271
1,386
8,204
15,820
6,573
48,484
L
4,662
871
304
199
14,438
4,385
0
4,784
9,654
0
16,111
W
Baron Samedi
harvib
Baron Samedi
16,663
175
654
2,921
16,296
6,694
590
4,727
11,565
68,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
46,942
209
Minions Killed
198
9
Camps Cleared
9
1,004,817
Distance Traveled
1,214,614
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,512
739
81
4
3
318,565
5
L
Poseidon
15,276
727
115
5
5
337,321
3
W
Bastet
15,892
757
44
2
1
372,445
2
W
Bellona
15,381
732
53
3
2
420,440
0
L
Loki
12,102
576
13
1
1
348,931
3
W
Baron Samedi
15,669
746
101
5
6
421,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role