Player Matchup

Cu Chulainn
Cu Chulainn
DakevLP
Cu Chulainn
Level 29
God Stats
14W - 12L
1,867 SR
Queue Stats
105W - 81L
1,814 Elo+
Party 1
Nu Wa
Nu Wa
Dev0n1x
Nu Wa
Level 118
God Stats
22W - 12L
1,701 SR
Queue Stats
759W - 681L
1,665 Elo+
Party 1
Pele
Pele
Scorn2604
Pele
Level 65
God Stats
24W - 17L
1,790 SR
Queue Stats
863W - 771L
1,614 Elo+
Party 1
Ymir
Ymir
SirShovel
Ymir
Level 156
God Stats
7W - 9L
1,259 SR
Queue Stats
589W - 542L
1,554 Elo+
Party 1
Medusa
Medusa
Tigerklalle
Medusa
Level 73
God Stats
9W - 1L
1,685 SR
Queue Stats
350W - 299L
1,605 Elo+
Party 1
Team Averages
Level 88
1,660 SR
1,651 Elo+

VS

Team Averages
Level 70
1,635 SR
1,510 Elo+
Ao Kuang
Ao Kuang
Evasioned
Ao Kuang
Level 39
God Stats
5W - 3L
1,732 SR
Queue Stats
41W - 34L
1,572 Elo+
Party 2
Freya
Freya
MSGE
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,474 Elo+
Party 2
Serqet
Serqet
Terfrider
Serqet
Level 109
God Stats
2W - 2L
1,803 SR
Queue Stats
48W - 51L
1,382 Elo+
Party 2
Poseidon
Poseidon
lhjosha
Poseidon
Level 29
God Stats
17W - 15L
1,640 SR
Queue Stats
31W - 36L
1,599 Elo+
Party 2
Apollo
Apollo
vladgetpaid
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DakevLP
Cu Chulainn
13
1 / 0 / 1
7,465
622
1,435
3,521
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Dev0n1x
Nu Wa
12
2 / 1 / 6
7,262
605
7,698
4,593
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
12
5 / 0 / 2
7,109
592
3,009
4,648
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
3 / 0 / 6
7,094
591
6,015
9,053
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
12
5 / 0 / 3
7,501
625
6,782
3,651
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Evasioned
Ao Kuang
11
1 / 3 / 0
6,194
516
3,681
8,499
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
MSGE
Freya
9
0 / 1 / 0
5,335
445
988
3,757
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Terfrider
Serqet
8
0 / 3 / 0
5,223
435
2,990
9,011
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
lhjosha
Poseidon
10
0 / 5 / 0
5,691
474
2,770
5,656
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
0 / 4 / 0
5,075
423
2,718
8,634
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
16
Kills
1
1
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DakevLP
Cu Chulainn
1
0
1
1.5
W
Nu Wa
Dev0n1x
Nu Wa
2
1
6
5
L
Ao Kuang
Evasioned
Ao Kuang
1
3
0
0.33
L
Freya
MSGE
Freya
0
1
0
0
W
Pele
5
0
2
6
W
Ymir
3
0
6
6
L
Serqet
Terfrider
Serqet
0
3
0
0
W
Medusa
5
0
3
6.5
L
Poseidon
lhjosha
Poseidon
0
5
0
0
L
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
13,147
25,466
Taken
35,557
10,703
Mitigated
10,986
9,459
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DakevLP
Cu Chulainn
1,435
299
0
1,404
3,521
1,892
1,025
1,038
2,457
0
43,452
W
Nu Wa
Dev0n1x
Nu Wa
7,698
1,011
0
1,088
4,593
1,580
0
3,793
666
40,883
0
L
Ao Kuang
Evasioned
Ao Kuang
3,681
927
0
2,058
8,499
2,349
0
3,303
5,012
41,012
0
L
Freya
MSGE
Freya
988
235
0
1,715
3,757
1,593
0
504
3,026
19,803
0
W
Pele
3,009
212
0
2,588
4,648
1,418
510
1,282
3,328
0
32,975
W
Ymir
6,015
1,069
192
2,689
9,053
4,759
0
1,085
7,397
19,072
6,038
L
Serqet
Terfrider
Serqet
2,990
497
161
1,843
9,011
3,246
0
2,872
6,075
0
13,782
W
Medusa
6,782
2,966
0
1,498
3,651
1,054
998
0
3,429
0
42,299
L
Poseidon
lhjosha
Poseidon
2,770
179
0
619
5,656
1,506
0
2,725
2,721
38,831
0
L
Apollo
2,718
2,187
0
3,128
8,634
2,292
0
2,717
5,855
0
28,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
27,518
371
Minions Killed
282
0
Camps Cleared
0
1,218,693
Distance Traveled
1,090,243
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,465
622
108
9
0
219,556
1
W
Nu Wa
7,262
605
72
6
0
234,118
3
L
Ao Kuang
6,194
516
78
7
0
250,502
4
L
Freya
5,335
445
43
4
0
141,103
2
W
Pele
7,109
592
70
6
0
279,184
4
W
Ymir
7,094
591
32
3
0
254,766
5
L
Serqet
5,223
435
19
2
0
260,886
4
W
Medusa
7,501
625
89
7
0
231,069
1
L
Poseidon
5,691
474
81
7
0
223,651
0
L
Apollo
5,075
423
61
5
0
214,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role