Player Matchup

Thanatos
Thanatos
Braykenobi
Thanatos
Level 146
God Stats
9W - 13L
1,500 SR
Queue Stats
194W - 193L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
145W - 158L
1,639 Elo+
Party 2
Horus
Horus
GoDzPR_SHaDoW
Horus
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 167L
1,500 Elo+
Party 2
Olorun
Olorun
elcasadormido1
Olorun
Level 120
God Stats
14W - 8L
1,874 SR
Queue Stats
154W - 166L
1,775 Elo+
Solo
Erlang Shen
Erlang Shen
epikwiner75
Erlang Shen
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 162L
1,321 Elo+
Solo
Team Averages
Level 127
1,575 SR
1,575 Elo+

VS

Team Averages
Level 100
1,454 SR
1,436 Elo+
Sylvanus
Sylvanus
Biconicc
Sylvanus
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
358W - 387L
1,455 Elo+
Solo
Da Ji
Da Ji
Illucielle
Da Ji
Level 105
God Stats
11W - 12L
1,500 SR
Queue Stats
73W - 64L
1,273 Elo+
Solo
Danzaburou
Danzaburou
ThatSpore
Danzaburou
Level 68
God Stats
64W - 59L
1,268 SR
Queue Stats
136W - 141L
1,244 Elo+
Party 1
Thoth
Thoth
Triibb
Thoth
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,883 Elo+
Solo
Nike
Nike
geronimo78541
Nike
Level 102
God Stats
23W - 23L
1,502 SR
Queue Stats
207W - 200L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Braykenobi
Thanatos
17
5 / 7 / 1
10,471
476
9,824
23,200
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
13
0 / 9 / 2
8,906
405
13,820
15,955
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 3
9,282
422
5,125
20,671
22,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 9 / 4
10,994
500
12,876
18,540
6,573
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
epikwiner75
Erlang Shen
15
4 / 9 / 1
10,013
455
13,341
23,863
12,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biconicc
Sylvanus
17
7 / 1 / 18
12,195
554
11,932
23,821
26,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
20
14 / 2 / 9
13,543
616
19,200
16,456
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ThatSpore
Danzaburou
20
9 / 2 / 9
13,752
625
12,562
15,465
6,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Triibb
Thoth
17
4 / 2 / 19
11,182
508
18,622
10,830
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 15
12,017
546
15,073
24,707
21,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
12
Kills
38
38
Deaths
12
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Biconicc
Sylvanus
7
1
18
16
L
Thanatos
Braykenobi
Thanatos
5
7
1
0.79
L
Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
0
9
2
0.11
L
1
4
3
0.63
W
Da Ji
14
2
9
9.25
W
Danzaburou
ThatSpore
Danzaburou
9
2
9
6.75
W
Thoth
Triibb
Thoth
4
2
19
6.75
L
2
9
4
0.44
L
Erlang Shen
epikwiner75
Erlang Shen
4
9
1
0.5
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,986
Damage
77,389
102,229
Taken
91,279
52,908
Mitigated
66,756
39,151
Healing
42,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Biconicc
Sylvanus
11,932
3,329
7,341
10,312
23,821
26,888
1,007
9,881
13,940
29,909
2,409
L
Thanatos
Braykenobi
Thanatos
9,824
1,681
0
17,962
23,200
7,345
0
3,851
19,057
0
67,586
L
Morgan Le Fay
GoDzPR_GOL2
Morgan Le Fay
13,820
460
75
2,843
15,955
4,577
0
5,980
9,596
57,436
0
L
5,125
2,290
1,416
5,554
20,671
22,153
76
7,616
12,884
0
30,855
W
Da Ji
19,200
4,377
0
6,293
16,456
7,599
652
1,813
14,643
0
105,814
W
Danzaburou
ThatSpore
Danzaburou
12,562
6,506
880
8,058
15,465
6,231
3,305
4,094
11,371
0
92,972
W
Thoth
Triibb
Thoth
18,622
823
97
1,808
10,830
4,290
1,533
4,403
6,427
77,620
0
L
12,876
5,890
1,550
5,401
18,540
6,573
0
7,374
11,081
71,567
12,079
L
Erlang Shen
epikwiner75
Erlang Shen
13,341
7,033
0
4,350
23,863
12,260
0
7,235
15,883
0
51,277
W
15,073
2,563
703
6,617
24,707
21,748
149
5,090
19,617
9,126
63,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
62,689
485
Minions Killed
535
0
Camps Cleared
0
1,941,818
Distance Traveled
2,113,348
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,195
554
42
2
0
382,123
1
L
Thanatos
10,471
476
107
5
0
445,301
2
L
Morgan Le Fay
8,906
405
70
3
0
370,080
4
L
Horus
9,282
422
56
3
0
403,816
4
W
Da Ji
13,543
616
146
7
0
479,935
1
W
Danzaburou
13,752
625
133
6
0
408,053
7
W
Thoth
11,182
508
114
5
0
418,332
3
L
Olorun
10,994
500
146
7
0
334,271
6
L
Erlang Shen
10,013
455
106
5
0
388,350
10
W
Nike
12,017
546
100
5
0
424,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role