Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ErectimusMaximus
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 252L
1,540 Elo+
Solo
Tyr
Tyr
ThunderBanana
Tyr
Level 148
God Stats
0W - 2L
1,306 SR
Queue Stats
39W - 44L
1,448 Elo+
Solo
Rama
Rama
gracia42
Rama
Level 129
God Stats
7W - 8L
1,264 SR
Queue Stats
21W - 21L
1,431 Elo+
Solo
Geb
Geb
killerbg15
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,594 Elo+
Solo
Team Averages
Level 122
1,414 SR
1,502 Elo+

VS

Team Averages
Level 130
1,437 SR
1,431 Elo+
Poseidon
Poseidon
ArborSum
Poseidon
Level 123
God Stats
1W - 1L
1,313 SR
Queue Stats
587W - 514L
1,192 Elo+
Solo
Bakasura
Bakasura
CosminMarius
Bakasura
Level 128
God Stats
3W - 7L
1,500 SR
Queue Stats
718W - 753L
1,625 Elo+
Solo
King Arthur
King Arthur
IIMCoyneX
King Arthur
Level 127
God Stats
22W - 12L
1,116 SR
Queue Stats
641W - 301L
1,365 Elo+
Solo
Charybdis
Charybdis
MasterTukekke
Charybdis
Level 145
God Stats
12W - 15L
1,439 SR
Queue Stats
255W - 281L
1,461 Elo+
Party 1
Ares
Ares
lusinchig
Ares
Level 125
God Stats
11W - 9L
1,816 SR
Queue Stats
285W - 300L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 5 / 4
6,766
520
4,573
10,138
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ErectimusMaximus
Morgan Le Fay
12
3 / 5 / 4
7,691
592
5,221
8,187
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 0
7,478
575
2,750
7,562
6,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
13
3 / 4 / 1
7,668
590
5,937
9,102
2,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

8
0 / 6 / 4
5,647
434
4,602
16,810
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArborSum
Poseidon
14
2 / 3 / 6
8,160
628
7,412
6,488
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
CosminMarius
Bakasura
15
8 / 2 / 0
8,953
689
5,777
10,264
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IIMCoyneX
King Arthur
14
1 / 0 / 0
8,080
622
3,937
6,291
5,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
MasterTukekke
Charybdis
13
3 / 1 / 6
7,644
588
8,970
7,693
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
6 / 1 / 5
8,355
643
8,722
10,948
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
20
20
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
4
0.6
W
Poseidon
ArborSum
Poseidon
2
3
6
1.67
W
Bakasura
CosminMarius
Bakasura
8
2
0
4
L
Morgan Le Fay
ErectimusMaximus
Morgan Le Fay
3
5
4
1
W
King Arthur
IIMCoyneX
King Arthur
1
0
0
1
W
Charybdis
MasterTukekke
Charybdis
3
1
6
6
L
0
0
0
0
L
Rama
3
4
1
0.88
L
0
6
4
0.33
W
Ares
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,083
Damage
34,818
51,799
Taken
41,684
22,923
Mitigated
24,032
16,327
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,573
1,105
0
3,955
10,138
4,243
0
3,143
6,855
0
39,478
W
Poseidon
ArborSum
Poseidon
7,412
810
0
1,000
6,488
2,141
0
3,413
3,075
47,505
0
W
Bakasura
CosminMarius
Bakasura
5,777
3,958
0
1,927
10,264
3,564
0
1,978
8,286
0
49,809
L
Morgan Le Fay
ErectimusMaximus
Morgan Le Fay
5,221
343
0
1,308
8,187
2,811
155
4,312
3,735
40,147
0
W
King Arthur
IIMCoyneX
King Arthur
3,937
122
0
1,996
6,291
5,386
0
0
6,291
0
51,480
W
Charybdis
MasterTukekke
Charybdis
8,970
5,859
0
4,168
7,693
2,875
2,470
1,882
5,811
0
55,268
L
2,750
404
0
3,818
7,562
6,256
0
0
7,422
0
51,896
L
Rama
5,937
4,839
0
3,254
9,102
2,136
68
1,949
7,018
0
46,178
L
4,602
750
232
3,760
16,810
7,477
0
6,730
9,744
16,626
0
W
Ares
8,722
601
0
3,186
10,948
10,066
765
2,550
8,398
27,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
41,192
365
Minions Killed
446
0
Camps Cleared
0
1,212,545
Distance Traveled
1,337,270
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,766
520
70
5
0
248,325
3
W
Poseidon
8,160
628
88
7
0
271,515
4
W
Bakasura
8,953
689
98
8
0
277,458
4
L
Morgan Le Fay
7,691
592
69
5
0
239,498
2
W
King Arthur
8,080
622
120
9
0
283,222
5
W
Charybdis
7,644
588
107
8
0
236,315
0
L
Tyr
7,478
575
128
10
0
279,203
3
L
Rama
7,668
590
79
6
0
225,104
4
L
Geb
5,647
434
19
1
0
220,415
1
W
Ares
8,355
643
33
3
0
268,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role