Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AzerVect
Bastet
Level 93
God Stats
4W - 4L
1,500 SR
Queue Stats
277W - 287L
1,374 Elo+
Party 1
King Arthur
King Arthur
Mephetram
King Arthur
Level 46
God Stats
18W - 23L
1,315 SR
Queue Stats
277W - 291L
1,374 Elo+
Party 1
Apollo
Apollo
ahmadrezamajor1
Apollo
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 105L
1,507 Elo+
Party 2
Fenrir
Fenrir
highasShiiiit420
Fenrir
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 52L
1,673 Elo+
Party 2
Team Averages
Level 87
1,463 SR
1,486 Elo+

VS

Team Averages
Level 48
1,409 SR
1,408 Elo+
Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Arjalainen
Izanami
Level 29
God Stats
2W - 6L
1,389 SR
Queue Stats
2W - 12L
1,367 Elo+
Party 3
Pele
Pele
MGPFS
Pele
Level 55
God Stats
14W - 14L
1,509 SR
Queue Stats
19W - 18L
1,367 Elo+
Party 3
Heimdallr
Heimdallr
Mafi14
Heimdallr
Level 59
God Stats
1W - 3L
1,150 SR
Queue Stats
10W - 15L
1,348 Elo+
Party 3
Sylvanus
Sylvanus
icyboy971
Sylvanus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 5 / 9
9,187
540
12,008
6,849
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
AzerVect
Bastet
15
4 / 2 / 4
9,353
550
5,170
12,707
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
Mephetram
King Arthur
15
4 / 3 / 1
9,651
568
8,026
12,917
8,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 9
9,799
576
8,559
9,532
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 7
9,251
544
6,218
15,847
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 4
9,169
539
4,412
6,786
1,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Arjalainen
Izanami
13
0 / 6 / 2
7,628
449
5,477
11,544
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
MGPFS
Pele
14
4 / 2 / 0
8,712
512
5,701
11,568
7,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Mafi14
Heimdallr
14
2 / 6 / 4
8,312
489
10,126
12,549
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
icyboy971
Sylvanus
9
1 / 4 / 1
6,256
368
3,519
9,842
7,993
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
12
13
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
5
9
1.5
L
Ra
 
Ra
5
2
4
3.5
L
Izanami
Arjalainen
Izanami
0
6
2
0.17
W
Bastet
AzerVect
Bastet
4
2
4
3
L
Pele
MGPFS
Pele
4
2
0
2
L
Heimdallr
Mafi14
Heimdallr
2
6
4
0.67
W
King Arthur
Mephetram
King Arthur
4
3
1
1.5
W
4
1
9
8.5
W
5
2
7
4.25
L
Sylvanus
icyboy971
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,981
Damage
29,235
57,852
Taken
52,289
27,472
Mitigated
24,271
21,164
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,008
2,604
0
189
6,849
1,982
220
2,649
4,200
53,364
0
L
Ra
 
Ra
4,412
538
1,007
2,895
6,786
1,940
358
2,079
4,503
49,656
0
L
Izanami
Arjalainen
Izanami
5,477
4,066
0
2,848
11,544
3,318
0
1,820
9,630
0
56,202
W
Bastet
AzerVect
Bastet
5,170
1,312
0
7,538
12,707
4,075
0
1,176
11,531
0
51,057
L
Pele
MGPFS
Pele
5,701
992
0
1,898
11,568
7,107
0
2,206
9,206
2,031
43,871
L
Heimdallr
Mafi14
Heimdallr
10,126
4,207
0
2,905
12,549
3,913
0
4,943
7,388
0
60,035
W
King Arthur
Mephetram
King Arthur
8,026
128
266
3,160
12,917
8,727
0
356
12,561
10,080
45,464
W
8,559
5,285
0
4,861
9,532
3,118
1,044
1,725
7,807
0
82,321
W
6,218
1,524
0
5,150
15,847
9,570
344
2,399
13,448
0
33,303
L
Sylvanus
icyboy971
Sylvanus
3,519
1,996
584
866
9,842
7,993
234
1,243
8,447
10,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
40,077
512
Minions Killed
415
0
Camps Cleared
0
1,700,193
Distance Traveled
1,528,921
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,187
540
87
5
0
268,782
3
L
Ra
9,169
539
91
5
0
319,002
5
L
Izanami
7,628
449
105
6
0
301,212
5
W
Bastet
9,353
550
91
5
0
410,986
2
L
Pele
8,712
512
101
6
0
350,868
5
L
Heimdallr
8,312
489
104
6
0
356,532
1
W
King Arthur
9,651
568
130
8
0
327,051
0
W
Apollo
9,799
576
158
9
0
344,015
1
W
Fenrir
9,251
544
46
3
0
349,359
5
L
Sylvanus
6,256
368
14
1
0
201,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role