Player Matchup

Bakasura
Bakasura
B ROWDY48
Bakasura
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,813 Elo+
Solo
Ares
Ares
Itachi31352
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Life_is_Peachy96
Chang'e
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
22W - 26L
1,283 Elo+
Party 1
Horus
Horus
SteveAnitaaSmith
Horus
Level 135
God Stats
0W - 3L
1,285 SR
Queue Stats
4W - 11L
1,283 Elo+
Party 1
Neith
Neith
flavietto
Neith
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo
Team Averages
Level 86
1,376 SR
1,422 Elo+

VS

Team Averages
Level 57
1,500 SR
1,457 Elo+
Thor
Thor
 
Thor
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BigGlassBigBoy6
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 61L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
DaltonB
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
YangXiaoLong017
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,455 Elo+
Party 2
Nike
Nike
revengingnight
Nike
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B ROWDY48
Bakasura
15
4 / 8 / 1
8,365
760
13,836
13,861
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 1
6,600
600
1,562
11,106
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 4
8,334
758
16,485
11,838
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 2
7,605
691
6,350
14,581
15,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
flavietto
Neith
10
0 / 13 / 0
6,412
583
841
13,549
4,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 3 / 15
8,569
779
9,172
9,068
3,092
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
13 / 1 / 14
9,831
894
18,631
11,887
5,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DaltonB
Gilgamesh
14
2 / 1 / 18
8,663
788
5,526
14,189
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 0 / 14
9,460
860
16,447
9,493
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 3 / 13
7,881
716
7,007
12,177
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
106
7
Kills
32
32
Deaths
8
8
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
3
15
4.5
L
Bakasura
B ROWDY48
Bakasura
4
8
1
0.56
W
13
1
14
20
W
Gilgamesh
DaltonB
Gilgamesh
2
1
18
11
L
0
7
1
0.07
L
2
1
4
4
L
1
3
2
0.67
W
8
0
14
15
L
Neith
flavietto
Neith
0
13
0
0
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,074
Damage
56,783
64,935
Taken
56,814
37,756
Mitigated
22,823
17,068
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,172
3,472
0
1,339
9,068
3,092
86
3,585
5,103
0
19,956
L
Bakasura
B ROWDY48
Bakasura
13,836
9,101
0
2,460
13,861
6,154
852
6,722
6,913
0
28,330
W
18,631
1,869
1,963
3,381
11,887
5,440
210
4,964
6,675
39,836
0
W
Gilgamesh
DaltonB
Gilgamesh
5,526
1,437
2,814
4,165
14,189
5,866
372
3,459
10,644
0
14,228
L
1,562
465
0
140
11,106
7,386
0
4,682
6,136
2,159
0
L
16,485
1,867
2,496
4,471
11,838
3,843
0
7,292
4,458
33,421
0
L
6,350
2,528
3,077
4,424
14,581
15,608
0
8,641
5,758
170
14,904
W
16,447
8,149
2,658
3,959
9,493
3,506
2,627
3,705
5,641
43,782
0
L
Neith
flavietto
Neith
841
841
0
0
13,549
4,765
0
7,741
5,650
0
2,563
W
7,007
2,032
0
874
12,177
4,919
148
2,484
9,052
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
44,404
111
Minions Killed
187
0
Camps Cleared
0
900,189
Distance Traveled
1,093,019
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,569
779
27
2
0
226,324
3
L
Bakasura
8,365
760
56
5
0
196,582
1
W
Hades
9,831
894
56
5
0
213,455
0
W
Gilgamesh
8,663
788
20
2
0
239,827
3
L
Ares
6,600
600
0
0
0
114,785
0
L
Chang'e
8,334
758
36
3
0
196,035
1
L
Horus
7,605
691
15
1
0
216,343
2
W
Olorun
9,460
860
62
6
0
196,484
1
L
Neith
6,412
583
4
0
0
176,444
0
W
Nike
7,881
716
22
2
0
216,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role