Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Holy_Dragon_Rhoa
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,483 Elo+
Party 1
Bellona
Bellona
SloopyNoodle468
Bellona
Level 146
God Stats
2W - 5L
1,280 SR
Queue Stats
60W - 53L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
VvBansheeVv
Kukulkan
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 69L
1,244 Elo+
Solo
Geb
Geb
blooblud22
Geb
Level 57
God Stats
3W - 6L
1,500 SR
Queue Stats
424W - 486L
1,430 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,428 Elo+

VS

Team Averages
Level 71
1,680 SR
1,678 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ihasabellybuttun
Hades
Level 85
God Stats
14W - 2L
1,975 SR
Queue Stats
14W - 2L
1,938 Elo+
Solo
Cerberus
Cerberus
eZ DuBztep
Cerberus
Level 52
God Stats
7W - 6L
1,841 SR
Queue Stats
57W - 62L
1,787 Elo+
Solo
Loki
Loki
pocket172amazing
Loki
Level 48
God Stats
25W - 22L
1,413 SR
Queue Stats
755W - 793L
1,448 Elo+
Solo
Artemis
Artemis
v_emmanuel_27
Artemis
Level 44
God Stats
12W - 10L
1,672 SR
Queue Stats
35W - 34L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 4 / 0
6,858
528
3,297
9,177
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 5
6,115
470
2,737
6,214
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 2 / 2
6,145
473
6,713
10,021
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
VvBansheeVv
Kukulkan
10
0 / 3 / 1
6,363
489
2,534
6,271
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 5 / 0
5,260
405
2,412
7,440
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
7 / 1 / 2
8,290
638
5,046
7,578
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
4 / 1 / 5
7,502
577
8,254
5,814
2,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
eZ DuBztep
Cerberus
10
2 / 1 / 2
6,253
481
4,672
6,988
5,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 2 / 3
6,191
476
1,726
5,749
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
10
2 / 4 / 4
6,221
479
4,353
6,182
1,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
15
17
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
0
0.75
W
Vamana
 
Vamana
7
1
2
8
L
1
3
5
1.17
W
4
1
5
6.5
L
4
2
2
2.5
L
Kukulkan
VvBansheeVv
Kukulkan
0
3
1
0.17
L
0
5
0
0
W
Cerberus
eZ DuBztep
Cerberus
2
1
2
3
W
0
2
3
0.75
W
Artemis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
24,051
39,123
Taken
32,311
14,770
Mitigated
16,050
6,510
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,297
918
165
783
9,177
2,428
510
2,592
6,383
0
35,789
W
Vamana
 
Vamana
5,046
1,401
0
2,317
7,578
5,223
324
1,486
5,785
7,190
30,609
L
2,737
1,813
0
833
6,214
1,771
491
1,764
4,407
0
32,018
W
8,254
606
380
3,554
5,814
2,648
848
1,787
3,839
40,500
0
L
6,713
1,445
499
2,583
10,021
6,372
151
3,081
6,897
0
25,332
L
Kukulkan
VvBansheeVv
Kukulkan
2,534
144
248
574
6,271
1,494
748
3,734
2,537
31,320
0
L
2,412
438
0
825
7,440
2,705
205
1,245
5,831
15,161
0
W
Cerberus
eZ DuBztep
Cerberus
4,672
245
0
1,542
6,988
5,036
213
232
6,750
16,271
7,218
W
1,726
207
0
2,399
5,749
1,505
0
847
4,809
0
29,266
W
Artemis
4,353
1,166
0
2,019
6,182
1,638
933
0
6,182
0
22,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
34,457
251
Minions Killed
308
0
Camps Cleared
0
1,205,725
Distance Traveled
1,242,405
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,858
528
70
5
0
250,983
0
W
Vamana
8,290
638
83
6
0
253,239
0
L
Jing Wei
6,115
470
60
5
0
230,850
2
W
Hades
7,502
577
70
5
0
246,830
0
L
Bellona
6,145
473
36
3
0
260,790
5
L
Kukulkan
6,363
489
71
5
0
214,325
3
L
Geb
5,260
405
14
1
0
248,777
0
W
Cerberus
6,253
481
57
4
0
252,671
4
W
Loki
6,191
476
59
5
0
256,393
0
W
Artemis
6,221
479
39
3
0
233,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role