Player Matchup

Fenrir
Fenrir
CIBI89
Fenrir
Level 140
God Stats
2W - 3L
1,108 SR
Queue Stats
19W - 24L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
Fxxward
Jormungandr
Level 11
God Stats
1W - 3L
1,712 SR
Queue Stats
8W - 16L
1,532 Elo+
Party 2
Neith
Neith
SaMeNeRvEsTi
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 2
Mulan
Mulan
xDxguay
Mulan
Level 25
God Stats
0W - 3L
1,526 SR
Queue Stats
12W - 14L
1,499 Elo+
Party 2
Hel
Hel
yfuac
Hel
Level 18
God Stats
1W - 3L
1,702 SR
Queue Stats
14W - 26L
1,468 Elo+
Party 2
Team Averages
Level 63
1,509 SR
1,479 Elo+

VS

Team Averages
Level 52
1,546 SR
1,510 Elo+
Chaac
Chaac
Chikago88
Chaac
Level 58
God Stats
5W - 5L
1,399 SR
Queue Stats
14W - 18L
1,485 Elo+
Party 1
Olorun
Olorun
DUSI88
Olorun
Level 36
God Stats
4W - 5L
1,534 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
LoverBoy3221
Ratatoskr
Level 18
God Stats
24W - 17L
1,621 SR
Queue Stats
24W - 19L
1,596 Elo+
Solo
Kumbhakarna
Kumbhakarna
an21
Kumbhakarna
Level 122
God Stats
20W - 20L
1,631 SR
Queue Stats
158W - 159L
1,486 Elo+
Party 3
Zeus
Zeus
bobof
Zeus
Level 28
God Stats
111W - 121L
1,545 SR
Queue Stats
115W - 126L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CIBI89
Fenrir
20
6 / 8 / 19
18,563
663
26,344
43,302
34,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Fxxward
Jormungandr
20
17 / 7 / 15
21,544
769
54,968
44,049
44,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 8 / 14
19,395
693
35,070
29,465
13,162
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
xDxguay
Mulan
20
2 / 7 / 17
17,616
629
16,181
38,537
32,583
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
yfuac
Hel
20
7 / 8 / 20
18,377
656
24,160
37,519
19,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chikago88
Chaac
20
5 / 9 / 19
19,626
701
35,740
45,394
42,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
DUSI88
Olorun
20
4 / 16 / 11
19,206
686
18,728
37,200
16,989
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
LoverBoy3221
Ratatoskr
20
10 / 8 / 14
20,419
729
23,858
27,100
10,605
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
an21
Kumbhakarna
20
10 / 2 / 23
22,642
809
25,172
49,329
66,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
bobof
Zeus
20
9 / 6 / 17
20,460
731
53,254
31,936
14,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
122
40
Kills
38
38
Deaths
41
85
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CIBI89
Fenrir
6
8
19
1.94
W
Chaac
Chikago88
Chaac
5
9
19
1.61
W
Olorun
DUSI88
Olorun
4
16
11
0.59
L
Jormungandr
Fxxward
Jormungandr
17
7
15
3.5
W
Ratatoskr
LoverBoy3221
Ratatoskr
10
8
14
2.13
L
8
8
14
1.88
W
Kumbhakarna
an21
Kumbhakarna
10
2
23
10.75
W
Zeus
bobof
Zeus
9
6
17
2.92
L
Mulan
xDxguay
Mulan
2
7
17
1.5
L
Hel
yfuac
Hel
7
8
20
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,723
Damage
156,752
192,872
Taken
190,959
143,312
Mitigated
150,812
54,255
Healing
52,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CIBI89
Fenrir
26,344
8,019
0
6,668
43,302
34,188
1,749
20,195
23,017
0
75,252
W
Chaac
Chikago88
Chaac
35,740
3,065
1,628
16,637
45,394
42,611
791
23,966
21,150
9,887
89,664
W
Olorun
DUSI88
Olorun
18,728
11,040
2,104
10,091
37,200
16,989
864
13,442
23,669
89,429
0
L
Jormungandr
Fxxward
Jormungandr
54,968
11,549
1,493
5,652
44,049
44,205
536
23,559
18,280
104,863
0
W
Ratatoskr
LoverBoy3221
Ratatoskr
23,858
3,916
0
3,047
27,100
10,605
2,182
12,676
14,312
0
59,072
L
35,070
12,390
0
5,249
29,465
13,162
3,401
16,086
13,220
0
114,789
W
Kumbhakarna
an21
Kumbhakarna
25,172
1,644
1,154
13,027
49,329
66,285
1,502
19,738
27,999
62,032
0
W
Zeus
bobof
Zeus
53,254
7,815
0
4,879
31,936
14,322
1,766
9,924
21,682
120,422
0
L
Mulan
xDxguay
Mulan
16,181
1,823
93
3,099
38,537
32,583
2,024
23,741
12,950
5,034
42,271
L
Hel
yfuac
Hel
24,160
2,932
17,109
14,892
37,519
19,174
1,149
17,523
19,661
46,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,495
Gold Earned
102,353
347
Minions Killed
443
0
Camps Cleared
0
2,387,065
Distance Traveled
2,659,545
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,563
663
57
2
0
479,818
0
W
Chaac
19,626
701
108
4
0
540,288
1
W
Olorun
19,206
686
90
3
0
391,183
3
L
Jormungandr
21,544
769
89
3
0
479,224
2
W
Ratatoskr
20,419
729
64
2
0
607,502
0
L
Neith
19,395
693
112
4
0
479,330
0
W
Kumbhakarna
22,642
809
64
2
0
603,502
10
W
Zeus
20,460
731
117
4
0
517,070
1
L
Mulan
17,616
629
57
2
0
482,518
0
L
Hel
18,377
656
32
1
0
466,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role