Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fozy_Star
Ah Muzen Cab
Level 58
God Stats
15W - 11L
1,485 SR
Queue Stats
102W - 114L
1,380 Elo+
Party 1
Sol
Sol
NeMoVenom
Sol
Level 39
God Stats
14W - 16L
1,500 SR
Queue Stats
83W - 102L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Quilahe
Kumbhakarna
Level 42
God Stats
2W - 4L
1,247 SR
Queue Stats
44W - 60L
1,312 Elo+
Party 1
Anhur
Anhur
The Juice 12
Anhur
Level 110
God Stats
4W - 0L
1,664 SR
Queue Stats
117W - 99L
1,605 Elo+
Party 2
Bastet
Bastet
stormy_bunny1
Bastet
Level 13
God Stats
6W - 3L
1,631 SR
Queue Stats
19W - 4L
1,626 Elo+
Party 2
Team Averages
Level 52
1,505 SR
1,491 Elo+

VS

Team Averages
Level 41
1,549 SR
1,462 Elo+
Hachiman
Hachiman
Dewiston
Hachiman
Level 51
God Stats
0W - 3L
1,261 SR
Queue Stats
146W - 179L
1,403 Elo+
Party 3
Loki
Loki
Nogyto
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 3
Geb
Geb
Vayzell
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 195L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
kiwisec
Sun Wukong
Level 47
God Stats
4W - 5L
1,982 SR
Queue Stats
470W - 548L
1,551 Elo+
Solo
Chang'e
Chang'e
xXbataid8Xx
Chang'e
Level 31
God Stats
11W - 16L
1,500 SR
Queue Stats
436W - 433L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fozy_Star
Ah Muzen Cab
20
10 / 2 / 11
14,227
619
14,166
13,933
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 16
13,780
599
18,169
16,308
5,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Quilahe
Kumbhakarna
16
1 / 0 / 27
12,526
545
7,127
23,402
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 0 / 16
13,911
605
16,689
15,972
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 2 / 9
14,858
646
18,276
19,027
10,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dewiston
Hachiman
14
0 / 9 / 2
9,149
398
8,757
15,770
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Nogyto
Loki
16
3 / 7 / 2
10,530
458
8,880
17,701
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
0 / 8 / 4
9,158
398
7,204
25,064
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
kiwisec
Sun Wukong
18
1 / 3 / 0
10,773
468
8,912
14,308
13,929
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
xXbataid8Xx
Chang'e
15
2 / 8 / 1
10,013
435
9,292
22,231
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
35
Kills
6
6
Deaths
35
79
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dewiston
Hachiman
0
9
2
0.11
W
Ah Muzen Cab
Fozy_Star
Ah Muzen Cab
10
2
11
7.75
W
7
2
16
7.5
L
Loki
Nogyto
Loki
3
7
2
0.57
W
Kumbhakarna
Quilahe
Kumbhakarna
1
0
27
14.5
W
6
0
16
14
L
Geb
0
8
4
0.25
L
Sun Wukong
kiwisec
Sun Wukong
1
3
0
0.33
W
11
2
9
7.75
L
Chang'e
xXbataid8Xx
Chang'e
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,427
Damage
43,045
88,642
Taken
95,074
52,555
Mitigated
53,982
34,793
Healing
23,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dewiston
Hachiman
8,757
3,678
0
2,178
15,770
4,092
0
3,045
12,725
0
50,053
W
Ah Muzen Cab
Fozy_Star
Ah Muzen Cab
14,166
5,865
0
5,047
13,933
6,270
5,102
2,903
10,992
0
114,961
W
18,169
7,165
0
6,784
16,308
5,446
2,925
4,249
11,857
77,628
0
L
Loki
Nogyto
Loki
8,880
1,381
0
2,565
17,701
4,911
49
4,521
13,180
0
58,120
W
Kumbhakarna
Quilahe
Kumbhakarna
7,127
1,290
931
6,050
23,402
23,443
202
6,046
17,104
26,154
0
W
16,689
7,839
0
6,447
15,972
6,693
4,894
2,816
13,070
0
119,159
L
Geb
7,204
746
1,137
4,855
25,064
24,509
240
9,176
15,888
25,581
0
L
Sun Wukong
kiwisec
Sun Wukong
8,912
1,128
452
1,449
14,308
13,929
304
1,059
13,249
0
76,626
W
18,276
4,462
0
9,534
19,027
10,703
101
2,591
16,328
0
100,685
L
Chang'e
xXbataid8Xx
Chang'e
9,292
702
3,368
7,225
22,231
6,541
1,039
7,495
14,736
62,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,302
Gold Earned
49,623
563
Minions Killed
518
0
Camps Cleared
0
2,377,432
Distance Traveled
2,027,233
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,149
398
121
5
0
366,230
4
W
Ah Muzen Cab
14,227
619
149
6
0
454,930
0
W
Sol
13,780
599
93
4
0
458,365
0
L
Loki
10,530
458
95
4
0
427,380
0
W
Kumbhakarna
12,526
545
30
1
0
520,270
5
W
Anhur
13,911
605
139
6
0
454,081
7
L
Geb
9,158
398
36
2
0
399,987
7
L
Sun Wukong
10,773
468
141
6
0
439,439
1
W
Bastet
14,858
646
152
7
0
489,786
1
L
Chang'e
10,013
435
125
5
0
394,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role