Player Matchup

Zeus
Zeus
DatNerd6uy
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,548 Elo+
Solo
Fenrir
Fenrir
Fenrir Kills
Fenrir
Level 24
God Stats
0W - 1L
1,214 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 4
Hercules
Hercules
SinfulTranquil
Hercules
Level 29
God Stats
48W - 42L
1,640 SR
Queue Stats
339W - 340L
1,644 Elo+
Party 3
Apollo
Apollo
Zeke1928
Apollo
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 446L
1,659 Elo+
Party 3
Kukulkan
Kukulkan
coldsummers
Kukulkan
Level 84
God Stats
67W - 62L
2,070 SR
Queue Stats
225W - 245L
1,766 Elo+
Party 4
Team Averages
Level 54
1,585 SR
1,623 Elo+

VS

Team Averages
Level 37
1,579 SR
1,516 Elo+
Kukulkan
Kukulkan
JunDovah27
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,663 Elo+
Party 2
Guan Yu
Guan Yu
SPKER
Guan Yu
Level 43
God Stats
41W - 15L
1,635 SR
Queue Stats
666W - 335L
1,655 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SquantoJohnson
Kumbhakarna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,258 Elo+
Solo
Xbalanque
Xbalanque
januarious
Xbalanque
Level 40
God Stats
25W - 11L
1,548 SR
Queue Stats
586W - 299L
1,652 Elo+
Party 1
Chaac
Chaac
oglilcxmstain
Chaac
Level 51
God Stats
2W - 3L
1,713 SR
Queue Stats
18W - 20L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
8,784
732
9,216
14,244
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
7 / 7 / 2
10,190
849
9,648
15,451
5,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
15
1 / 5 / 8
8,505
709
11,329
20,297
18,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Zeke1928
Apollo
16
2 / 4 / 8
9,022
752
11,252
15,206
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
coldsummers
Kukulkan
17
3 / 6 / 9
9,693
808
15,943
10,368
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JunDovah27
Kukulkan
16
4 / 5 / 9
9,514
793
8,984
10,587
5,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SPKER
Guan Yu
18
5 / 3 / 17
10,359
863
12,233
16,605
21,637
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
SquantoJohnson
Kumbhakarna
17
4 / 2 / 17
10,260
855
8,317
18,807
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
januarious
Xbalanque
18
5 / 2 / 18
10,496
875
20,415
11,821
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
11 / 4 / 8
10,766
897
16,132
14,780
13,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
16
Kills
29
29
Deaths
16
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Fenrir
7
7
2
1.14
W
Kukulkan
JunDovah27
Kukulkan
4
5
9
1.7
W
Guan Yu
SPKER
Guan Yu
5
3
17
4.5
L
Hercules
1
5
8
1
W
Kumbhakarna
SquantoJohnson
Kumbhakarna
4
2
17
6.25
L
Apollo
Zeke1928
Apollo
2
4
8
1.5
L
Kukulkan
coldsummers
Kukulkan
3
6
9
1.25
W
Xbalanque
januarious
Xbalanque
5
2
18
7
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,388
Damage
66,081
75,566
Taken
72,600
37,047
Mitigated
62,692
18,293
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,216
2,204
285
2,178
14,244
4,017
0
5,458
8,786
28,233
0
L
Fenrir
9,648
3,613
0
4,765
15,451
5,427
0
2,551
12,900
0
27,878
W
Kukulkan
JunDovah27
Kukulkan
8,984
962
0
543
10,587
5,993
1,163
4,590
5,997
22,668
0
W
Guan Yu
SPKER
Guan Yu
12,233
1,525
2,887
4,436
16,605
21,637
432
5,316
11,289
873
27,614
L
Hercules
11,329
2,863
651
6,202
20,297
18,265
0
2,384
17,913
5,287
17,895
W
Kumbhakarna
SquantoJohnson
Kumbhakarna
8,317
1,116
1,153
5,750
18,807
16,526
275
6,981
11,826
26,461
0
L
Apollo
Zeke1928
Apollo
11,252
7,304
0
3,524
15,206
5,536
0
3,395
11,811
0
36,906
L
Kukulkan
coldsummers
Kukulkan
15,943
1,033
0
688
10,368
3,802
0
4,009
6,359
45,400
0
W
Xbalanque
januarious
Xbalanque
20,415
11,070
0
3,938
11,821
4,924
2,819
4,197
7,624
0
52,770
W
16,132
4,043
358
2,668
14,780
13,612
971
6,427
8,353
0
26,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
51,395
225
Minions Killed
215
0
Camps Cleared
0
1,188,655
Distance Traveled
1,311,541
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,784
732
41
3
0
204,929
3
L
Fenrir
10,190
849
43
4
0
251,568
2
W
Kukulkan
9,514
793
42
4
0
230,478
0
W
Guan Yu
10,359
863
37
3
0
288,145
1
L
Hercules
8,505
709
19
2
0
254,908
1
W
Kumbhakarna
10,260
855
28
2
0
265,196
3
L
Apollo
9,022
752
50
4
0
236,214
1
L
Kukulkan
9,693
808
72
6
0
241,036
2
W
Xbalanque
10,496
875
77
6
0
258,201
2
W
Chaac
10,766
897
31
3
0
269,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role