Player Matchup

Arachne
Arachne
NecroPanda
Arachne
Level 101
God Stats
15W - 5L
1,500 SR
Queue Stats
229W - 244L
1,526 Elo+
Party 2
Mercury
Mercury
TheDeathKid
Mercury
Level 79
God Stats
2W - 2L
1,688 SR
Queue Stats
219W - 229L
1,525 Elo+
Party 2
Geb
Geb
jakub2492
Geb
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 137L
1,495 Elo+
Party 3
Eset
Eset
madeleine2004
Eset
Level 77
God Stats
1W - 6L
1,500 SR
Queue Stats
155W - 145L
1,495 Elo+
Party 3
Merlin
Merlin
tigre-loquace
Merlin
Level 4
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Team Averages
Level 82
1,585 SR
1,551 Elo+

VS

Team Averages
Level 70
1,558 SR
1,576 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aethnir1
Rama
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 78L
1,647 Elo+
Solo
Gilgamesh
Gilgamesh
Berham6669
Gilgamesh
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 9L
1,822 Elo+
Solo
Nox
Nox
Kraeton
Nox
Level 82
God Stats
11W - 18L
1,788 SR
Queue Stats
157W - 173L
1,446 Elo+
Party 1
Neith
Neith
Sebafiorilo
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NecroPanda
Arachne
15
4 / 2 / 5
8,428
766
8,587
10,538
4,941
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
TheDeathKid
Mercury
14
4 / 4 / 3
8,187
744
6,480
9,014
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 5
8,154
741
6,027
11,745
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 0 / 3
7,699
700
4,954
5,014
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 8 / 3
7,289
663
3,781
9,099
3,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 7
8,459
769
5,398
13,459
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Rama
15
2 / 1 / 11
8,472
770
8,869
4,925
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Berham6669
Gilgamesh
15
7 / 4 / 4
9,108
828
10,952
12,693
6,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nox
15
3 / 1 / 7
8,405
764
8,427
5,616
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 4
7,876
716
3,405
6,537
2,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
10
Kills
16
16
Deaths
10
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
7
5.5
W
Rama
2
1
11
7.5
W
Gilgamesh
Berham6669
Gilgamesh
7
4
4
2.25
W
Nox
3
1
7
6.5
L
Arachne
NecroPanda
Arachne
4
2
5
3.25
W
2
3
4
1.33
L
Mercury
TheDeathKid
Mercury
4
4
3
1.38
L
1
2
5
1.75
L
1
0
3
2.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
37,051
45,410
Taken
43,230
23,218
Mitigated
22,474
8,539
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,398
218
507
4,044
13,459
10,003
0
4,273
9,028
16,000
0
W
Rama
8,869
7,640
0
1,637
4,925
1,652
716
1,510
3,366
0
28,021
W
Gilgamesh
Berham6669
Gilgamesh
10,952
2,824
861
1,364
12,693
6,438
309
5,121
7,445
0
28,173
W
Nox
8,427
439
0
1,544
5,616
2,061
0
2,282
3,186
26,434
0
L
Arachne
NecroPanda
Arachne
8,587
4,554
0
3,801
10,538
4,941
45
3,209
7,329
0
21,534
W
3,405
861
0
657
6,537
2,320
1,122
1,024
5,443
0
21,120
L
Mercury
TheDeathKid
Mercury
6,480
1,872
0
700
9,014
3,300
0
2,831
6,183
0
26,399
L
6,027
114
0
2,236
11,745
9,466
0
3,314
8,431
14,413
0
L
4,954
0
383
1,375
5,014
1,875
0
2,090
2,924
27,544
0
L
3,781
917
0
44
9,099
3,636
117
2,381
6,718
16,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
42,320
186
Minions Killed
222
0
Camps Cleared
0
1,147,416
Distance Traveled
1,086,504
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,459
769
18
2
0
230,581
1
W
Rama
8,472
770
62
6
0
209,636
0
W
Gilgamesh
9,108
828
44
4
0
236,953
0
W
Nox
8,405
764
57
5
0
213,710
1
L
Arachne
8,428
766
28
3
0
247,224
1
W
Neith
7,876
716
41
4
0
195,624
0
L
Mercury
8,187
744
53
5
0
243,294
0
L
Geb
8,154
741
28
3
0
241,784
2
L
Eset
7,699
700
52
5
0
237,461
5
L
Merlin
7,289
663
25
2
0
177,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role