Player Matchup

Arachne
Arachne
BigRolfe
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,461 Elo+
Solo
Nox
Nox
HeroXtremBR
Nox
Level 23
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Mrgameandkirby-
Danzaburou
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,617 Elo+
Party 2
Chronos
Chronos
Peeraphon
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 67L
1,320 Elo+
Solo
Guan Yu
Guan Yu
zomBdylan
Guan Yu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,652 Elo+
Party 2
Team Averages
Level 41
1,502 SR
1,498 Elo+

VS

Team Averages
Level 32
1,378 SR
1,457 Elo+
Zeus
Zeus
ArleyRM
Zeus
Level 66
God Stats
10W - 11L
1,293 SR
Queue Stats
73W - 76L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
DivKim
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Atlas
Atlas
Grandmaste47
Atlas
Level 24
God Stats
2W - 4L
1,264 SR
Queue Stats
149W - 165L
1,530 Elo+
Solo
Olorun
Olorun
arturx29
Olorun
Level 12
God Stats
11W - 7L
1,538 SR
Queue Stats
22W - 25L
1,393 Elo+
Solo
Awilix
Awilix
rosemberg45046
Awilix
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
44W - 43L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRolfe
Arachne
15
0 / 5 / 6
9,075
605
8,088
12,493
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 7 / 3
10,830
722
8,872
14,201
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mrgameandkirby-
Danzaburou
18
2 / 5 / 10
10,915
728
15,246
17,013
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Peeraphon
Chronos
17
3 / 3 / 4
10,220
681
15,460
12,687
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
zomBdylan
Guan Yu
17
2 / 6 / 5
10,579
705
7,979
21,661
21,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ArleyRM
Zeus
20
13 / 3 / 8
12,827
855
24,243
11,757
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DivKim
Guan Yu
18
2 / 5 / 10
11,595
773
6,342
13,301
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 2 / 21
12,335
822
9,910
22,536
32,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
arturx29
Olorun
17
1 / 2 / 13
11,026
735
6,367
9,555
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 2 / 11
12,598
840
17,891
15,692
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
14
Kills
26
26
Deaths
14
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
ArleyRM
Zeus
13
3
8
5.67
L
Arachne
BigRolfe
Arachne
0
5
6
0.6
W
Guan Yu
DivKim
Guan Yu
2
5
10
1.4
W
2
2
21
6.25
L
7
7
3
1.21
L
Danzaburou
Mrgameandkirby-
Danzaburou
2
5
10
1.4
L
Chronos
Peeraphon
Chronos
3
3
4
1.67
W
Olorun
arturx29
Olorun
1
2
13
3.75
W
8
2
11
6.75
L
Guan Yu
zomBdylan
Guan Yu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,645
Damage
64,753
78,055
Taken
72,841
40,486
Mitigated
65,012
21,170
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ArleyRM
Zeus
24,243
1,775
110
1,579
11,757
4,968
1,670
3,596
8,070
61,566
0
L
Arachne
BigRolfe
Arachne
8,088
6,237
0
1,161
12,493
4,373
22
8,066
4,063
0
12,841
W
Guan Yu
DivKim
Guan Yu
6,342
898
3,487
3,477
13,301
16,665
1,371
4,324
8,602
209
27,749
W
9,910
2,227
0
3,400
22,536
32,134
968
6,561
15,787
34,428
0
L
8,872
516
174
2,018
14,201
5,509
884
6,736
7,313
29,703
0
L
Danzaburou
Mrgameandkirby-
Danzaburou
15,246
5,520
0
3,007
17,013
5,406
1,679
6,429
10,416
0
43,622
L
Chronos
Peeraphon
Chronos
15,460
1,636
1,148
2,253
12,687
3,659
216
7,714
4,802
37,383
0
W
Olorun
arturx29
Olorun
6,367
1,919
2,721
1,647
9,555
4,567
1,328
4,048
5,346
30,150
2,166
W
17,891
6,028
0
1,424
15,692
6,678
2,617
5,803
9,606
0
50,640
L
Guan Yu
zomBdylan
Guan Yu
7,979
778
3,877
7,532
21,661
21,539
149
10,655
10,352
0
27,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
60,381
203
Minions Killed
299
0
Camps Cleared
0
1,429,765
Distance Traveled
1,493,892
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,827
855
90
6
0
274,699
0
L
Arachne
9,075
605
15
1
0
295,756
1
W
Guan Yu
11,595
773
56
4
0
284,332
0
W
Atlas
12,335
822
33
2
0
293,884
1
L
Nox
10,830
722
43
3
0
266,541
1
L
Danzaburou
10,915
728
61
4
0
271,345
0
L
Chronos
10,220
681
45
3
0
297,372
2
W
Olorun
11,026
735
69
5
0
305,898
0
W
Awilix
12,598
840
51
3
0
335,079
0
L
Guan Yu
10,579
705
39
3
0
298,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role