Player Matchup

Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
CaesarTiger18
Sylvanus
Bronze III
Level 147
God Stats
2W - 3L
1,508 SR
Queue Stats
19W - 17L
1,331 MMR
Solo
Thor
Thor
Silver II
izo001
Thor
Silver II
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,523 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,503 SR
1,451 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,502 SR
1,351 MMR
Vulcan
Vulcan
Bronze IV
C3 Aroz
Vulcan
Bronze IV
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,272 MMR
Party 1
Mercury
Mercury
Bronze III
Jordannofky
Mercury
Bronze III
Level 124
God Stats
5W - 10L
1,505 SR
Queue Stats
42W - 68L
1,394 MMR
Solo
Bellona
Bellona
Bronze III
Kev The Phenom
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 1 / 5
9,537
867
12,407
10,282
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
CaesarTiger18
Sylvanus
13
2 / 2 / 8
8,399
764
5,091
7,745
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
izo001
Thor
14
3 / 0 / 9
8,600
782
7,029
9,753
3,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
BastetDa JiAchillesCu ChulainnGeb

VS

Bans
KumbhakarnaHeraJanusPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
C3 Aroz
Vulcan
13
3 / 3 / 0
7,782
707
10,913
7,705
3,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Jordannofky
Mercury
10
0 / 7 / 0
6,807
619
3,396
10,247
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 3 / 3
7,406
673
6,996
12,634
11,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
1
5
10.5
L
Vulcan
C3 Aroz
Vulcan
3
3
0
1
W
Sylvanus
CaesarTiger18
Sylvanus
2
2
8
3
L
Mercury
Jordannofky
Mercury
0
7
0
0
L
0
3
3
0.5
W
Thor
izo001
Thor
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
21,305
27,780
Taken
30,586
13,970
Mitigated
18,853
11,556
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,407
1,245
70
3,829
10,282
3,905
330
4,434
5,848
40,406
0
L
Vulcan
C3 Aroz
Vulcan
10,913
5,756
177
2,485
7,705
3,275
364
4,327
3,378
31,843
0
W
Sylvanus
CaesarTiger18
Sylvanus
5,091
1,661
2,750
3,648
7,745
6,147
394
3,834
3,911
16,585
5,086
L
Mercury
Jordannofky
Mercury
3,396
621
0
2,190
10,247
4,359
835
6,037
4,210
0
12,318
L
6,996
3,078
151
1,310
12,634
11,219
0
6,821
5,813
0
18,629
W
Thor
izo001
Thor
7,029
1,696
0
1,259
9,753
3,918
291
3,653
6,100
0
31,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
21,995
145
Minions Killed
99
7
Camps Cleared
3
640,288
Distance Traveled
624,275
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,537
867
55
5
2
235,702
1
L
Vulcan
7,782
707
46
4
0
198,245
1
W
Sylvanus
8,399
764
41
4
0
186,075
3
L
Mercury
6,807
619
26
2
0
197,823
2
L
Bellona
7,406
673
27
2
3
228,207
2
W
Thor
8,600
782
49
4
5
218,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role