Player Matchup

Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Drakariboo
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,601 Elo+
Solo
Apollo
Apollo
Hevyheven
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
1,500 Elo+
Solo
Bakasura
Bakasura
KordyDesan
Bakasura
Level 79
God Stats
5W - 5L
1,817 SR
Queue Stats
230W - 311L
1,570 Elo+
Party 1
Merlin
Merlin
Prinz_A-_-
Merlin
Level 73
God Stats
147W - 166L
1,433 SR
Queue Stats
152W - 170L
1,449 Elo+
Solo
Team Averages
Level 91
1,550 SR
1,524 Elo+

VS

Team Averages
Level 114
1,594 SR
1,476 Elo+
Merlin
Merlin
D8R_Army
Merlin
Level 118
God Stats
6W - 3L
1,811 SR
Queue Stats
219W - 207L
1,596 Elo+
Solo
Ra
Ra
MagGurkenwasser
Ra
Level 126
God Stats
14W - 11L
1,656 SR
Queue Stats
20W - 19L
1,616 Elo+
Solo
Artemis
Artemis
Nutzor
Artemis
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,292 Elo+
Party 2
Geb
Geb
Oqzar
Geb
Level 113
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 41L
1,292 Elo+
Party 2
Da Ji
Da Ji
smetminas
Da Ji
Level 106
God Stats
15W - 13L
1,505 SR
Queue Stats
53W - 48L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 6 / 0
6,930
630
3,968
9,106
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
13
0 / 3 / 2
7,426
675
5,992
12,287
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Hevyheven
Apollo
14
2 / 4 / 0
7,895
718
2,178
8,688
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KordyDesan
Bakasura
13
1 / 5 / 1
7,329
666
5,198
10,831
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Prinz_A-_-
Merlin
14
0 / 4 / 1
7,448
677
4,466
6,130
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D8R_Army
Merlin
17
5 / 0 / 9
9,526
866
8,706
5,233
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 8
9,032
821
4,723
3,921
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nutzor
Artemis
15
5 / 1 / 6
8,820
802
9,426
4,927
2,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Geb
Oqzar
Geb
15
1 / 0 / 15
8,958
814
7,857
8,169
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
smetminas
Da Ji
15
8 / 3 / 7
8,977
816
9,269
8,463
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
22
22
Deaths
4
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
0
0.17
W
Merlin
D8R_Army
Merlin
5
0
9
9.5
L
Chaac
0
3
2
0.33
L
Apollo
Hevyheven
Apollo
2
4
0
0.5
L
Bakasura
KordyDesan
Bakasura
1
5
1
0.3
W
3
0
8
7
W
Artemis
Nutzor
Artemis
5
1
6
8
W
Geb
Oqzar
Geb
1
0
15
8.5
L
Merlin
Prinz_A-_-
Merlin
0
4
1
0.13
W
Da Ji
smetminas
Da Ji
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
39,981
47,042
Taken
30,713
21,826
Mitigated
18,551
11,977
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,968
43
1,251
1,560
9,106
3,284
0
5,914
3,066
9,626
0
W
Merlin
D8R_Army
Merlin
8,706
177
0
300
5,233
2,142
809
1,198
3,520
46,581
0
L
Chaac
5,992
402
417
4,734
12,287
8,144
0
5,573
6,594
0
29,564
L
Apollo
Hevyheven
Apollo
2,178
1,357
0
1,121
8,688
3,358
0
2,554
6,052
0
22,352
L
Bakasura
KordyDesan
Bakasura
5,198
3,850
0
2,493
10,831
4,861
0
4,034
6,733
0
9,223
W
4,723
190
2,483
2,382
3,921
1,687
0
1,616
2,114
37,565
0
W
Artemis
Nutzor
Artemis
9,426
4,003
0
1,662
4,927
2,033
2,545
1,501
3,157
0
30,334
W
Geb
Oqzar
Geb
7,857
901
0
941
8,169
9,062
90
2,428
5,231
13,765
0
L
Merlin
Prinz_A-_-
Merlin
4,466
57
0
401
6,130
2,179
0
2,765
3,311
29,756
0
W
Da Ji
smetminas
Da Ji
9,269
1,653
0
1,104
8,463
3,627
99
1,197
6,495
0
18,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
45,313
179
Minions Killed
249
0
Camps Cleared
0
1,060,414
Distance Traveled
1,245,557
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,930
630
7
1
0
212,095
2
W
Merlin
9,526
866
87
8
0
239,994
1
L
Chaac
7,426
675
47
4
0
226,449
4
L
Apollo
7,895
718
44
4
0
203,706
0
L
Bakasura
7,329
666
22
2
0
226,540
1
W
Ra
9,032
821
90
8
0
263,997
5
W
Artemis
8,820
802
45
4
0
240,148
1
W
Geb
8,958
814
10
1
0
266,330
1
L
Merlin
7,448
677
59
5
0
191,624
0
W
Da Ji
8,977
816
17
2
0
235,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role