Player Matchup

Camazotz
Camazotz
Danbear
Camazotz
Level 148
God Stats
20W - 11L
1,609 SR
Queue Stats
143W - 127L
1,685 Elo+
Party 2
Olorun
Olorun
DeNinjaZX6
Olorun
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
101W - 104L
1,685 Elo+
Party 2
Neith
Neith
Skellzzy
Neith
Level 19
God Stats
1W - 2L
1,239 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
jamess2112
Ymir
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Mulan
Mulan
zurgMasterXVII
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 51
1,513 SR
1,574 Elo+

VS

Team Averages
Level 63
1,598 SR
1,669 Elo+
Cerberus
Cerberus
ByakkoHaidate
Cerberus
Level 34
God Stats
2W - 0L
1,810 SR
Queue Stats
2W - 0L
1,724 Elo+
Solo
Anhur
Anhur
DeggleMo
Anhur
Level 49
God Stats
8W - 8L
1,500 SR
Queue Stats
162W - 160L
1,744 Elo+
Party 1
Thoth
Thoth
Ezy3434
Thoth
Level 78
God Stats
5W - 2L
1,286 SR
Queue Stats
150W - 144L
1,581 Elo+
Party 1
Horus
Horus
MelmanGiraffe
Horus
Level 65
God Stats
7W - 4L
1,893 SR
Queue Stats
40W - 32L
1,612 Elo+
Party 1
Vamana
Vamana
SharKThEGoD
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Danbear
Camazotz
12
3 / 2 / 1
7,311
522
4,579
10,619
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
DeNinjaZX6
Olorun
12
0 / 4 / 0
6,809
486
1,240
6,670
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Skellzzy
Neith
10
1 / 2 / 1
6,144
439
5,036
5,510
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
6,733
481
3,998
10,773
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 1
5,513
394
777
7,039
2,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ByakkoHaidate
Cerberus
11
1 / 0 / 1
6,787
485
5,408
7,832
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
DeggleMo
Anhur
11
1 / 3 / 4
6,912
494
5,331
7,142
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Ezy3434
Thoth
14
3 / 0 / 0
8,228
588
1,737
3,949
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 1 / 5
8,445
603
8,047
7,394
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
14
2 / 0 / 1
8,380
599
4,529
6,465
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ByakkoHaidate
Cerberus
1
0
1
1.5
L
Camazotz
Danbear
Camazotz
3
2
1
1.75
L
Olorun
DeNinjaZX6
Olorun
0
4
0
0
W
Anhur
DeggleMo
Anhur
1
3
4
1
W
Thoth
Ezy3434
Thoth
3
0
0
3
W
7
1
5
9.5
W
Vamana
2
0
1
2.5
L
Neith
Skellzzy
Neith
1
2
1
0.75
L
0
1
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,630
Damage
25,052
40,611
Taken
32,782
14,723
Mitigated
15,212
12,894
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ByakkoHaidate
Cerberus
5,408
198
0
2,726
7,832
4,736
0
994
6,838
22,739
0
L
Camazotz
Danbear
Camazotz
4,579
885
0
5,546
10,619
2,730
234
1,554
8,979
0
42,434
L
Olorun
DeNinjaZX6
Olorun
1,240
190
116
1,936
6,670
1,595
88
1,230
5,440
43,169
0
W
Anhur
DeggleMo
Anhur
5,331
3,264
0
2,694
7,142
2,127
0
461
6,681
0
39,039
W
Thoth
Ezy3434
Thoth
1,737
0
0
722
3,949
1,225
0
511
3,362
56,779
0
W
8,047
3,128
523
2,942
7,394
3,041
0
872
6,386
0
45,418
W
Vamana
4,529
885
0
2,604
6,465
4,083
0
2,272
4,193
0
48,256
L
Neith
Skellzzy
Neith
5,036
2,005
0
1,119
5,510
1,323
765
1,411
4,099
0
31,176
L
3,998
851
0
3,065
10,773
6,390
234
1,807
8,593
31,615
0
L
777
129
0
1,112
7,039
2,685
219
1,143
5,713
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
38,752
304
Minions Killed
407
0
Camps Cleared
0
1,290,364
Distance Traveled
1,371,709
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,787
485
34
2
0
289,857
3
L
Camazotz
7,311
522
68
5
0
299,438
0
L
Olorun
6,809
486
86
6
0
256,765
3
W
Anhur
6,912
494
86
6
0
235,823
2
W
Thoth
8,228
588
116
8
0
266,058
3
W
Horus
8,445
603
77
6
0
297,334
1
W
Vamana
8,380
599
94
7
0
282,637
5
L
Neith
6,144
439
65
5
0
250,880
0
L
Ymir
6,733
481
48
3
0
259,763
0
L
Mulan
5,513
394
37
3
0
223,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role