Player Matchup

Hou Yi
Hou Yi
Darealist001
Hou Yi
Level 26
God Stats
5W - 5L
1,198 SR
Queue Stats
73W - 70L
1,103 Elo+
Party 2
Hercules
Hercules
Guman121
Hercules
Level 47
God Stats
12W - 22L
1,256 SR
Queue Stats
246W - 394L
1,103 Elo+
Party 2
Achilles
Achilles
X_MIAMI_DUD3_X
Achilles
Level 104
God Stats
1W - 0L
1,720 SR
Queue Stats
49W - 52L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
YuYu5
Nu Wa
Level 17
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 3L
1,116 Elo+
Party 1
Bakasura
Bakasura
hne_1404
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,390 Elo+
Party 1
Team Averages
Level 60
1,396 SR
1,232 Elo+

VS

Team Averages
Level 64
1,452 SR
1,432 Elo+
Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ah Riveraa
Mulan
Level 43
God Stats
15W - 9L
1,517 SR
Queue Stats
245W - 238L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Tanner ODST
Cthulhu
Level 59
God Stats
28W - 28L
1,397 SR
Queue Stats
143W - 154L
1,209 Elo+
Solo
Aphrodite
Aphrodite
VELOCITY POWERZ
Aphrodite
Level 46
God Stats
1W - 2L
1,538 SR
Queue Stats
35W - 34L
1,589 Elo+
Solo
Artemis
Artemis
crispy_comeback
Artemis
Level 110
God Stats
9W - 13L
1,306 SR
Queue Stats
504W - 547L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 4 / 1
5,340
485
1,791
5,907
1,094
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Guman121
Hercules
7
0 / 2 / 1
5,033
458
1,328
7,185
1,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
11
2 / 1 / 1
6,353
578
4,040
6,513
3,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
YuYu5
Nu Wa
9
1 / 2 / 1
5,170
470
2,826
2,629
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
hne_1404
Bakasura
12
3 / 0 / 1
6,706
610
5,506
7,927
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 1 / 0
3,856
351
0
1,410
467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
11
1 / 3 / 0
6,240
567
5,078
8,057
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Tanner ODST
Cthulhu
7
4 / 1 / 2
5,496
500
3,331
4,765
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
VELOCITY POWERZ
Aphrodite
12
3 / 0 / 0
6,610
601
3,549
7,264
1,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 4
5,845
531
3,582
5,721
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
9
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Mulan
1
3
0
0.33
W
Hou Yi
1
4
1
0.38
W
Hercules
Guman121
Hercules
0
2
1
0.25
L
Cthulhu
Tanner ODST
Cthulhu
4
1
2
5
L
Aphrodite
VELOCITY POWERZ
Aphrodite
3
0
0
3
W
Achilles
2
1
1
2.5
W
Nu Wa
YuYu5
Nu Wa
1
2
1
0.75
L
1
2
4
1.5
W
Bakasura
hne_1404
Bakasura
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,491
Damage
15,540
30,161
Taken
27,217
9,381
Mitigated
11,947
7,873
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
391
1,410
467
0
146
1,224
0
4,661
L
Mulan
5,078
759
0
2,935
8,057
5,355
0
172
7,440
5,096
29,018
W
Hou Yi
1,791
913
166
1,222
5,907
1,094
382
1,951
3,747
0
16,587
W
Hercules
Guman121
Hercules
1,328
170
880
2,892
7,185
1,727
59
1,398
5,584
0
12,745
L
Cthulhu
Tanner ODST
Cthulhu
3,331
330
22
961
4,765
2,438
216
171
4,112
12,811
0
L
Aphrodite
VELOCITY POWERZ
Aphrodite
3,549
339
0
4,806
7,264
1,978
350
1,757
5,081
43,106
0
W
Achilles
4,040
1,063
0
811
6,513
3,344
0
557
5,548
0
26,029
W
Nu Wa
YuYu5
Nu Wa
2,826
731
0
161
2,629
646
0
1,869
760
19,466
0
L
3,582
1,270
0
1,233
5,721
1,709
572
200
5,219
0
29,796
W
Bakasura
hne_1404
Bakasura
5,506
3,471
0
1,741
7,927
2,570
176
1,415
6,398
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
28,047
229
Minions Killed
263
0
Camps Cleared
0
1,026,431
Distance Traveled
789,573
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,856
351
12
1
0
58,326
0
L
Mulan
6,240
567
82
7
0
182,610
4
W
Hou Yi
5,340
485
27
2
0
201,951
0
W
Hercules
5,033
458
29
3
0
163,126
0
L
Cthulhu
5,496
500
25
2
0
155,894
0
L
Aphrodite
6,610
601
88
8
0
189,648
2
W
Achilles
6,353
578
56
5
0
216,762
1
W
Nu Wa
5,170
470
30
3
0
194,612
0
L
Artemis
5,845
531
56
5
0
203,095
5
W
Bakasura
6,706
610
87
8
0
249,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role