Player Matchup

Bastet
Bastet
Bronze III
Hum1l1ation
Bastet
Bronze III
Level 57
God Stats
5W - 4L
1,841 SR
Queue Stats
76W - 64L
1,354 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
KawaiiGanguro
Nu Wa
Bronze III
Level 39
God Stats
13W - 10L
1,299 SR
Queue Stats
76W - 64L
1,354 MMR
Party 2
Fenrir
Fenrir
Bronze III
N3grodamus
Fenrir
Bronze III
Level 112
God Stats
8W - 4L
1,500 SR
Queue Stats
76W - 64L
1,354 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,547 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,464 SR
1,372 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver II
izo001
Awilix
Silver II
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,440 MMR
Party 1
Vulcan
Vulcan
Silver I
yosoyn1
Vulcan
Silver I
Level 127
God Stats
325W - 237L
1,391 SR
Queue Stats
805W - 947L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 1 / 3
9,783
515
7,293
8,386
2,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 5
12,533
660
15,680
14,172
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
N3grodamus
Fenrir
15
5 / 8 / 3
11,879
625
7,447
19,991
19,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioAchillesSobekGebZeus

VS

Bans
GilgameshPersephoneHeraAphroditePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 5 / 8
12,259
645
11,107
20,727
31,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
izo001
Awilix
20
6 / 3 / 5
13,761
724
10,001
18,857
14,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
yosoyn1
Vulcan
17
3 / 2 / 8
12,235
644
15,759
10,686
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
12
12
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
5
8
1.4
L
Bastet
1
1
3
2.5
L
3
3
5
1.83
L
Fenrir
N3grodamus
Fenrir
5
8
3
0.81
W
Awilix
izo001
Awilix
6
3
5
2.83
W
Vulcan
yosoyn1
Vulcan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
36,867
42,549
Taken
50,270
26,981
Mitigated
50,214
8,134
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,107
454
0
2,464
20,727
31,350
33
5,264
14,530
35,182
0
L
Bastet
7,293
1,659
0
2,467
8,386
2,701
0
5,827
2,503
0
23,747
L
15,680
4,761
0
4,723
14,172
4,944
0
9,049
5,007
74,612
0
L
Fenrir
N3grodamus
Fenrir
7,447
1,365
0
944
19,991
19,336
0
11,677
7,763
0
18,094
W
Awilix
izo001
Awilix
10,001
2,851
0
1,204
18,857
14,402
1,555
5,771
12,643
0
62,572
W
Vulcan
yosoyn1
Vulcan
15,759
6,874
0
3,168
10,686
4,462
1,281
4,526
5,761
81,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
38,255
187
Minions Killed
287
4
Camps Cleared
10
857,875
Distance Traveled
1,015,611
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,259
645
46
2
2
316,675
1
L
Bastet
9,783
515
35
2
0
234,182
2
L
Nu Wa
12,533
660
124
7
2
295,200
1
L
Fenrir
11,879
625
28
1
2
328,493
1
W
Awilix
13,761
724
106
6
6
349,529
7
W
Vulcan
12,235
644
135
7
2
349,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role