Player Matchup

Cerberus
Cerberus
DecisiveWaffler
Cerberus
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 202L
1,494 Elo+
Party 2
Horus
Horus
Giordanox68
Horus
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
344W - 342L
1,368 Elo+
Solo
Ullr
Ullr
Hawk_mamma
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,522 Elo+
Solo
Odin
Odin
KingxLSD
Odin
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
900W - 909L
1,390 Elo+
Solo
Nox
Nox
ZzEBERTzZ
Nox
Level 115
God Stats
2W - 3L
1,543 SR
Queue Stats
87W - 98L
1,494 Elo+
Party 2
Team Averages
Level 91
1,509 SR
1,454 Elo+

VS

Team Averages
Level 94
1,500 SR
1,474 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FIRST84BLOOD
Neith
Level 103
God Stats
11W - 4L
1,500 SR
Queue Stats
382W - 391L
1,390 Elo+
Solo
Jing Wei
Jing Wei
Smelanorrr
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,523 Elo+
Party 1
Terra
Terra
SnartyBooseGumps
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,455 Elo+
Party 1
Loki
Loki
casavitar
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
4 / 9 / 17
12,546
738
21,175
38,836
37,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 3 / 20
11,438
673
13,462
29,952
32,978
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 7 / 13
12,879
758
17,125
19,185
7,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
20
8 / 4 / 12
12,441
732
14,849
36,015
23,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 5 / 17
12,564
739
23,288
20,645
8,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
4 / 4 / 18
11,833
696
33,011
13,907
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 13
12,007
706
37,263
18,123
6,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Smelanorrr
Jing Wei
20
6 / 5 / 18
12,479
734
23,307
23,730
13,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 2 / 17
12,889
758
15,474
30,917
33,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Loki
15
3 / 13 / 6
10,498
618
5,058
17,950
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
99
29
Kills
27
28
Deaths
29
79
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
18
3.25
W
Cerberus
4
9
17
1.39
L
9
5
13
3.1
W
3
3
20
4.33
W
7
7
13
1.93
W
Odin
8
4
12
3.5
L
Jing Wei
Smelanorrr
Jing Wei
6
5
18
3
L
5
2
17
6.75
W
7
5
17
3.1
L
Loki
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,899
Damage
114,113
144,633
Taken
104,627
111,158
Mitigated
69,054
76,952
Healing
50,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
33,011
2,009
3,279
2,364
13,907
4,956
448
3,182
10,725
49,248
0
W
Cerberus
21,175
1,660
2,724
12,725
38,836
37,620
150
8,199
28,515
40,097
0
L
37,263
21,958
2,738
5,336
18,123
6,945
1,213
9,055
9,068
0
56,044
W
13,462
5,283
13,461
15,486
29,952
32,978
589
12,526
17,351
0
23,518
W
17,125
10,321
2,423
3,789
19,185
7,955
3,169
6,419
12,654
0
41,950
W
Odin
14,849
2,600
4,058
13,473
36,015
23,854
222
11,443
24,348
0
26,574
L
Jing Wei
Smelanorrr
Jing Wei
23,307
19,559
3,463
3,795
23,730
13,722
594
9,829
13,901
0
41,640
L
15,474
4,622
11,638
15,621
30,917
33,675
1,062
13,512
17,405
24,328
0
W
23,288
1,844
4,175
4,638
20,645
8,751
1,609
9,898
10,678
42,353
0
L
Loki
5,058
2,094
889
1,192
17,950
9,756
205
8,885
9,065
0
7,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
59,706
174
Minions Killed
151
0
Camps Cleared
0
1,398,379
Distance Traveled
1,384,086
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,833
696
26
2
0
316,256
3
W
Cerberus
12,546
738
50
3
0
280,102
0
L
Neith
12,007
706
47
3
0
241,380
2
W
Horus
11,438
673
19
1
0
302,736
0
W
Ullr
12,879
758
40
2
0
227,211
1
W
Odin
12,441
732
23
1
0
326,303
3
L
Jing Wei
12,479
734
47
3
0
281,818
0
L
Terra
12,889
758
19
1
0
333,180
2
W
Nox
12,564
739
42
2
0
262,027
0
L
Loki
10,498
618
12
1
0
211,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role