Player Matchup

Cthulhu
Cthulhu
Dakota1123
Cthulhu
Level 58
God Stats
7W - 6L
1,622 SR
Queue Stats
54W - 56L
1,569 Elo+
Party 1
Thanatos
Thanatos
Dank Scheme
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,641 Elo+
Party 1
Atlas
Atlas
Rushiram
Atlas
Level 125
God Stats
9W - 6L
1,500 SR
Queue Stats
166W - 163L
1,500 Elo+
Solo
Mulan
Mulan
TheBlackFlash52
Mulan
Level 147
God Stats
0W - 1L
1,698 SR
Queue Stats
5W - 2L
1,248 Elo+
Solo
Anhur
Anhur
Trooper989
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,612 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,514 Elo+

VS

Team Averages
Level 137
1,629 SR
1,487 Elo+
Camazotz
Camazotz
Killem Wallace
Camazotz
Level 147
God Stats
10W - 5L
1,703 SR
Queue Stats
406W - 427L
1,538 Elo+
Solo
Raijin
Raijin
RuinedHex
Raijin
Level 156
God Stats
3W - 1L
1,401 SR
Queue Stats
100W - 73L
1,526 Elo+
Solo
Atlas
Atlas
ZeoBro
Atlas
Level 149
God Stats
4W - 2L
1,741 SR
Queue Stats
131W - 129L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
im_b_rich
Gilgamesh
Level 132
God Stats
1W - 0L
1,743 SR
Queue Stats
36W - 42L
1,426 Elo+
Solo
Thoth
Thoth
ltIsHighNoon
Thoth
Level 103
God Stats
7W - 8L
1,558 SR
Queue Stats
64W - 51L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dakota1123
Cthulhu
17
6 / 7 / 3
10,382
742
10,966
17,421
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Dank Scheme
Thanatos
16
3 / 6 / 6
9,664
690
5,911
14,500
3,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Atlas
Rushiram
Atlas
18
1 / 0 / 10
9,956
711
11,119
12,784
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 9 / 9
9,199
657
8,728
18,132
12,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
17
4 / 5 / 2
10,050
718
9,162
11,717
2,964
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
7 / 5 / 10
11,154
797
16,086
19,499
5,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
RuinedHex
Raijin
19
1 / 0 / 9
11,052
789
7,441
6,399
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
ZeoBro
Atlas
19
9 / 4 / 12
11,694
835
12,974
17,636
12,900
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
im_b_rich
Gilgamesh
18
4 / 4 / 17
10,824
773
14,169
17,068
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 2 / 12
11,388
813
16,210
6,241
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
15
Kills
27
27
Deaths
15
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dakota1123
Cthulhu
6
7
3
1.07
L
Thanatos
Dank Scheme
Thanatos
3
6
6
1
W
Camazotz
7
5
10
2.4
W
Raijin
RuinedHex
Raijin
1
0
9
5.5
L
Atlas
Rushiram
Atlas
1
0
10
6
L
1
9
9
0.61
L
Anhur
4
5
2
1
W
Atlas
ZeoBro
Atlas
9
4
12
3.75
W
Gilgamesh
im_b_rich
Gilgamesh
4
4
17
3.13
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
66,880
74,554
Taken
66,843
37,686
Mitigated
36,495
12,973
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dakota1123
Cthulhu
10,966
409
542
1,332
17,421
6,761
0
4,886
11,958
30,554
0
L
Thanatos
Dank Scheme
Thanatos
5,911
965
0
5,681
14,500
3,867
0
8,974
4,946
0
21,103
W
Camazotz
16,086
2,853
1,208
9,628
19,499
5,960
1,079
4,827
14,413
0
35,601
W
Raijin
RuinedHex
Raijin
7,441
820
0
1,483
6,399
2,207
1,044
2,018
3,974
49,877
0
L
Atlas
Rushiram
Atlas
11,119
4,279
337
1,746
12,784
11,165
0
7,398
4,956
39,907
0
L
8,728
1,505
105
1,153
18,132
12,929
0
7,801
9,702
0
23,476
L
Anhur
9,162
3,991
593
1,484
11,717
2,964
0
6,692
4,748
0
28,631
W
Atlas
ZeoBro
Atlas
12,974
3,004
0
3,738
17,636
12,900
986
5,897
11,316
34,473
0
W
Gilgamesh
im_b_rich
Gilgamesh
14,169
2,746
0
2,634
17,068
13,399
67
4,299
12,443
0
27,648
W
16,210
703
1,210
1,452
6,241
2,029
983
3,362
2,612
49,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
56,112
204
Minions Killed
290
0
Camps Cleared
0
1,303,612
Distance Traveled
1,500,724
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,382
742
56
4
0
268,901
2
L
Thanatos
9,664
690
23
2
0
275,891
0
W
Camazotz
11,154
797
29
2
0
303,819
3
W
Raijin
11,052
789
106
8
0
259,431
0
L
Atlas
9,956
711
47
3
0
306,113
0
L
Mulan
9,199
657
28
2
0
226,071
5
L
Anhur
10,050
718
50
4
0
226,636
3
W
Atlas
11,694
835
44
3
0
303,953
1
W
Gilgamesh
10,824
773
29
2
0
336,226
0
W
Thoth
11,388
813
82
6
0
297,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role