Player Matchup

Awilix
Awilix
He1nelen7
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,482 Elo+
Party 4
Danzaburou
Danzaburou
LJT6969
Danzaburou
Level 121
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 5L
1,669 Elo+
Party 3
Bacchus
Bacchus
St0cky123
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 3
Eset
Eset
ufolus
Eset
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,655 Elo+
Party 4
Scylla
Scylla
Чфырчко8
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,527 Elo+
Party 4
Team Averages
Level 85
1,549 SR
1,509 Elo+

VS

Team Averages
Level 89
1,524 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Andriu-san_28
Baba Yaga
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,362 Elo+
Party 1
Fenrir
Fenrir
Fionliss4174
Fenrir
Level 129
God Stats
9W - 8L
1,550 SR
Queue Stats
34W - 44L
1,496 Elo+
Party 2
Charybdis
Charybdis
Malfite
Charybdis
Level 64
God Stats
3W - 2L
1,568 SR
Queue Stats
7W - 10L
1,302 Elo+
Party 2
Freya
Freya
эйтыгоебаться
Freya
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
He1nelen7
Awilix
15
4 / 10 / 6
8,799
800
7,313
13,460
4,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
LJT6969
Danzaburou
16
1 / 4 / 13
8,868
806
8,293
11,912
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
St0cky123
Bacchus
16
5 / 3 / 7
9,233
839
9,021
15,163
19,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
ufolus
Eset
14
5 / 9 / 7
8,400
764
9,410
13,853
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 5 / 6
8,842
804
8,507
10,755
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
9 / 3 / 15
10,215
929
10,107
16,870
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Andriu-san_28
Baba Yaga
16
6 / 5 / 13
9,487
862
12,290
10,435
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
15
3 / 4 / 7
8,750
795
3,700
8,825
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Malfite
Charybdis
16
4 / 2 / 14
9,406
855
11,554
10,351
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 6 / 10
9,868
897
16,525
16,634
7,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
90
18
Kills
31
31
Deaths
20
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
9
3
15
5.5
W
Baba Yaga
Andriu-san_28
Baba Yaga
6
5
13
2.5
W
Fenrir
3
4
7
1.63
L
Awilix
He1nelen7
Awilix
4
10
6
0.7
L
Danzaburou
LJT6969
Danzaburou
1
4
13
1.88
W
Charybdis
Malfite
Charybdis
4
2
14
5.5
L
Bacchus
St0cky123
Bacchus
5
3
7
2.83
L
Eset
ufolus
Eset
5
9
7
0.94
L
3
5
6
1.2
W
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,544
Damage
54,176
65,143
Taken
63,115
34,222
Mitigated
35,974
10,021
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,107
1,246
0
2,829
16,870
16,895
503
8,038
8,832
16,063
0
W
Baba Yaga
Andriu-san_28
Baba Yaga
12,290
1,199
1,214
2,294
10,435
4,194
1,244
4,937
5,498
34,990
0
W
Fenrir
3,700
742
0
453
8,825
3,740
0
2,569
6,256
0
16,269
L
Awilix
He1nelen7
Awilix
7,313
3,432
44
440
13,460
4,159
0
6,437
7,023
0
11,692
L
Danzaburou
LJT6969
Danzaburou
8,293
3,785
0
3,160
11,912
3,808
761
7,452
4,460
0
34,531
W
Charybdis
Malfite
Charybdis
11,554
7,458
1,238
4,059
10,351
3,655
2,462
4,608
5,743
0
33,564
L
Bacchus
St0cky123
Bacchus
9,021
1,239
404
3,728
15,163
19,523
442
8,471
6,692
18,129
0
L
Eset
ufolus
Eset
9,410
486
0
1,091
13,853
3,829
0
10,491
3,362
16,298
0
L
8,507
283
0
1,154
10,755
2,903
0
6,071
4,684
29,812
0
W
16,525
5,481
0
6,084
16,634
7,490
528
6,786
9,848
28,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
47,726
156
Minions Killed
185
0
Camps Cleared
0
1,006,622
Distance Traveled
1,122,437
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,215
929
27
2
0
240,662
0
W
Baba Yaga
9,487
862
49
4
0
212,085
0
W
Fenrir
8,750
795
22
2
0
244,935
1
L
Awilix
8,799
800
10
1
0
192,878
1
L
Danzaburou
8,868
806
65
6
0
200,857
0
W
Charybdis
9,406
855
57
5
0
223,650
1
L
Bacchus
9,233
839
19
2
0
216,712
2
L
Eset
8,400
764
7
1
0
186,280
0
L
Scylla
8,842
804
55
5
0
209,895
0
W
Freya
9,868
897
30
3
0
201,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role