Player Matchup

Guan Yu
Guan Yu
elincreiblenoob
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,233 Elo+
Solo
Nu Wa
Nu Wa
jeremiascrak
Nu Wa
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 188L
1,364 Elo+
Solo
Anhur
Anhur
netherCalm
Anhur
Level 123
God Stats
0W - 2L
1,709 SR
Queue Stats
14W - 18L
1,762 Elo+
Solo
Team Averages
Level 96
1,570 SR
1,453 Elo+

VS

Team Averages
Level 128
1,500 SR
1,385 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Haldirs7
Eset
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,355 Elo+
Solo
Hou Yi
Hou Yi
SouDivaMesmo
Hou Yi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 45L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
7,598
691
5,372
16,740
11,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 8 / 4
7,929
721
5,526
12,693
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
3 / 5 / 3
8,603
782
3,464
9,999
3,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 1 / 10
9,862
897
13,642
7,587
2,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
12
5 / 5 / 10
8,810
801
9,074
10,849
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
6 / 1 / 8
9,094
827
11,059
9,876
3,287
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
6
Kills
18
18
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
10
12
W
Eset
5
5
10
2
W
Hou Yi
6
1
8
10
L
1
5
5
0.7
L
2
8
4
0.5
L
Anhur
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
33,775
39,432
Taken
28,312
18,458
Mitigated
8,688
6,415
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,642
841
0
1,621
7,587
2,578
1,084
1,501
5,978
45,205
0
W
Eset
9,074
783
415
3,169
10,849
2,823
673
2,415
8,246
26,242
0
W
Hou Yi
11,059
4,843
0
2,777
9,876
3,287
1,237
2,883
6,832
0
29,727
L
5,372
437
502
2,389
16,740
11,371
0
8,326
8,204
1,860
8,493
L
5,526
1,458
70
1,991
12,693
3,742
0
7,242
5,271
21,788
0
L
Anhur
3,464
1,776
0
1,463
9,999
3,345
0
6,863
3,002
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
27,766
82
Minions Killed
132
3
Camps Cleared
6
541,044
Distance Traveled
616,962
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,862
897
64
6
3
204,858
4
W
Eset
8,810
801
29
3
2
208,489
0
W
Hou Yi
9,094
827
39
4
1
203,615
2
L
Guan Yu
7,598
691
10
1
1
183,384
3
L
Nu Wa
7,929
721
31
3
0
175,174
7
L
Anhur
8,603
782
41
4
2
182,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role