Player Matchup

Olorun
Olorun
DaveLVA
Olorun
Level 41
God Stats
0W - 2L
1,220 SR
Queue Stats
41W - 29L
1,734 Elo+
Party 2
Hou Yi
Hou Yi
Romaste
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,830 Elo+
Solo
Ares
Ares
S4Dy2K
Ares
Level 42
God Stats
59W - 45L
1,641 SR
Queue Stats
67W - 67L
1,515 Elo+
Solo
Scylla
Scylla
Vladustar
Scylla
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Fenrir
Fenrir
richyzs
Fenrir
Level 139
God Stats
0W - 2L
1,899 SR
Queue Stats
55W - 45L
1,734 Elo+
Party 2
Team Averages
Level 61
1,552 SR
1,663 Elo+

VS

Team Averages
Level 134
1,641 SR
1,569 Elo+
Hercules
Hercules
AlvaroMtnez
Hercules
Level 160
God Stats
2W - 0L
1,765 SR
Queue Stats
458W - 102L
1,561 Elo+
Party 1
Sobek
Sobek
Xernnas
Sobek
Level 160
God Stats
16W - 7L
1,715 SR
Queue Stats
101W - 31L
1,500 Elo+
Party 1
Agni
Agni
XxXAIfa058XxX
Agni
Level 29
God Stats
4W - 0L
1,938 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
joni300000
Vulcan
Level 160
God Stats
65W - 18L
1,285 SR
Queue Stats
751W - 232L
1,676 Elo+
Party 1
Neith
Neith
Üruk
Neith
Level 160
God Stats
10W - 2L
1,500 SR
Queue Stats
475W - 124L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaveLVA
Olorun
16
1 / 6 / 3
10,263
1,026
6,250
12,918
3,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Romaste
Hou Yi
16
2 / 7 / 5
10,967
1,097
11,972
15,173
4,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
S4Dy2K
Ares
16
1 / 1 / 3
11,061
1,106
6,537
10,355
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Vladustar
Scylla
16
0 / 12 / 5
10,196
1,020
8,420
15,452
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
richyzs
Fenrir
16
3 / 10 / 2
11,245
1,125
11,453
26,544
26,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

87

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlvaroMtnez
Hercules
18
3 / 0 / 23
11,849
1,185
11,712
13,384
13,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
Xernnas
Sobek
18
3 / 0 / 26
12,892
1,289
6,857
11,796
17,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 3 / 16
11,436
1,144
14,635
9,174
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
joni300000
Vulcan
18
11 / 1 / 12
12,833
1,283
24,165
7,349
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Üruk
Neith
18
12 / 3 / 13
12,863
1,286
16,828
9,065
3,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
7
Kills
36
36
Deaths
7
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlvaroMtnez
Hercules
3
0
23
14.5
L
Olorun
DaveLVA
Olorun
1
6
3
0.42
L
Hou Yi
Romaste
Hou Yi
2
7
5
0.64
L
Ares
S4Dy2K
Ares
1
1
3
2.5
L
Scylla
Vladustar
Scylla
0
12
5
0.21
W
Sobek
Xernnas
Sobek
3
0
26
16
W
7
3
16
5
W
Vulcan
joni300000
Vulcan
11
1
12
17
L
Fenrir
richyzs
Fenrir
3
10
2
0.4
W
Neith
Üruk
Neith
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,632
Damage
74,197
80,442
Taken
50,768
47,584
Mitigated
41,513
5,140
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlvaroMtnez
Hercules
11,712
4,205
0
5,853
13,384
13,360
0
5,749
7,420
0
19,556
L
Olorun
DaveLVA
Olorun
6,250
2,170
427
1,620
12,918
3,321
0
8,370
4,548
35,065
0
L
Hou Yi
Romaste
Hou Yi
11,972
6,225
204
763
15,173
4,571
0
8,198
6,975
0
24,116
L
Ares
S4Dy2K
Ares
6,537
249
0
884
10,355
9,783
0
5,227
5,128
17,230
0
L
Scylla
Vladustar
Scylla
8,420
1,382
0
0
15,452
3,851
0
7,989
7,463
31,265
0
W
Sobek
Xernnas
Sobek
6,857
519
0
3,601
11,796
17,145
0
6,909
4,887
24,219
0
W
14,635
1,446
0
677
9,174
3,920
0
4,177
4,997
28,786
0
W
Vulcan
joni300000
Vulcan
24,165
5,201
0
1,093
7,349
3,381
0
2,002
5,347
45,347
0
L
Fenrir
richyzs
Fenrir
11,453
2,255
0
1,242
26,544
26,058
0
15,873
10,671
1,170
17,590
W
Neith
Üruk
Neith
16,828
7,918
0
2,200
9,065
3,707
0
3,217
5,848
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
61,873
181
Minions Killed
181
6
Camps Cleared
9
862,999
Distance Traveled
990,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,849
1,185
14
1
1
213,270
1
L
Olorun
10,263
1,026
55
6
1
183,236
0
L
Hou Yi
10,967
1,097
30
3
1
152,753
1
L
Ares
11,061
1,106
13
1
0
171,271
0
L
Scylla
10,196
1,020
72
7
2
170,105
0
W
Sobek
12,892
1,289
34
3
1
219,896
0
W
Agni
11,436
1,144
37
4
4
174,139
0
W
Vulcan
12,833
1,283
58
6
1
220,546
1
L
Fenrir
11,245
1,125
11
1
2
185,634
1
W
Neith
12,863
1,286
38
4
2
162,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role