Player Matchup

Hachiman
Hachiman
AidenTheCrimson
Hachiman
Level 16
God Stats
5W - 1L
1,705 SR
Queue Stats
8W - 1L
1,686 Elo+
Party 1
Hercules
Hercules
Gaaz Joe Joker
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,849 Elo+
Party 1
Anubis
Anubis
Gun Joe Joker
Anubis
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 31L
1,879 Elo+
Party 1
Team Averages
Level 87
1,568 SR
1,805 Elo+

VS

Team Averages
Level 103
1,550 SR
1,614 Elo+
He Bo
He Bo
Skymen007
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,671 Elo+
Party 2
Susano
Susano
hazeSm0kes
Susano
Level 117
God Stats
1W - 3L
1,435 SR
Queue Stats
11W - 12L
1,671 Elo+
Party 2
Bellona
Bellona
timmbo190
Bellona
Level 62
God Stats
0W - 4L
1,716 SR
Queue Stats
14W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
6 / 1 / 12
8,252
825
7,330
6,453
2,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
7 / 0 / 13
8,674
867
9,722
9,616
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
9 / 0 / 10
8,870
887
9,964
8,481
4,114
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Skymen007
He Bo
8
0 / 9 / 0
5,640
564
6,449
7,606
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
hazeSm0kes
Susano
9
0 / 7 / 0
5,651
565
5,949
12,211
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
timmbo190
Bellona
9
0 / 6 / 0
5,894
589
3,023
13,314
8,383
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
22
Kills
0
1
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
1
12
12
W
Hercules
7
0
13
13.5
W
9
0
10
14
L
He Bo
Skymen007
He Bo
0
9
0
0
L
Susano
hazeSm0kes
Susano
0
7
0
0
L
Bellona
timmbo190
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
15,421
24,550
Taken
33,131
13,597
Mitigated
12,323
10,460
Healing
1,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,330
3,038
0
1,701
6,453
2,046
1,455
1,665
4,788
0
20,397
W
Hercules
9,722
2,282
675
3,233
9,616
7,437
282
2,719
6,897
5,513
15,163
W
9,964
777
0
4,851
8,481
4,114
521
2,228
6,253
33,516
0
L
He Bo
Skymen007
He Bo
6,449
423
0
127
7,606
1,316
0
3,316
4,086
13,929
0
L
Susano
hazeSm0kes
Susano
5,949
809
0
399
12,211
2,624
0
4,900
7,005
0
15,738
L
Bellona
timmbo190
Bellona
3,023
876
0
1,013
13,314
8,383
0
3,669
9,269
0
12,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
17,185
114
Minions Killed
47
6
Camps Cleared
2
532,922
Distance Traveled
467,224
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,252
825
33
3
2
178,231
0
W
Hercules
8,674
867
26
3
0
191,411
2
W
Anubis
8,870
887
55
6
4
163,280
2
L
He Bo
5,640
564
19
2
1
134,597
0
L
Susano
5,651
565
15
2
1
170,631
0
L
Bellona
5,894
589
13
1
0
161,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role