Player Matchup

Kali
Kali
EL3V8BE3RUS
Kali
Level 39
God Stats
3W - 0L
1,827 SR
Queue Stats
91W - 75L
1,655 Elo+
Party 2
Medusa
Medusa
TheDredgenYor
Medusa
Level 65
God Stats
1W - 1L
1,289 SR
Queue Stats
77W - 71L
1,446 Elo+
Solo
Ravana
Ravana
YourFavSmurf250
Ravana
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 67L
1,711 Elo+
Party 2
Tyr
Tyr
b1u3BeRi YuMYuM
Tyr
Level 104
God Stats
14W - 7L
1,919 SR
Queue Stats
185W - 181L
1,571 Elo+
Solo
Zeus
Zeus
xTheMajorPayne
Zeus
Level 47
God Stats
22W - 19L
1,637 SR
Queue Stats
111W - 106L
1,636 Elo+
Solo
Team Averages
Level 63
1,634 SR
1,604 Elo+

VS

Team Averages
Level 81
1,504 SR
1,604 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Auiez
Kukulkan
Level 43
God Stats
16W - 21L
1,521 SR
Queue Stats
23W - 27L
1,549 Elo+
Solo
Izanami
Izanami
MINIVXLTAGE
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,744 Elo+
Party 1
Chang'e
Chang'e
Rxgxn-Zaimitsu
Chang'e
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 187L
1,484 Elo+
Solo
Arachne
Arachne
Turtlebackpack
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
6,758
1,352
3,935
5,268
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 8
7,147
1,429
5,591
4,360
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 10
7,427
1,485
4,359
4,084
2,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 8
7,402
1,480
3,836
3,088
1,847
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 1 / 8
7,884
1,577
11,101
3,231
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

367

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 4 / 7
6,420
1,284
3,510
10,447
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Auiez
Kukulkan
11
3 / 3 / 3
7,276
1,455
4,500
4,141
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MINIVXLTAGE
Izanami
10
1 / 2 / 3
5,973
1,195
1,449
2,146
534
Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 7
6,571
1,314
3,991
6,900
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 4 / 3
6,878
1,376
4,133
7,713
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
16
Kills
7
7
Deaths
16
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
7
0.88
L
Kukulkan
Auiez
Kukulkan
3
3
3
1.5
W
2
2
9
3.25
L
Izanami
MINIVXLTAGE
Izanami
1
2
3
1.25
L
0
3
7
1.17
W
2
1
8
6
L
3
4
3
1.13
W
3
2
10
4
W
4
1
8
8
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
17,583
20,031
Taken
31,347
9,895
Mitigated
14,610
3,164
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,510
1,126
0
275
10,447
7,668
0
3,235
6,985
6,693
0
L
Kukulkan
Auiez
Kukulkan
4,500
292
0
0
4,141
1,130
0
813
3,270
28,731
0
W
3,935
1,898
28
1,840
5,268
2,413
0
2,884
2,384
0
8,042
L
Izanami
MINIVXLTAGE
Izanami
1,449
1,144
0
190
2,146
534
0
1,119
945
0
2,109
L
3,991
350
757
1,570
6,900
2,433
0
3,324
3,383
13,097
0
W
5,591
2,726
0
395
4,360
1,762
0
2,762
1,598
0
16,610
L
4,133
2,573
0
736
7,713
2,845
0
1,966
5,663
0
9,741
W
4,359
882
0
256
4,084
2,642
0
2,060
2,024
0
16,767
W
3,836
230
380
265
3,088
1,847
0
2,205
883
0
4,942
W
11,101
918
0
0
3,231
1,231
0
2,090
1,141
25,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
33,118
114
Minions Killed
93
8
Camps Cleared
3
525,140
Distance Traveled
396,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,420
1,284
8
2
1
87,064
1
L
Kukulkan
7,276
1,455
49
10
1
90,029
0
W
Kali
6,758
1,352
12
2
2
110,681
0
L
Izanami
5,973
1,195
3
1
0
34,497
0
L
Chang'e
6,571
1,314
24
5
1
83,628
0
W
Medusa
7,147
1,429
35
7
2
104,794
0
L
Arachne
6,878
1,376
9
2
0
101,419
0
W
Ravana
7,427
1,485
20
4
3
110,569
0
W
Tyr
7,402
1,480
3
1
1
100,928
0
W
Zeus
7,884
1,577
44
9
0
98,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role