Player Matchup

Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KolTango
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 1
Zeus
Zeus
RhamonRuaro
Zeus
Level 99
God Stats
10W - 9L
1,490 SR
Queue Stats
121W - 138L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
SOULKING46
Cu Chulainn
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 60L
1,097 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sweetsticky
Kumbhakarna
Level 101
God Stats
7W - 5L
1,529 SR
Queue Stats
13W - 15L
1,390 Elo+
Solo
Team Averages
Level 85
1,504 SR
1,353 Elo+

VS

Team Averages
Level 89
1,454 SR
1,438 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Baalbekk
Agni
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,526 Elo+
Party 3
King Arthur
King Arthur
Jaspiir
King Arthur
Level 29
God Stats
9W - 11L
1,269 SR
Queue Stats
21W - 25L
1,420 Elo+
Party 2
Camazotz
Camazotz
Shamrocknroll
Camazotz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 58L
1,316 Elo+
Party 3
Yemoja
Yemoja
ZinLinx
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 6 / 1
7,578
505
4,300
10,697
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
KolTango
Charybdis
11
0 / 5 / 1
6,381
425
8,806
6,920
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 6 / 0
7,876
525
4,387
9,048
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SOULKING46
Cu Chulainn
12
1 / 2 / 1
7,166
478
4,318
9,819
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
sweetsticky
Kumbhakarna
11
1 / 3 / 1
7,308
487
4,160
14,312
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 0 / 2
7,450
497
6,329
8,836
2,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
6 / 1 / 8
9,647
643
10,410
5,654
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Jaspiir
King Arthur
15
1 / 2 / 1
8,814
588
6,663
7,793
3,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Shamrocknroll
Camazotz
14
9 / 3 / 6
8,932
595
11,584
16,528
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ZinLinx
Yemoja
12
3 / 2 / 4
7,638
509
3,035
9,783
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
22
22
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
6
1
0.58
W
Anhur
 
Anhur
3
0
2
4
W
Agni
6
1
8
10
W
King Arthur
Jaspiir
King Arthur
1
2
1
0.75
L
Charybdis
KolTango
Charybdis
0
5
1
0.1
L
3
6
0
0.5
L
Cu Chulainn
SOULKING46
Cu Chulainn
1
2
1
0.75
W
Camazotz
Shamrocknroll
Camazotz
9
3
6
4
W
Yemoja
ZinLinx
Yemoja
3
2
4
2.5
L
Kumbhakarna
sweetsticky
Kumbhakarna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
38,021
50,796
Taken
48,594
26,434
Mitigated
21,133
11,242
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,300
1,529
0
2,752
10,697
4,211
158
2,021
8,676
0
39,443
W
Anhur
 
Anhur
6,329
2,910
0
4,065
8,836
2,558
0
2,031
6,805
0
50,134
W
Agni
10,410
422
0
1,363
5,654
1,810
0
1,148
4,370
62,888
0
W
King Arthur
Jaspiir
King Arthur
6,663
1,079
0
1,957
7,793
3,386
344
72
7,721
0
56,921
L
Charybdis
KolTango
Charybdis
8,806
2,804
0
493
6,920
2,212
177
1,912
5,008
0
43,259
L
4,387
449
0
701
9,048
2,122
0
4,035
5,013
34,566
0
L
Cu Chulainn
SOULKING46
Cu Chulainn
4,318
1,039
0
2,095
9,819
8,029
773
645
9,174
1,524
34,660
W
Camazotz
Shamrocknroll
Camazotz
11,584
3,292
0
9,410
16,528
5,625
0
3,007
13,315
0
48,436
W
Yemoja
ZinLinx
Yemoja
3,035
1,125
1,318
3,226
9,783
7,754
153
2,165
7,556
12,759
0
L
Kumbhakarna
sweetsticky
Kumbhakarna
4,160
192
325
4,876
14,312
9,860
49
4,832
9,480
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
42,481
337
Minions Killed
433
0
Camps Cleared
0
1,419,843
Distance Traveled
1,454,964
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,578
505
74
5
0
302,663
3
W
Anhur
7,450
497
97
6
0
244,397
2
W
Agni
9,647
643
100
7
0
312,190
6
W
King Arthur
8,814
588
137
9
0
309,092
3
L
Charybdis
6,381
425
87
6
0
264,004
3
L
Zeus
7,876
525
89
6
0
278,895
6
L
Cu Chulainn
7,166
478
77
5
0
259,025
4
W
Camazotz
8,932
595
80
5
0
329,752
3
W
Yemoja
7,638
509
19
1
0
259,533
1
L
Kumbhakarna
7,308
487
10
1
0
315,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role