Player Matchup

Tyr
Tyr
FARKAWZ
Tyr
Level 67
God Stats
0W - 2L
1,215 SR
Queue Stats
237W - 230L
1,551 Elo+
Party 3
Athena
Athena
GiginhoLaPuenta
Athena
Level 29
God Stats
0W - 4L
1,261 SR
Queue Stats
254W - 294L
1,509 Elo+
Party 3
Serqet
Serqet
Millon900
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Ra
Ra
Nayrcon
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Neith
Neith
PMfcbaptiste
Neith
Level 8
God Stats
1W - 3L
1,266 SR
Queue Stats
36W - 54L
1,295 Elo+
Party 3
Team Averages
Level 35
1,348 SR
1,346 Elo+

VS

Team Averages
Level 80
1,500 SR
1,372 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BananaBrain02
Cu Chulainn
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,165 Elo+
Solo
Ares
Ares
DELBOYJACK
Ares
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
247W - 258L
1,500 Elo+
Party 2
Thoth
Thoth
Mini_Chappo-
Thoth
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 237L
1,244 Elo+
Party 2
Arachne
Arachne
bestjinder
Arachne
Level 94
God Stats
108W - 74L
1,500 SR
Queue Stats
277W - 278L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 0 / 0
4,870
609
2,049
5,654
1,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
1 / 2 / 1
4,046
506
1,446
7,236
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Millon900
Serqet
3
1 / 3 / 1
3,632
454
738
3,078
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
3,252
407
226
668
117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 2
3,664
458
1,701
4,979
775
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
4 / 1 / 2
5,531
691
4,126
3,742
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
BananaBrain02
Cu Chulainn
9
0 / 1 / 0
5,127
641
2,085
4,088
2,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 4
4,733
592
2,365
4,446
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 2
5,424
678
1,031
2,240
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
bestjinder
Arachne
9
2 / 0 / 2
5,329
666
1,809
4,570
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
W
Cu Chulainn
BananaBrain02
Cu Chulainn
0
1
0
0
W
0
1
4
2
L
Tyr
1
0
0
1
L
1
2
1
0.75
L
Serqet
Millon900
Serqet
1
3
1
0.5
W
2
0
2
3
L
0
1
0
0
L
0
4
2
0.25
W
Arachne
bestjinder
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,160
Damage
11,416
21,615
Taken
19,086
6,235
Mitigated
9,080
5,309
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,126
2,462
0
1,627
3,742
1,055
460
184
3,558
0
28,960
W
Cu Chulainn
BananaBrain02
Cu Chulainn
2,085
498
0
1,350
4,088
2,315
0
0
4,088
0
20,861
W
2,365
183
0
994
4,446
3,292
46
1,262
3,184
6,293
0
L
Tyr
2,049
327
0
2,256
5,654
1,914
0
0
5,654
0
21,213
L
1,446
296
0
1,658
7,236
2,742
159
1,736
5,500
9,249
0
L
Serqet
Millon900
Serqet
738
246
0
688
3,078
687
0
256
2,822
0
5,636
W
1,031
172
0
488
2,240
544
1,640
180
2,014
26,382
0
L
226
42
0
121
668
117
0
651
17
1,612
0
L
1,701
1,460
0
586
4,979
775
378
753
4,226
0
11,484
W
Arachne
bestjinder
Arachne
1,809
976
118
1,901
4,570
1,874
0
0
4,570
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,464
Gold Earned
26,144
97
Minions Killed
224
0
Camps Cleared
0
611,139
Distance Traveled
799,439
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,531
691
69
9
0
151,928
4
W
Cu Chulainn
5,127
641
36
5
0
152,928
0
W
Ares
4,733
592
4
1
0
154,778
1
L
Tyr
4,870
609
47
6
0
168,719
1
L
Athena
4,046
506
13
2
0
165,075
2
L
Serqet
3,632
454
13
2
0
94,957
1
W
Thoth
5,424
678
57
7
0
155,782
1
L
Ra
3,252
407
5
1
0
41,432
0
L
Neith
3,664
458
19
2
0
140,956
0
W
Arachne
5,329
666
58
7
0
184,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role