Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Dobsz
Persephone
Level 80
God Stats
6W - 1L
1,744 SR
Queue Stats
51W - 41L
1,936 Elo+
Party 2
Nu Wa
Nu Wa
Fade To Time
Nu Wa
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 12L
1,936 Elo+
Party 2
Team Averages
Level 98
1,581 SR
1,791 Elo+

VS

Team Averages
Level 46
1,440 SR
1,087 Elo+
Terra
Terra
Danipro8562
Terra
Level 43
God Stats
0W - 2L
1,359 SR
Queue Stats
3W - 28L
1,107 Elo+
Party 1
Thor
Thor
Muertesuministro
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,091 Elo+
Party 1
Skadi
Skadi
POLLITO11010
Skadi
Level 28
God Stats
0W - 4L
1,461 SR
Queue Stats
0W - 15L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
14 / 0 / 9
9,538
954
11,179
7,112
2,511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Dobsz
Persephone
13
6 / 0 / 12
8,517
852
7,405
4,253
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 20
8,356
836
8,378
4,008
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,255
626
1,318
10,286
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 9 / 1
5,743
574
3,674
10,582
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 9 / 0
5,697
570
1,460
10,389
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
23
Kills
0
1
Deaths
23
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
0
9
18.5
L
0
5
1
0.1
W
Persephone
Dobsz
Persephone
6
0
12
12
W
3
1
20
13
L
0
9
1
0.06
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
6,452
15,373
Taken
31,257
5,011
Mitigated
10,574
3,514
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,179
3,583
0
184
7,112
2,511
596
818
6,294
0
30,307
L
1,318
113
4
1,388
10,286
6,115
0
5,997
3,897
6,451
0
W
Persephone
Dobsz
Persephone
7,405
1,116
137
1,653
4,253
1,293
587
761
3,492
25,401
0
W
8,378
3,291
506
1,034
4,008
1,207
1,244
164
3,844
25,517
0
L
3,674
638
0
0
10,582
1,962
0
3,902
6,420
0
17,184
L
1,460
600
0
467
10,389
2,497
0
5,028
5,017
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
17,695
114
Minions Killed
72
8
Camps Cleared
1
542,077
Distance Traveled
364,333
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,538
954
33
3
5
194,211
1
L
Terra
6,255
626
15
2
0
131,166
0
W
Persephone
8,517
852
49
5
1
192,913
2
W
Nu Wa
8,356
836
32
3
2
154,953
0
L
Thor
5,743
574
27
3
1
115,204
3
L
Skadi
5,697
570
30
3
0
117,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role