Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
HaremMasHtaH
Bakasura
Level 132
God Stats
4W - 1L
1,500 SR
Queue Stats
108W - 96L
1,722 Elo+
Party 4
Zeus
Zeus
Inventor978
Zeus
Level 45
God Stats
3W - 1L
1,249 SR
Queue Stats
62W - 36L
1,539 Elo+
Solo
Hachiman
Hachiman
JDaWay
Hachiman
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
378W - 353L
1,215 Elo+
Party 4
Ymir
Ymir
Nemenchi
Ymir
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 34L
1,784 Elo+
Party 1
Team Averages
Level 99
1,450 SR
1,552 Elo+

VS

Team Averages
Level 53
1,438 SR
1,505 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Bibiifoc
Nu Wa
Level 41
God Stats
18W - 15L
1,731 SR
Queue Stats
93W - 93L
1,701 Elo+
Party 3
Athena
Athena
CosiekNoob
Athena
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 88L
1,500 Elo+
Party 2
Hachiman
Hachiman
HitMyAxe
Hachiman
Level 41
God Stats
0W - 3L
1,173 SR
Queue Stats
64W - 66L
1,574 Elo+
Party 2
Anubis
Anubis
krems66
Anubis
Level 31
God Stats
17W - 8L
1,285 SR
Queue Stats
35W - 50L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
6 / 0 / 7
6,889
689
7,434
6,113
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
HaremMasHtaH
Bakasura
11
0 / 2 / 2
6,045
605
3,134
6,444
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
10 / 2 / 1
7,415
742
10,074
3,460
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JDaWay
Hachiman
10
1 / 1 / 5
5,645
565
4,297
4,961
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
1 / 0 / 5
5,422
542
1,758
6,621
2,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 3 / 0
5,702
570
3,189
4,460
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Bibiifoc
Nu Wa
8
0 / 5 / 3
5,069
507
1,311
6,823
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
CosiekNoob
Athena
6
0 / 4 / 0
4,586
459
1,574
10,637
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
HitMyAxe
Hachiman
9
1 / 3 / 0
5,355
536
4,238
6,014
1,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
krems66
Anubis
11
2 / 3 / 0
6,039
604
4,836
6,623
2,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
7
9.5
L
Ravana
 
Ravana
2
3
0
0.67
L
Nu Wa
Bibiifoc
Nu Wa
0
5
3
0.3
L
Athena
CosiekNoob
Athena
0
4
0
0
W
Bakasura
HaremMasHtaH
Bakasura
0
2
2
0.5
L
Hachiman
HitMyAxe
Hachiman
1
3
0
0.33
W
10
2
1
5.25
W
Hachiman
JDaWay
Hachiman
1
1
5
3.5
W
Ymir
1
0
5
3.5
L
Anubis
krems66
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,697
Damage
15,148
27,599
Taken
34,557
7,745
Mitigated
10,596
10,607
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,434
2,405
0
750
6,113
1,725
0
1,223
4,832
0
40,580
L
Ravana
 
Ravana
3,189
824
0
1,508
4,460
1,385
0
2,024
2,436
0
26,605
L
Nu Wa
Bibiifoc
Nu Wa
1,311
218
0
1,507
6,823
1,610
0
4,862
1,961
16,865
0
L
Athena
CosiekNoob
Athena
1,574
762
50
2,134
10,637
3,748
0
4,411
6,226
8,843
0
W
Bakasura
HaremMasHtaH
Bakasura
3,134
2,148
0
2,753
6,444
1,827
0
3,972
2,452
0
24,446
L
Hachiman
HitMyAxe
Hachiman
4,238
1,766
0
1,905
6,014
1,140
0
212
5,802
0
31,337
W
10,074
1,940
0
390
3,460
735
0
765
2,665
43,444
0
W
Hachiman
JDaWay
Hachiman
4,297
2,648
0
2,174
4,961
1,344
0
1,094
3,837
0
35,201
W
Ymir
1,758
882
1,631
2,909
6,621
2,114
0
499
6,092
8,400
0
L
Anubis
krems66
Anubis
4,836
862
0
2,694
6,623
2,713
566
323
5,807
31,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
26,751
296
Minions Killed
227
0
Camps Cleared
0
1,025,082
Distance Traveled
913,541
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,889
689
76
8
0
227,101
2
L
Ravana
5,702
570
61
6
0
232,254
2
L
Nu Wa
5,069
507
39
4
0
174,172
4
L
Athena
4,586
459
23
2
0
190,701
3
W
Bakasura
6,045
605
63
6
0
221,300
3
L
Hachiman
5,355
536
45
5
0
158,633
3
W
Zeus
7,415
742
74
7
0
193,233
3
W
Hachiman
5,645
565
65
7
0
184,178
1
W
Ymir
5,422
542
18
2
0
199,270
3
L
Anubis
6,039
604
59
6
0
157,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role