Player Matchup

Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
 
Agni
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold I
FeenRiiR61
Guan Yu
Gold I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,887 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Grohiikz
Tsukuyomi
Gold I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
1,898 MMR
Solo
Athena
Athena
Platinum V
Jirwin2003
Athena
Platinum V
Level 125
God Stats
5W - 3L
1,338 SR
Queue Stats
302W - 275L
1,935 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,468 SR
1,744 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,741 SR
1,846 MMR
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
Elijаh
Thanatos
Platinum IV
Level 160
God Stats
72W - 38L
1,533 SR
Queue Stats
234W - 177L
1,804 MMR
Solo
Ravana
Ravana
Platinum III
HeroX_QTV
Ravana
Platinum III
Level 130
God Stats
11W - 12L
1,955 SR
Queue Stats
274W - 247L
1,849 MMR
Solo
Zeus
Zeus
Diamond V
Nathаnn
Zeus
Diamond V
Level 64
God Stats
67W - 35L
1,976 SR
Queue Stats
143W - 125L
2,073 MMR
Party 2
Medusa
Medusa
Platinum III
Synchrоn
Medusa
Platinum III
Level 128
God Stats
12W - 13L
1,743 SR
Queue Stats
235W - 154L
2,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 6 / 0
4,856
486
2,854
7,507
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
8
0 / 4 / 0
4,604
460
1,303
5,009
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
FeenRiiR61
Guan Yu
7
1 / 3 / 1
4,907
491
3,209
6,447
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Grohiikz
Tsukuyomi
10
3 / 5 / 1
5,977
598
4,379
7,786
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Jirwin2003
Athena
6
0 / 5 / 0
4,186
419
1,329
6,527
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshLokiKali

VS

Bans
GebBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 9
5,754
575
2,426
6,883
4,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Elijаh
Thanatos
13
9 / 0 / 1
7,262
726
6,073
6,733
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
HeroX_QTV
Ravana
11
0 / 2 / 5
6,118
612
3,817
5,283
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
12
5 / 1 / 3
7,028
703
5,093
3,918
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Synchrоn
Medusa
12
9 / 1 / 1
7,281
728
7,543
4,804
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
23
23
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
L
Agni
 
Agni
0
4
0
0
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Thanatos
Elijаh
Thanatos
9
0
1
9.5
L
Guan Yu
FeenRiiR61
Guan Yu
1
3
1
0.5
L
Tsukuyomi
Grohiikz
Tsukuyomi
3
5
1
0.7
W
Ravana
HeroX_QTV
Ravana
0
2
5
1.25
L
Athena
Jirwin2003
Athena
0
5
0
0
W
Zeus
5
1
3
6.5
W
Medusa
Synchrоn
Medusa
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
24,952
33,276
Taken
27,621
8,673
Mitigated
11,958
7,066
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,854
1,904
0
1,493
7,507
813
0
539
6,968
0
26,910
L
Agni
 
Agni
1,303
0
0
394
5,009
1,343
0
3,119
1,890
23,281
0
W
Ganesha
 
Ganesha
2,426
832
460
1,976
6,883
4,617
0
1,043
5,718
15,525
0
W
Thanatos
Elijаh
Thanatos
6,073
1,681
0
8,097
6,733
2,821
0
107
6,553
0
41,322
L
Guan Yu
FeenRiiR61
Guan Yu
3,209
1,115
11
2,580
6,447
2,382
0
89
6,358
0
16,607
L
Tsukuyomi
Grohiikz
Tsukuyomi
4,379
1,547
0
1,835
7,786
1,745
0
632
7,154
0
27,193
W
Ravana
HeroX_QTV
Ravana
3,817
1,376
39
2,544
5,283
2,031
114
0
4,911
0
28,903
L
Athena
Jirwin2003
Athena
1,329
655
110
643
6,527
2,390
0
3,059
3,468
7,514
0
W
Zeus
5,093
1,084
0
500
3,918
1,120
544
1,099
2,713
45,575
865
W
Medusa
Synchrоn
Medusa
7,543
3,331
0
2,266
4,804
1,369
0
215
4,589
0
48,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
33,443
200
Minions Killed
361
0
Camps Cleared
0
863,586
Distance Traveled
1,077,048
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,856
486
45
5
0
173,502
3
L
Agni
4,604
460
52
5
0
197,126
2
W
Ganesha
5,754
575
9
1
0
215,869
2
W
Thanatos
7,262
726
87
9
0
241,131
0
L
Guan Yu
4,907
491
32
3
0
141,860
2
L
Tsukuyomi
5,977
598
57
6
0
197,003
2
W
Ravana
6,118
612
64
6
0
221,534
1
L
Athena
4,186
419
14
1
0
154,095
1
W
Zeus
7,028
703
107
11
0
195,474
3
W
Medusa
7,281
728
94
9
0
203,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role