Player Matchup

Bellona
Bellona
Bazey
Bellona
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 34L
1,645 Elo+
Party 2
Jormungandr
Jormungandr
DaMedic ated
Jormungandr
Level 126
God Stats
2W - 0L
1,702 SR
Queue Stats
11W - 6L
1,616 Elo+
Party 2
Artemis
Artemis
FozzLaFazio
Artemis
Level 157
God Stats
11W - 5L
1,705 SR
Queue Stats
70W - 77L
1,660 Elo+
Party 2
Olorun
Olorun
Jimmylee456
Olorun
Level 148
God Stats
14W - 9L
1,865 SR
Queue Stats
144W - 139L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
StringingSmile3
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,330 Elo+
Party 2
Team Averages
Level 137
1,654 SR
1,577 Elo+

VS

Team Averages
Level 116
1,493 SR
1,387 Elo+
Zeus
Zeus
Legit-figgster
Zeus
Level 77
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Mercury
Mercury
Shortyboy99
Mercury
Level 149
God Stats
2W - 8L
1,179 SR
Queue Stats
44W - 46L
1,492 Elo+
Party 1
Chaac
Chaac
kingwolf9qq
Chaac
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 40L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
shadowarms
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
995 Elo+
Solo
Artemis
Artemis
赤剑妖道
Artemis
Level 83
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bazey
Bellona
17
6 / 2 / 8
11,420
816
13,675
17,975
16,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
DaMedic ated
Jormungandr
17
5 / 1 / 7
10,720
766
14,503
16,539
15,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
FozzLaFazio
Artemis
17
3 / 2 / 4
10,686
763
9,903
10,947
4,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
18
2 / 3 / 5
10,962
783
5,694
13,025
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 3 / 8
9,661
690
9,525
22,795
16,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
9,236
660
19,355
11,853
4,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Shortyboy99
Mercury
17
3 / 2 / 3
9,811
701
5,437
10,852
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 2 / 7
9,829
702
12,554
18,077
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
shadowarms
Hou Yi
17
5 / 3 / 2
10,200
729
6,779
10,370
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
赤剑妖道
Artemis
16
1 / 5 / 8
9,424
673
13,693
11,576
4,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
16
Kills
11
11
Deaths
16
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bazey
Bellona
6
2
8
5
W
Jormungandr
DaMedic ated
Jormungandr
5
1
7
8.5
W
Artemis
FozzLaFazio
Artemis
3
2
4
2.5
W
Olorun
2
3
5
1.5
L
0
4
10
1.25
L
Mercury
Shortyboy99
Mercury
3
2
3
2.25
W
0
3
8
1.33
L
2
2
7
2.75
L
Hou Yi
shadowarms
Hou Yi
5
3
2
2
L
Artemis
赤剑妖道
Artemis
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
57,818
81,281
Taken
62,728
59,664
Mitigated
31,332
29,159
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bazey
Bellona
13,675
3,731
2,463
3,981
17,975
16,523
1,184
5,168
12,046
319
28,810
W
Jormungandr
DaMedic ated
Jormungandr
14,503
3,135
1,026
4,254
16,539
15,320
1,127
5,916
10,096
36,881
0
W
Artemis
FozzLaFazio
Artemis
9,903
2,325
921
2,427
10,947
4,579
3,892
857
9,913
0
44,080
W
Olorun
5,694
191
2,305
3,324
13,025
7,045
5,409
1,616
11,048
45,391
0
L
19,355
663
374
2,166
11,853
4,071
0
6,129
5,646
38,925
0
L
Mercury
Shortyboy99
Mercury
5,437
599
291
2,465
10,852
4,313
0
4,494
6,173
0
31,689
W
9,525
712
2,246
6,212
22,795
16,197
185
5,327
16,897
16,262
0
L
12,554
1,049
344
9,343
18,077
14,376
0
9,736
7,913
104
27,644
L
Hou Yi
shadowarms
Hou Yi
6,779
2,141
0
3,263
10,370
4,171
0
4,568
5,544
0
28,004
L
Artemis
赤剑妖道
Artemis
13,693
2,576
122
1,380
11,576
4,401
14
3,957
7,411
0
38,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
48,500
259
Minions Killed
220
0
Camps Cleared
0
1,418,951
Distance Traveled
1,344,019
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,420
816
31
2
0
304,672
0
W
Jormungandr
10,720
766
47
3
0
294,036
0
W
Artemis
10,686
763
69
5
0
251,159
0
W
Olorun
10,962
783
81
6
0
280,347
4
L
Zeus
9,236
660
43
3
0
266,157
1
L
Mercury
9,811
701
54
4
0
295,632
2
W
Cthulhu
9,661
690
31
2
0
288,737
0
L
Chaac
9,829
702
27
2
0
297,972
0
L
Hou Yi
10,200
729
42
3
0
244,151
0
L
Artemis
9,424
673
54
4
0
240,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role