Player Matchup

Fafnir
Fafnir
BonkerHonker
Fafnir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 111L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
GandalfDaCooked
Nu Wa
Level 107
God Stats
0W - 2L
1,316 SR
Queue Stats
70W - 44L
1,622 Elo+
Party 1
Neith
Neith
Kingslayerrr0
Neith
Level 20
God Stats
12W - 10L
1,669 SR
Queue Stats
12W - 12L
1,526 Elo+
Party 1
Chaac
Chaac
afallingwaifu
Chaac
Level 35
God Stats
5W - 2L
1,598 SR
Queue Stats
17W - 13L
1,576 Elo+
Party 1
The Morrigan
The Morrigan
zZHorrorQueenZz
The Morrigan
Level 106
God Stats
3W - 4L
1,689 SR
Queue Stats
185W - 163L
1,599 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,579 Elo+

VS

Team Averages
Level 131
1,573 SR
1,569 Elo+
Xing Tian
Xing Tian
Adcyourface
Xing Tian
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,711 Elo+
Party 2
Cernunnos
Cernunnos
Demifallen
Cernunnos
Level 160
God Stats
4W - 0L
1,721 SR
Queue Stats
136W - 137L
1,592 Elo+
Party 2
Amaterasu
Amaterasu
Girbralter
Amaterasu
Level 88
God Stats
2W - 3L
1,310 SR
Queue Stats
9W - 14L
1,124 Elo+
Solo
Zeus
Zeus
LIF3ByProphecy
Zeus
Level 157
God Stats
78W - 42L
1,834 SR
Queue Stats
106W - 85L
1,878 Elo+
Party 2
Fenrir
Fenrir
SykonSSR
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
2 / 5 / 8
11,821
739
9,400
15,120
14,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 4 / 1
11,583
724
16,676
10,808
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 2
9,420
589
7,907
11,009
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 5
10,287
643
10,890
13,708
10,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
zZHorrorQueenZz
The Morrigan
18
3 / 5 / 4
11,439
715
16,367
11,392
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adcyourface
Xing Tian
19
2 / 2 / 11
11,609
726
7,079
18,265
20,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Demifallen
Cernunnos
19
2 / 2 / 8
11,871
742
14,405
18,224
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Girbralter
Amaterasu
19
3 / 2 / 14
11,708
732
6,716
22,675
19,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 1 / 4
14,303
894
14,964
9,847
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SykonSSR
Fenrir
18
2 / 5 / 8
11,455
716
7,104
15,182
5,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
12
Kills
23
23
Deaths
12
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Adcyourface
Xing Tian
2
2
11
3.75
L
Fafnir
2
5
8
1.2
W
Cernunnos
Demifallen
Cernunnos
2
2
8
3
L
5
4
1
1.38
W
Amaterasu
Girbralter
Amaterasu
3
2
14
5
L
0
5
2
0.2
W
14
1
4
16
W
Fenrir
SykonSSR
Fenrir
2
5
8
1.2
L
2
4
5
1.13
L
The Morrigan
zZHorrorQueenZz
The Morrigan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,240
Damage
50,268
62,037
Taken
84,193
37,282
Mitigated
53,719
11,194
Healing
29,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Adcyourface
Xing Tian
7,079
552
0
2,442
18,265
20,527
279
9,536
8,505
21,373
0
L
Fafnir
9,400
3,857
0
3,187
15,120
14,498
0
3,932
11,053
32,965
0
W
Cernunnos
Demifallen
Cernunnos
14,405
8,436
0
10,812
18,224
5,567
1,228
10,277
7,720
0
80,063
L
16,676
4,812
0
490
10,808
3,856
7
7,215
3,525
58,214
0
W
Amaterasu
Girbralter
Amaterasu
6,716
2,343
229
11,701
22,675
19,569
2,539
9,766
12,605
0
26,119
L
7,907
3,273
0
1,632
11,009
4,368
0
3,378
7,498
101
25,286
W
14,964
2,132
0
1,937
9,847
2,875
1,339
6,194
3,653
89,065
0
W
Fenrir
SykonSSR
Fenrir
7,104
1,190
0
2,187
15,182
5,181
2,788
6,779
8,178
0
33,227
L
10,890
1,468
1,279
4,356
13,708
10,632
0
3,687
9,871
0
31,371
L
The Morrigan
zZHorrorQueenZz
The Morrigan
16,367
1,803
0
250
11,392
3,928
0
3,480
7,831
47,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
60,946
292
Minions Killed
386
0
Camps Cleared
0
1,393,617
Distance Traveled
1,575,156
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,609
726
20
1
0
329,173
2
L
Fafnir
11,821
739
59
4
0
305,118
8
W
Cernunnos
11,871
742
126
8
0
264,150
0
L
Nu Wa
11,583
724
86
5
0
269,020
0
W
Amaterasu
11,708
732
42
3
0
320,751
1
L
Neith
9,420
589
30
2
0
237,331
0
W
Zeus
14,303
894
153
10
0
288,084
4
W
Fenrir
11,455
716
45
3
0
372,998
0
L
Chaac
10,287
643
44
3
0
306,953
3
L
The Morrigan
11,439
715
73
5
0
275,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role