Player Matchup

Nemesis
Nemesis
BlankBlade
Nemesis
Level 125
God Stats
26W - 24L
1,794 SR
Queue Stats
48W - 50L
1,715 Elo+
Solo
Vulcan
Vulcan
Skumpicul
Vulcan
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
106W - 122L
1,147 Elo+
Solo
Cliodhna
Cliodhna
ZIEGFRIEDD
Cliodhna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
arthurcopping
Artemis
Level 109
God Stats
5W - 4L
1,518 SR
Queue Stats
50W - 62L
1,400 Elo+
Solo
Anubis
Anubis
kozamiekill
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 81
1,562 SR
1,452 Elo+

VS

Team Averages
Level 62
1,497 SR
1,487 Elo+
Amaterasu
Amaterasu
Band1d3
Amaterasu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,327 Elo+
Party 1
Izanami
Izanami
ItzFäg09
Izanami
Level 66
God Stats
12W - 5L
1,500 SR
Queue Stats
227W - 231L
1,467 Elo+
Party 1
Atlas
Atlas
Philostrat
Atlas
Level 78
God Stats
1W - 0L
1,360 SR
Queue Stats
37W - 42L
1,530 Elo+
Solo
Sol
Sol
SARGENT0SQUIRTER
Sol
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 104L
1,648 Elo+
Solo
Da Ji
Da Ji
Wahlkvist
Da Ji
Level 29
God Stats
5W - 4L
1,623 SR
Queue Stats
439W - 377L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlankBlade
Nemesis
13
2 / 4 / 2
7,204
515
7,067
11,473
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
Skumpicul
Vulcan
11
4 / 5 / 2
7,025
502
8,102
8,546
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
ZIEGFRIEDD
Cliodhna
10
4 / 6 / 4
7,076
505
3,008
7,745
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
11
1 / 3 / 7
6,830
488
4,432
6,030
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
1 / 6 / 5
7,313
522
6,532
9,045
2,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Band1d3
Amaterasu
13
3 / 1 / 4
8,129
581
4,528
8,630
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ItzFäg09
Izanami
13
11 / 3 / 3
8,870
634
10,317
9,737
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
11
2 / 2 / 12
7,847
561
3,387
9,838
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 2 / 5
8,942
639
6,443
9,808
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Wahlkvist
Da Ji
12
2 / 4 / 8
7,487
535
5,552
9,262
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
12
Kills
24
24
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Band1d3
Amaterasu
3
1
4
5
L
Nemesis
BlankBlade
Nemesis
2
4
2
0.75
W
Izanami
ItzFäg09
Izanami
11
3
3
4.17
W
Atlas
2
2
12
4
W
6
2
5
4.25
L
Vulcan
Skumpicul
Vulcan
4
5
2
1
W
Da Ji
Wahlkvist
Da Ji
2
4
8
1.5
L
Cliodhna
ZIEGFRIEDD
Cliodhna
4
6
4
1
L
Artemis
1
3
7
1.5
L
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
30,227
42,839
Taken
47,275
12,926
Mitigated
20,097
8,501
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Band1d3
Amaterasu
4,528
886
0
3,408
8,630
5,701
540
881
7,721
3,320
33,846
L
Nemesis
BlankBlade
Nemesis
7,067
2,179
0
3,094
11,473
4,577
0
2,068
8,696
0
45,493
W
Izanami
ItzFäg09
Izanami
10,317
5,955
0
3,255
9,737
2,230
0
4,253
5,074
0
58,853
W
Atlas
3,387
1,326
31
2,362
9,838
6,215
0
4,652
5,088
15,943
0
W
6,443
1,985
0
4,323
9,808
3,028
1,092
3,194
6,328
58,641
0
L
Vulcan
Skumpicul
Vulcan
8,102
1,528
0
1,751
8,546
2,852
0
4,361
4,098
32,159
0
W
Da Ji
Wahlkvist
Da Ji
5,552
777
0
2,689
9,262
2,923
0
1,132
8,088
0
36,684
L
Cliodhna
ZIEGFRIEDD
Cliodhna
3,008
312
0
0
7,745
1,202
112
1,039
6,706
0
13,454
L
Artemis
4,432
1,587
0
1,883
6,030
1,426
792
852
5,084
0
25,717
L
Anubis
6,532
1,272
0
1,773
9,045
2,869
392
2,312
6,694
43,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
41,275
288
Minions Killed
384
0
Camps Cleared
0
1,152,039
Distance Traveled
1,321,078
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,129
581
83
6
0
284,173
9
L
Nemesis
7,204
515
75
5
0
251,643
0
W
Izanami
8,870
634
107
8
0
241,806
4
W
Atlas
7,847
561
17
1
0
275,415
4
W
Sol
8,942
639
114
8
0
248,086
5
L
Vulcan
7,025
502
57
4
0
242,864
2
W
Da Ji
7,487
535
63
5
0
271,598
1
L
Cliodhna
7,076
505
31
2
0
257,798
0
L
Artemis
6,830
488
45
3
0
198,254
1
L
Anubis
7,313
522
80
6
0
201,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role