Player Matchup

Artio
Artio
Cheesey 1066
Artio
Level 52
God Stats
1W - 2L
1,473 SR
Queue Stats
136W - 171L
1,567 Elo+
Party 1
Sol
Sol
Gwencalon
Sol
Level 29
God Stats
25W - 23L
1,632 SR
Queue Stats
120W - 157L
1,565 Elo+
Party 1
Tyr
Tyr
ImBradAtWidow
Tyr
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
38W - 47L
1,431 Elo+
Party 3
Merlin
Merlin
cHeEsePuff860
Merlin
Level 129
God Stats
11W - 7L
1,718 SR
Queue Stats
31W - 39L
1,383 Elo+
Party 3
Thanatos
Thanatos
silkat
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,560 Elo+
Solo
Team Averages
Level 74
1,607 SR
1,501 Elo+

VS

Team Averages
Level 77
1,471 SR
1,336 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BRUMOTTE
Kumbhakarna
Level 100
God Stats
10W - 12L
1,355 SR
Queue Stats
85W - 109L
1,232 Elo+
Party 2
Aphrodite
Aphrodite
StanHermes
Aphrodite
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Artemis
Artemis
Zmo_86
Artemis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 119L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,011
701
5,610
19,752
14,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 4
7,097
710
10,569
10,381
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 4
6,609
661
6,979
12,847
9,776
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 2
7,428
743
11,207
9,717
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
silkat
Thanatos
13
1 / 8 / 0
7,535
754
3,286
10,898
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
10 / 1 / 19
9,977
998
20,609
8,521
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
17
14 / 0 / 9
9,679
968
18,311
10,024
4,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
BRUMOTTE
Kumbhakarna
14
1 / 2 / 12
7,971
797
2,930
11,876
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
StanHermes
Aphrodite
13
0 / 2 / 18
7,437
744
3,444
6,629
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zmo_86
Artemis
15
8 / 1 / 13
8,817
882
13,954
8,790
3,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
6
Kills
33
33
Deaths
6
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
19
19.5
W
Bastet
 
Bastet
14
0
9
18.5
W
Kumbhakarna
BRUMOTTE
Kumbhakarna
1
2
12
3.5
L
1
8
3
0.31
L
1
7
4
0.43
L
0
7
4
0.29
W
Aphrodite
StanHermes
Aphrodite
0
2
18
4.5
W
Artemis
Zmo_86
Artemis
8
1
13
14.5
L
3
3
2
1.33
L
Thanatos
silkat
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
59,248
63,595
Taken
45,840
34,376
Mitigated
26,254
12,935
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,609
9,214
0
3,288
8,521
3,397
3,681
3,888
4,344
44,823
3,544
W
Bastet
 
Bastet
18,311
4,311
0
3,202
10,024
4,014
1,125
5,275
4,538
0
41,237
W
Kumbhakarna
BRUMOTTE
Kumbhakarna
2,930
172
1,322
1,595
11,876
10,764
125
6,186
5,497
12,300
0
L
5,610
144
1,100
4,318
19,752
14,688
0
7,008
12,744
7,972
0
L
10,569
3,029
465
1,793
10,381
3,520
0
3,645
6,736
21,998
1,950
L
6,979
363
0
1,015
12,847
9,776
0
5,531
7,316
0
12,851
W
Aphrodite
StanHermes
Aphrodite
3,444
994
4,187
3,278
6,629
4,426
69
4,630
1,788
7,848
0
W
Artemis
Zmo_86
Artemis
13,954
6,568
0
1,682
8,790
3,653
2,152
5,509
3,063
0
24,656
L
11,207
765
670
1,524
9,717
3,148
0
3,738
5,979
21,624
0
L
Thanatos
silkat
Thanatos
3,286
1,388
52
1,998
10,898
3,244
114
5,245
5,653
0
12,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
43,881
135
Minions Killed
171
0
Camps Cleared
0
948,842
Distance Traveled
1,040,020
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,977
998
75
8
0
200,369
0
W
Bastet
9,679
968
47
5
0
244,590
0
W
Kumbhakarna
7,971
797
16
2
0
207,887
1
L
Artio
7,011
701
7
1
0
193,779
1
L
Sol
7,097
710
41
4
0
180,182
1
L
Tyr
6,609
661
20
2
0
199,278
3
W
Aphrodite
7,437
744
14
1
0
173,424
1
W
Artemis
8,817
882
19
2
0
213,750
1
L
Merlin
7,428
743
39
4
0
187,835
3
L
Thanatos
7,535
754
28
3
0
187,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role