Player Matchup

Atlas
Atlas
BENWINS
Atlas
Level 148
God Stats
2W - 1L
1,702 SR
Queue Stats
138W - 141L
1,687 Elo+
Party 4
Loki
Loki
Flask_Vera
Loki
Level 144
God Stats
34W - 19L
1,861 SR
Queue Stats
68W - 56L
1,561 Elo+
Party 1
Merlin
Merlin
ImBray
Merlin
Level 57
God Stats
4W - 5L
1,702 SR
Queue Stats
340W - 316L
1,558 Elo+
Party 1
Medusa
Medusa
ObleRS
Medusa
Level 112
God Stats
9W - 9L
1,500 SR
Queue Stats
252W - 232L
1,687 Elo+
Party 4
Erlang Shen
Erlang Shen
Swιfτy
Erlang Shen
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 63L
1,463 Elo+
Solo
Team Averages
Level 123
1,653 SR
1,591 Elo+

VS

Team Averages
Level 64
1,527 SR
1,566 Elo+
Rama
Rama
BabyFaby
Rama
Level 87
God Stats
7W - 4L
1,827 SR
Queue Stats
103W - 90L
1,637 Elo+
Party 2
Mercury
Mercury
Dilluxe
Mercury
Level 64
God Stats
4W - 5L
1,308 SR
Queue Stats
99W - 64L
1,509 Elo+
Party 2
Discordia
Discordia
MaK1N
Discordia
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,643 Elo+
Party 3
Achilles
Achilles
Poal
Achilles
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 54L
1,542 Elo+
Party 2
Ymir
Ymir
xXDROGUIXx
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BENWINS
Atlas
11
1 / 5 / 5
7,713
454
5,259
12,139
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 6 / 4
9,533
561
6,796
13,311
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
ImBray
Merlin
18
5 / 0 / 4
11,124
654
10,161
7,257
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ObleRS
Medusa
16
4 / 6 / 2
9,971
587
8,836
11,861
3,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Swιfτy
Erlang Shen
14
3 / 6 / 0
9,062
533
9,537
14,677
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
9 / 3 / 2
10,569
622
11,303
11,615
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Dilluxe
Mercury
17
5 / 5 / 3
9,841
579
8,288
14,013
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
MaK1N
Discordia
15
2 / 3 / 3
8,884
523
5,811
8,840
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Poal
Achilles
15
4 / 3 / 1
9,541
561
8,462
13,996
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 12
9,528
560
5,480
12,723
10,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
16
Kills
23
23
Deaths
16
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
BENWINS
Atlas
1
5
5
0.7
W
Rama
9
3
2
3.33
W
Mercury
Dilluxe
Mercury
5
5
3
1.3
L
3
6
4
0.83
L
Merlin
ImBray
Merlin
5
0
4
7
W
Discordia
MaK1N
Discordia
2
3
3
1.17
L
Medusa
ObleRS
Medusa
4
6
2
0.83
W
Achilles
Poal
Achilles
4
3
1
1.5
L
Erlang Shen
Swιfτy
Erlang Shen
3
6
0
0.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,589
Damage
39,344
59,245
Taken
61,187
27,348
Mitigated
30,652
13,234
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BENWINS
Atlas
5,259
2,371
0
1,715
12,139
7,806
0
1,935
9,282
16,815
0
W
Rama
11,303
9,097
0
4,026
11,615
3,829
740
1,699
9,904
0
65,477
W
Mercury
Dilluxe
Mercury
8,288
4,353
0
500
14,013
4,873
0
2,955
10,861
0
80,190
L
6,796
2,281
0
3,666
13,311
4,814
0
3,708
9,517
0
46,542
L
Merlin
ImBray
Merlin
10,161
489
0
1,377
7,257
2,993
0
2,209
5,012
78,452
0
W
Discordia
MaK1N
Discordia
5,811
930
0
1,893
8,840
2,453
0
3,955
4,695
60,239
0
L
Medusa
ObleRS
Medusa
8,836
3,595
0
1,821
11,861
3,172
0
1,435
10,426
0
83,918
W
Achilles
Poal
Achilles
8,462
2,313
101
3,317
13,996
8,723
402
1,855
12,035
0
53,753
L
Erlang Shen
Swιfτy
Erlang Shen
9,537
5,164
0
4,655
14,677
8,563
0
2,004
11,893
0
54,644
W
5,480
1,651
2,619
2,279
12,723
10,774
0
4,324
8,272
32,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
48,363
542
Minions Killed
552
0
Camps Cleared
0
1,574,359
Distance Traveled
1,606,501
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,713
454
22
1
0
347,794
1
W
Rama
10,569
622
140
8
0
271,952
3
W
Mercury
9,841
579
126
7
0
339,273
1
L
Loki
9,533
561
81
5
0
367,297
1
L
Merlin
11,124
654
177
10
0
339,932
5
W
Discordia
8,884
523
134
8
0
329,594
9
L
Medusa
9,971
587
135
8
0
290,259
4
W
Achilles
9,541
561
123
7
0
312,470
2
L
Erlang Shen
9,062
533
127
7
0
229,077
2
W
Ymir
9,528
560
29
2
0
353,212
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role