Player Matchup

Ymir
Ymir
AyyyGarbanzo
Ymir
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
225W - 254L
1,496 Elo+
Party 1
Mulan
Mulan
ChillenPeeper
Mulan
Level 6
God Stats
2W - 1L
1,443 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 2
Thanatos
Thanatos
OfficiallySOLO
Thanatos
Level 18
God Stats
21W - 15L
1,857 SR
Queue Stats
139W - 75L
1,741 Elo+
Party 1
Anubis
Anubis
TreintaCM
Anubis
Level 16
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 5L
1,078 Elo+
Solo
Rama
Rama
ootler
Rama
Level 76
God Stats
3W - 3L
1,402 SR
Queue Stats
7W - 8L
1,186 Elo+
Party 2
Team Averages
Level 29
1,497 SR
1,349 Elo+

VS

Team Averages
Level 48
1,659 SR
1,691 Elo+
Atlas
Atlas
Kenny847
Atlas
Level 27
God Stats
11W - 8L
1,814 SR
Queue Stats
25W - 16L
1,780 Elo+
Party 3
Ymir
Ymir
Mateus12031
Ymir
Level 6
God Stats
2W - 1L
1,632 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 3
Bastet
Bastet
Naes503
Bastet
Level 36
God Stats
3W - 4L
1,610 SR
Queue Stats
10W - 16L
1,567 Elo+
Solo
Vulcan
Vulcan
SOLOxWOLF
Vulcan
Level 29
God Stats
21W - 20L
1,543 SR
Queue Stats
31W - 29L
1,547 Elo+
Solo
Izanami
Izanami
fran_felline
Izanami
Level 141
God Stats
8W - 10L
1,696 SR
Queue Stats
42W - 49L
1,780 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 13
11,923
852
19,908
17,566
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 8 / 15
10,279
734
9,228
15,771
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
20
17 / 3 / 11
12,967
926
25,807
17,870
7,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
TreintaCM
Anubis
18
7 / 6 / 17
11,515
823
16,294
12,432
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
ootler
Rama
17
3 / 1 / 16
10,440
746
8,108
9,093
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kenny847
Atlas
18
10 / 6 / 7
11,803
843
12,488
24,508
26,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 8 / 12
9,953
711
6,617
20,636
9,901
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Naes503
Bastet
15
2 / 8 / 8
9,364
669
7,445
15,163
3,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SOLOxWOLF
Vulcan
17
9 / 9 / 6
10,704
765
17,836
13,317
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
fran_felline
Izanami
17
0 / 8 / 8
9,859
704
11,096
13,209
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
39
Kills
23
23
Deaths
39
72
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
5
13
3.3
W
2
8
15
1.19
L
Atlas
Kenny847
Atlas
10
6
7
2.25
L
2
8
12
1
L
Bastet
Naes503
Bastet
2
8
8
0.75
W
Thanatos
17
3
11
7.5
L
Vulcan
SOLOxWOLF
Vulcan
9
9
6
1.33
W
Anubis
TreintaCM
Anubis
7
6
17
2.58
L
Izanami
fran_felline
Izanami
0
8
8
0.5
W
Rama
ootler
Rama
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,345
Damage
55,482
72,732
Taken
86,833
35,569
Mitigated
47,806
25,389
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,908
4,686
0
914
17,566
8,389
962
10,186
7,123
46,626
994
W
9,228
1,000
400
2,421
15,771
10,010
203
8,610
7,026
18
24,209
L
Atlas
Kenny847
Atlas
12,488
4,829
0
659
24,508
26,441
205
8,979
15,529
20,436
0
L
6,617
1,770
0
958
20,636
9,901
0
10,770
9,866
12,702
0
L
Bastet
Naes503
Bastet
7,445
1,711
0
1,669
15,163
3,087
271
5,590
9,573
0
13,526
W
Thanatos
25,807
9,208
0
13,789
17,870
7,615
0
7,513
10,261
0
45,952
L
Vulcan
SOLOxWOLF
Vulcan
17,836
3,700
0
231
13,317
4,463
276
4,590
8,727
31,473
0
W
Anubis
TreintaCM
Anubis
16,294
99
435
2,792
12,432
5,769
87
6,754
5,539
27,351
0
L
Izanami
fran_felline
Izanami
11,096
5,016
0
539
13,209
3,914
1,463
5,705
7,504
0
50,949
W
Rama
ootler
Rama
8,108
4,607
0
4,638
9,093
3,786
2,500
3,205
5,842
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
51,683
228
Minions Killed
161
0
Camps Cleared
0
1,286,981
Distance Traveled
1,178,880
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,923
852
72
5
0
257,856
0
W
Mulan
10,279
734
33
2
0
244,931
2
L
Atlas
11,803
843
10
1
0
246,801
0
L
Ymir
9,953
711
10
1
0
218,062
0
L
Bastet
9,364
669
15
1
0
256,601
1
W
Thanatos
12,967
926
49
4
0
285,856
0
L
Vulcan
10,704
765
31
2
0
221,846
0
W
Anubis
11,515
823
29
2
0
252,040
0
L
Izanami
9,859
704
95
7
0
235,570
3
W
Rama
10,440
746
45
3
0
246,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role