Player Matchup

Sobek
Sobek
KhatoiDodo
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,846 Elo+
Solo
Charybdis
Charybdis
Meatymyth
Charybdis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 82L
1,707 Elo+
Solo
The Morrigan
The Morrigan
PepinVio
The Morrigan
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 296L
1,767 Elo+
Solo
Chaac
Chaac
honghuang
Chaac
Level 145
God Stats
13W - 9L
1,825 SR
Queue Stats
169W - 175L
1,559 Elo+
Solo
Cliodhna
Cliodhna
meril123
Cliodhna
Level 160
God Stats
24W - 35L
1,633 SR
Queue Stats
903W - 785L
1,655 Elo+
Solo
Team Averages
Level 133
1,591 SR
1,707 Elo+

VS

Team Averages
Level 135
1,554 SR
1,655 Elo+
Osiris
Osiris
CoachCorgi
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,796 Elo+
Party 1
Set
Set
KootyKay
Set
Level 143
God Stats
2W - 1L
1,861 SR
Queue Stats
10W - 2L
1,864 Elo+
Party 1
Zhong Kui
Zhong Kui
MRPOPOSOS
Zhong Kui
Level 146
God Stats
18W - 14L
1,408 SR
Queue Stats
443W - 378L
1,533 Elo+
Solo
Artemis
Artemis
Slient_Dinosaur
Artemis
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 78L
1,536 Elo+
Solo
Ymir
Ymir
SpongeOne
Ymir
Level 124
God Stats
7W - 3L
1,500 SR
Queue Stats
134W - 99L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 3 / 4
8,939
470
7,688
20,597
26,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Meatymyth
Charybdis
15
1 / 7 / 1
8,960
472
10,169
17,651
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
PepinVio
The Morrigan
16
2 / 5 / 3
9,743
513
7,142
5,384
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
honghuang
Chaac
17
1 / 3 / 3
9,836
518
7,042
18,416
18,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
meril123
Cliodhna
17
4 / 7 / 2
10,004
527
10,910
18,797
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CoachCorgi
Osiris
19
7 / 2 / 9
11,909
627
10,605
14,789
12,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 1 / 8
13,235
697
16,903
13,304
9,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MRPOPOSOS
Zhong Kui
18
4 / 3 / 4
12,005
632
14,148
14,178
11,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 1
11,384
599
12,284
12,212
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 0 / 6
10,523
554
3,579
14,587
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
25
25
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
CoachCorgi
Osiris
7
2
9
5.75
L
Sobek
1
3
4
1
W
9
1
8
13
W
Zhong Kui
MRPOPOSOS
Zhong Kui
4
3
4
2
L
Charybdis
Meatymyth
Charybdis
1
7
1
0.21
L
The Morrigan
PepinVio
The Morrigan
2
5
3
0.7
W
3
3
1
1.17
W
Ymir
2
0
6
5
L
Chaac
honghuang
Chaac
1
3
3
0.83
L
Cliodhna
meril123
Cliodhna
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
57,519
80,845
Taken
69,070
60,296
Mitigated
50,554
28,679
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CoachCorgi
Osiris
10,605
4,535
0
4,095
14,789
12,143
0
2,588
12,201
0
83,982
L
Sobek
7,688
516
3,005
6,122
20,597
26,058
15
4,119
15,992
24,856
6,812
W
16,903
6,324
0
3,251
13,304
9,109
887
3,378
9,926
0
113,580
W
Zhong Kui
MRPOPOSOS
Zhong Kui
14,148
4,688
0
6,669
14,178
11,299
612
2,264
11,914
89,711
11,760
L
Charybdis
Meatymyth
Charybdis
10,169
6,070
0
5,501
17,651
6,195
238
1,408
16,243
0
67,185
L
The Morrigan
PepinVio
The Morrigan
7,142
858
0
711
5,384
2,055
0
327
4,966
70,427
3,171
W
12,284
5,906
0
5,906
12,212
4,708
3,312
1,308
10,904
0
84,198
W
Ymir
3,579
604
664
2,373
14,587
13,295
136
3,761
10,826
32,642
0
L
Chaac
honghuang
Chaac
7,042
496
0
7,552
18,416
18,810
88
7,498
10,918
12,142
56,123
L
Cliodhna
meril123
Cliodhna
10,910
818
0
5,788
18,797
7,178
0
2,549
16,248
0
71,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
59,056
564
Minions Killed
666
0
Camps Cleared
0
1,822,721
Distance Traveled
1,905,301
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,909
627
120
6
0
427,302
2
L
Sobek
8,939
470
40
2
0
409,238
5
W
Set
13,235
697
202
11
0
425,668
7
W
Zhong Kui
12,005
632
160
8
0
319,468
4
L
Charybdis
8,960
472
133
7
0
302,056
2
L
The Morrigan
9,743
513
137
7
0
349,954
9
W
Artemis
11,384
599
133
7
0
317,316
3
W
Ymir
10,523
554
51
3
0
415,547
9
L
Chaac
9,836
518
142
7
0
360,786
7
L
Cliodhna
10,004
527
112
6
0
400,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role