Player Matchup

Terra
Terra
 
Terra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tajrons
Fenrir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,412 Elo+
Solo
Cupid
Cupid
Zachv09
Cupid
Level 85
God Stats
9W - 9L
1,316 SR
Queue Stats
263W - 234L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
bigPapa90
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,667 Elo+
Solo
Janus
Janus
redhotbangers
Janus
Level 109
God Stats
2W - 4L
1,935 SR
Queue Stats
122W - 97L
1,810 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,561 Elo+

VS

Team Averages
Level 138
1,375 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DrOct
Cthulhu
Level 158
God Stats
20W - 10L
1,473 SR
Queue Stats
207W - 194L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
Krouzee101
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 90L
1,474 Elo+
Solo
Ares
Ares
Ruthvin
Ares
Level 158
God Stats
8W - 10L
1,168 SR
Queue Stats
581W - 559L
1,634 Elo+
Solo
Arachne
Arachne
pardonmylife
Arachne
Level 145
God Stats
8W - 9L
1,232 SR
Queue Stats
311W - 290L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
4
0 / 0 / 1
2,864
573
514
1,956
824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Tajrons
Fenrir
6
2 / 2 / 0
3,572
714
805
3,776
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
Zachv09
Cupid
5
1 / 1 / 0
3,259
652
703
1,993
327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
bigPapa90
Ao Kuang
2
0 / 2 / 0
2,752
550
1,301
2,243
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 1
3,328
666
1,064
2,360
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 2 / 2
3,852
770
1,411
2,522
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DrOct
Cthulhu
6
1 / 0 / 2
3,642
728
1,093
2,259
1,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Krouzee101
Hou Yi
6
0 / 0 / 1
3,551
710
1,378
1,199
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
Ruthvin
Ares
5
1 / 1 / 0
3,687
737
1,472
2,393
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
pardonmylife
Arachne
7
4 / 0 / 1
4,174
835
1,534
2,242
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
1
0.5
W
Ra
 
Ra
0
2
2
0.5
W
Cthulhu
DrOct
Cthulhu
1
0
2
2
W
Hou Yi
Krouzee101
Hou Yi
0
0
1
0.5
W
Ares
Ruthvin
Ares
1
1
0
1
L
Fenrir
Tajrons
Fenrir
2
2
0
1
L
Cupid
Zachv09
Cupid
1
1
0
1
L
Ao Kuang
bigPapa90
Ao Kuang
0
2
0
0
W
Arachne
pardonmylife
Arachne
4
0
1
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,387
Damage
6,888
12,328
Taken
10,615
3,154
Mitigated
4,263
4,682
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
514
241
111
815
1,956
824
0
806
1,150
4,144
0
W
Ra
 
Ra
1,411
415
0
752
2,522
778
0
984
1,458
19,548
0
W
Cthulhu
DrOct
Cthulhu
1,093
270
168
1,214
2,259
1,417
0
734
1,525
10,458
0
W
Hou Yi
Krouzee101
Hou Yi
1,378
911
0
710
1,199
259
0
183
1,016
0
15,570
W
Ares
Ruthvin
Ares
1,472
179
0
1,104
2,393
1,214
0
331
2,062
8,417
0
L
Fenrir
Tajrons
Fenrir
805
247
0
1,642
3,776
985
0
681
3,066
0
8,974
L
Cupid
Zachv09
Cupid
703
397
0
775
1,993
327
0
666
1,327
0
10,437
L
Ao Kuang
bigPapa90
Ao Kuang
1,301
573
0
859
2,243
505
0
799
1,305
4,757
0
W
Arachne
pardonmylife
Arachne
1,534
1,009
0
733
2,242
595
0
567
1,675
0
15,211
L
1,064
300
0
480
2,360
513
0
856
1,504
14,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,775
Gold Earned
18,906
103
Minions Killed
155
0
Camps Cleared
0
409,514
Distance Traveled
500,989
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
2,864
573
13
3
0
80,464
2
W
Ra
3,852
770
34
7
0
100,662
2
W
Cthulhu
3,642
728
29
6
0
104,452
0
W
Hou Yi
3,551
710
36
7
0
89,859
2
W
Ares
3,687
737
13
3
0
95,674
1
L
Fenrir
3,572
714
32
6
0
101,034
0
L
Cupid
3,259
652
21
4
0
84,644
1
L
Ao Kuang
2,752
550
11
2
0
36,756
0
W
Arachne
4,174
835
43
9
0
110,342
1
L
Janus
3,328
666
26
5
0
106,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role