Player Matchup

Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
CaptainKosa
Cthulhu
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Shaiiiz
Danzaburou
Gold IV
Level 146
God Stats
6W - 8L
1,617 SR
Queue Stats
133W - 133L
1,533 MMR
Solo
Ganesha
Ganesha
Bronze III
Szilard Ur15
Ganesha
Bronze III
Level 80
God Stats
7W - 5L
1,500 SR
Queue Stats
28W - 32L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver I
T4-FyRe7z
Poseidon
Silver I
Level 160
God Stats
7W - 3L
1,951 SR
Queue Stats
22W - 9L
1,556 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,614 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,567 SR
1,521 MMR
Neith
Neith
Gold V
DMiaN-
Neith
Gold V
Level 153
God Stats
5W - 9L
1,500 SR
Queue Stats
885W - 867L
1,540 MMR
Party 1
Ullr
Ullr
Bronze III
IUllrI
Ullr
Bronze III
Level 89
God Stats
17W - 16L
1,500 SR
Queue Stats
152W - 138L
1,500 MMR
Solo
Hel
Hel
Gold IV
Milzha
Hel
Gold IV
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
379W - 382L
1,524 MMR
Solo
Horus
Horus
Bronze III
Naturmilch65
Horus
Bronze III
Level 82
God Stats
8W - 9L
1,643 SR
Queue Stats
9W - 13L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
xCARMINIONx
Ao Kuang
Gold V
Level 122
God Stats
13W - 20L
1,694 SR
Queue Stats
977W - 955L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
4 / 11 / 14
14,626
522
16,298
26,789
10,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
CaptainKosa
Cthulhu
20
5 / 3 / 8
13,609
486
12,030
22,913
23,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Shaiiiz
Danzaburou
19
7 / 10 / 6
13,959
499
17,336
27,425
11,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Szilard Ur15
Ganesha
19
0 / 6 / 24
13,493
482
12,532
31,732
42,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
T4-FyRe7z
Poseidon
20
17 / 3 / 8
18,328
655
34,236
22,548
9,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ChironMulanLokiBastet

VS

Bans
MedusaAchillesYmirCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DMiaN-
Neith
20
5 / 5 / 9
14,812
529
23,718
20,487
7,295
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
IUllrI
Ullr
20
20 / 9 / 4
16,612
593
39,176
24,123
6,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
Milzha
Hel
18
3 / 8 / 3
13,170
470
18,708
23,431
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 14
12,930
462
9,552
35,182
40,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
xCARMINIONx
Ao Kuang
20
3 / 6 / 7
15,186
542
10,756
30,076
9,695
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
70
33
Kills
33
33
Deaths
33
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
11
14
1
W
Cthulhu
CaptainKosa
Cthulhu
5
3
8
3
L
Neith
DMiaN-
Neith
5
5
9
1.9
L
Ullr
IUllrI
Ullr
20
9
4
2.44
L
Hel
Milzha
Hel
3
8
3
0.56
L
2
5
14
1.8
W
Danzaburou
Shaiiiz
Danzaburou
7
10
6
1
W
Ganesha
Szilard Ur15
Ganesha
0
6
24
2
W
Poseidon
T4-FyRe7z
Poseidon
17
3
8
7
L
Ao Kuang
xCARMINIONx
Ao Kuang
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,432
Damage
101,910
131,407
Taken
133,299
97,742
Mitigated
70,165
38,964
Healing
44,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,298
5,755
0
5,400
26,789
10,892
2,485
5,558
21,117
0
101,121
W
Cthulhu
CaptainKosa
Cthulhu
12,030
940
984
6,044
22,913
23,840
446
6,641
16,272
56,668
0
L
Neith
DMiaN-
Neith
23,718
8,248
0
4,601
20,487
7,295
3,551
9,126
11,207
0
119,870
L
Ullr
IUllrI
Ullr
39,176
14,881
0
1,306
24,123
6,496
3,461
11,091
12,897
0
109,859
L
Hel
Milzha
Hel
18,708
1,574
4,658
9,488
23,431
6,566
368
14,252
8,652
95,980
0
L
9,552
3,774
4,932
8,517
35,182
40,113
79
13,944
20,762
0
29,887
W
Danzaburou
Shaiiiz
Danzaburou
17,336
7,531
0
7,701
27,425
11,018
1,502
3,715
23,710
0
80,294
W
Ganesha
Szilard Ur15
Ganesha
12,532
994
1,320
9,162
31,732
42,564
370
9,894
21,838
28,863
3,482
W
Poseidon
T4-FyRe7z
Poseidon
34,236
5,952
0
8,353
22,548
9,428
3,300
5,960
16,588
173,445
0
L
Ao Kuang
xCARMINIONx
Ao Kuang
10,756
2,556
0
10,783
30,076
9,695
0
11,032
18,961
159,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,015
Gold Earned
72,710
603
Minions Killed
726
0
Camps Cleared
0
2,529,885
Distance Traveled
2,502,348
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,626
522
148
5
0
541,590
0
W
Cthulhu
13,609
486
103
4
0
414,148
3
L
Neith
14,812
529
193
7
0
426,902
3
L
Ullr
16,612
593
130
5
0
500,091
2
L
Hel
13,170
470
168
6
0
497,188
1
L
Horus
12,930
462
34
1
0
557,162
14
W
Danzaburou
13,959
499
102
4
0
469,958
13
W
Ganesha
13,493
482
8
0
0
531,702
14
W
Poseidon
18,328
655
242
9
0
572,487
7
L
Ao Kuang
15,186
542
201
7
0
521,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role