Player Matchup

Sol
Sol
EleçtráLÍght
Sol
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
97W - 110L
1,469 Elo+
Party 1
Horus
Horus
MificRare
Horus
Level 69
God Stats
4W - 1L
1,584 SR
Queue Stats
15W - 14L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
Per-chance_
Cliodhna
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,402 Elo+
Party 1
Team Averages
Level 93
1,528 SR
1,464 Elo+

VS

Team Averages
Level 66
1,526 SR
1,338 Elo+
Chaac
Chaac
CA5PER 84
Chaac
Level 124
God Stats
2W - 1L
1,749 SR
Queue Stats
44W - 34L
1,746 Elo+
Party 2
Kukulkan
Kukulkan
Dawnkey Fonk
Kukulkan
Level 45
God Stats
14W - 32L
1,328 SR
Queue Stats
15W - 35L
1,254 Elo+
Solo
Apollo
Apollo
Zenith6284
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,014 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
11,418
761
13,653
13,599
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
MificRare
Horus
15
8 / 1 / 12
11,181
745
13,413
13,220
7,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Per-chance_
Cliodhna
15
7 / 3 / 12
11,143
743
12,027
9,072
3,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CA5PER 84
Chaac
13
3 / 8 / 3
9,781
652
11,161
20,068
17,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Dawnkey Fonk
Kukulkan
12
2 / 7 / 1
9,485
632
8,975
10,324
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Zenith6284
Apollo
13
0 / 8 / 2
8,680
579
3,405
12,308
3,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
5
6
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
CA5PER 84
Chaac
3
8
3
0.56
L
Kukulkan
Dawnkey Fonk
Kukulkan
2
7
1
0.36
W
8
2
9
6.25
W
Horus
MificRare
Horus
8
1
12
14
W
Cliodhna
Per-chance_
Cliodhna
7
3
12
4.33
L
Apollo
Zenith6284
Apollo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,093
Damage
23,541
35,891
Taken
42,700
16,695
Mitigated
26,067
12,526
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CA5PER 84
Chaac
11,161
605
157
3,399
20,068
17,616
0
6,545
13,523
0
33,623
L
Kukulkan
Dawnkey Fonk
Kukulkan
8,975
49
251
1,127
10,324
5,070
0
2,912
7,412
21,684
0
W
13,653
4,540
0
5,529
13,599
5,569
1,357
3,419
9,801
46,359
3,963
W
Horus
MificRare
Horus
13,413
6,035
2,162
2,888
13,220
7,782
625
3,984
9,102
0
24,252
W
Cliodhna
Per-chance_
Cliodhna
12,027
1,596
892
1,055
9,072
3,344
819
1,832
6,856
0
26,795
L
Apollo
Zenith6284
Apollo
3,405
1,561
0
1,653
12,308
3,381
0
3,555
8,753
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
27,946
135
Minions Killed
111
6
Camps Cleared
5
803,613
Distance Traveled
725,060
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,781
652
48
3
2
248,438
1
L
Kukulkan
9,485
632
27
2
0
239,784
1
W
Sol
11,418
761
96
6
5
263,576
1
W
Horus
11,181
745
16
1
0
265,070
2
W
Cliodhna
11,143
743
23
2
1
274,967
2
L
Apollo
8,680
579
36
2
3
236,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role