Player Matchup

Terra
Terra
CoachPistolero
Terra
Level 124
God Stats
8W - 7L
1,620 SR
Queue Stats
666W - 712L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Flysting
Danzaburou
Level 75
God Stats
11W - 12L
1,705 SR
Queue Stats
39W - 52L
1,432 Elo+
Party 1
Nike
Nike
RedHair22
Nike
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,799 Elo+
Solo
Nemesis
Nemesis
SleepyAkuma
Nemesis
Level 84
God Stats
3W - 0L
1,713 SR
Queue Stats
140W - 144L
1,529 Elo+
Solo
Anubis
Anubis
laberlute66
Anubis
Level 28
God Stats
9W - 5L
1,838 SR
Queue Stats
52W - 62L
1,432 Elo+
Party 1
Team Averages
Level 78
1,675 SR
1,528 Elo+

VS

Team Averages
Level 92
1,579 SR
1,545 Elo+
Scylla
Scylla
 
Scylla
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Graynie
Ymir
Level 33
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Odin
Odin
MarSoHyun
Odin
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 90L
1,641 Elo+
Solo
Xbalanque
Xbalanque
Momoswar
Xbalanque
Level 66
God Stats
11W - 9L
1,643 SR
Queue Stats
135W - 127L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 17
9,824
614
8,786
10,232
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Flysting
Danzaburou
16
11 / 2 / 5
10,695
668
14,552
10,984
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
15
1 / 1 / 1
9,671
604
4,307
11,637
8,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
SleepyAkuma
Nemesis
16
6 / 1 / 6
9,640
603
8,797
11,209
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
15
4 / 4 / 4
9,555
597
6,415
9,141
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 6 / 1
9,469
592
9,316
9,396
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
 
Thor
12
1 / 8 / 3
7,187
449
5,314
15,672
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Graynie
Ymir
10
0 / 5 / 0
6,257
391
3,385
12,183
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
15
1 / 1 / 3
8,913
557
8,078
12,697
10,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
Momoswar
Xbalanque
13
0 / 6 / 1
7,296
456
4,141
11,097
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
26
Kills
9
9
Deaths
26
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
6
1
1.25
L
Thor
 
Thor
1
8
3
0.31
W
4
1
17
12.5
W
Danzaburou
Flysting
Danzaburou
11
2
5
6.75
L
Ymir
Graynie
Ymir
0
5
0
0
L
Odin
1
1
3
2.5
L
Xbalanque
Momoswar
Xbalanque
0
6
1
0.08
W
Nike
1
1
1
1.5
W
Nemesis
SleepyAkuma
Nemesis
6
1
6
9
W
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
30,234
53,203
Taken
61,045
31,088
Mitigated
24,855
18,477
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,316
678
0
1,275
9,396
2,208
0
3,772
5,624
47,927
0
L
Thor
 
Thor
5,314
1,307
295
4,318
15,672
3,815
0
4,997
10,449
0
42,700
W
8,786
1,396
1,521
3,667
10,232
10,489
0
3,470
6,717
26,390
0
W
Danzaburou
Flysting
Danzaburou
14,552
7,029
0
4,258
10,984
4,350
850
4,475
6,419
0
58,301
L
Ymir
Graynie
Ymir
3,385
385
336
2,009
12,183
5,338
48
3,009
9,174
14,291
0
L
Odin
8,078
1,878
0
4,239
12,697
10,924
0
1,077
11,620
0
60,163
L
Xbalanque
Momoswar
Xbalanque
4,141
1,950
0
2,718
11,097
2,570
44
3,553
7,544
0
49,932
W
Nike
4,307
1,282
0
1,782
11,637
8,196
634
436
11,197
1,172
57,379
W
Nemesis
SleepyAkuma
Nemesis
8,797
3,842
0
4,154
11,209
3,787
0
1,008
9,649
0
75,131
W
Anubis
6,415
364
0
3,095
9,141
4,266
618
3,878
4,985
56,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
39,122
453
Minions Killed
410
0
Camps Cleared
0
1,636,538
Distance Traveled
1,429,565
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,469
592
96
6
0
281,454
5
L
Thor
7,187
449
70
4
0
297,711
3
W
Terra
9,824
614
24
2
0
333,913
3
W
Danzaburou
10,695
668
99
6
0
296,229
4
L
Ymir
6,257
391
23
1
0
281,271
2
L
Odin
8,913
557
131
8
0
289,871
1
L
Xbalanque
7,296
456
90
6
0
279,258
6
W
Nike
9,671
604
126
8
0
336,299
2
W
Nemesis
9,640
603
99
6
0
371,545
5
W
Anubis
9,555
597
105
7
0
298,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role