Player Matchup

Rama
Rama
AslanKonya
Rama
Level 75
God Stats
4W - 2L
1,519 SR
Queue Stats
9W - 4L
1,672 Elo+
Party 2
Bellona
Bellona
BaggiLugter
Bellona
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,429 Elo+
Solo
Izanami
Izanami
BurGer_CooKies
Izanami
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo
Zeus
Zeus
EvulMaggiE123
Zeus
Level 4
God Stats
2W - 1L
1,728 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Kumbhakarna
Kumbhakarna
MakaveliOo96
Kumbhakarna
Level 100
God Stats
1W - 2L
1,736 SR
Queue Stats
49W - 46L
1,663 Elo+
Party 2
Team Averages
Level 39
1,550 SR
1,562 Elo+

VS

Team Averages
Level 73
1,692 SR
1,666 Elo+
Morgan Le Fay
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
Level 42
God Stats
18W - 9L
1,653 SR
Queue Stats
54W - 43L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
PanPlatinum
Danzaburou
Level 56
God Stats
55W - 38L
1,481 SR
Queue Stats
63W - 57L
1,619 Elo+
Party 1
Izanami
Izanami
ProMoves1
Izanami
Level 127
God Stats
23W - 14L
1,723 SR
Queue Stats
118W - 105L
1,665 Elo+
Party 1
Merlin
Merlin
Sexy_Doner_kebab
Merlin
Level 19
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 2L
1,621 Elo+
Solo
Achilles
Achilles
Star525
Achilles
Level 120
God Stats
4W - 0L
1,866 SR
Queue Stats
88W - 77L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 1
9,192
766
8,946
13,591
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
BaggiLugter
Bellona
16
2 / 4 / 5
9,512
793
8,897
18,387
11,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 0
7,328
611
2,643
10,441
8,291
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 7 / 1
8,147
679
5,215
9,912
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
MakaveliOo96
Kumbhakarna
15
2 / 2 / 3
8,391
699
8,248
14,953
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
15
1 / 3 / 5
8,688
724
10,611
9,310
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
PanPlatinum
Danzaburou
17
9 / 2 / 4
10,279
857
10,786
10,767
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ProMoves1
Izanami
16
4 / 2 / 9
9,464
789
11,864
8,407
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 2
8,775
731
5,734
7,802
2,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Star525
Achilles
16
7 / 1 / 8
9,675
806
13,927
13,352
22,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
22
23
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
L
Bellona
BaggiLugter
Bellona
2
4
5
1.13
L
0
7
0
0
L
0
7
1
0.07
W
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
1
3
5
1.17
L
Kumbhakarna
MakaveliOo96
Kumbhakarna
2
2
3
1.75
W
Danzaburou
PanPlatinum
Danzaburou
9
2
4
5.5
W
Izanami
ProMoves1
Izanami
4
2
9
4.25
W
1
3
2
0.67
W
Achilles
Star525
Achilles
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
52,922
67,284
Taken
49,638
43,345
Mitigated
36,790
17,490
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,946
7,106
0
4,085
13,591
5,140
435
4,521
8,730
0
38,654
L
Bellona
BaggiLugter
Bellona
8,897
1,976
2,275
6,963
18,387
11,753
113
3,190
15,019
0
20,167
L
2,643
1,259
34
402
10,441
8,291
133
2,099
8,178
0
14,331
L
5,215
1,557
48
1,211
9,912
3,196
480
2,047
7,803
27,162
0
W
Morgan Le Fay
JOSHCBLUE2
Morgan Le Fay
10,611
959
0
1,016
9,310
3,846
573
2,161
7,149
23,440
0
L
Kumbhakarna
MakaveliOo96
Kumbhakarna
8,248
1,377
159
2,313
14,953
14,965
0
3,510
11,139
22,039
0
W
Danzaburou
PanPlatinum
Danzaburou
10,786
5,069
0
3,455
10,767
4,639
1,089
2,890
7,877
0
44,595
W
Izanami
ProMoves1
Izanami
11,864
8,874
0
2,590
8,407
3,279
1,347
3,470
4,937
0
27,709
W
5,734
881
0
1,955
7,802
2,688
377
2,002
5,800
35,622
0
W
Achilles
Star525
Achilles
13,927
4,435
314
4,379
13,352
22,338
160
2,940
10,412
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
46,881
191
Minions Killed
215
0
Camps Cleared
0
1,067,039
Distance Traveled
1,129,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,192
766
57
5
0
205,417
0
L
Bellona
9,512
793
26
2
0
231,729
0
L
Izanami
7,328
611
29
2
0
210,009
1
L
Zeus
8,147
679
58
5
0
190,620
0
W
Morgan Le Fay
8,688
724
39
3
0
221,576
1
L
Kumbhakarna
8,391
699
21
2
0
229,264
3
W
Danzaburou
10,279
857
56
5
0
228,451
0
W
Izanami
9,464
789
47
4
0
216,425
1
W
Merlin
8,775
731
48
4
0
208,096
1
W
Achilles
9,675
806
25
2
0
255,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role