Player Matchup

Bastet
Bastet
De Simbaa
Bastet
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 97L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
FerrousFour2155
Cthulhu
Level 29
God Stats
4W - 5L
1,180 SR
Queue Stats
169W - 174L
1,558 Elo+
Party 3
Anhur
Anhur
SanSai5
Anhur
Level 10
God Stats
5W - 10L
1,388 SR
Queue Stats
7W - 16L
1,411 Elo+
Party 2
Merlin
Merlin
Trallver
Merlin
Level 18
God Stats
8W - 18L
1,450 SR
Queue Stats
10W - 22L
1,482 Elo+
Solo
Ravana
Ravana
maxost874
Ravana
Level 16
God Stats
3W - 5L
1,409 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 2
Team Averages
Level 45
1,385 SR
1,477 Elo+

VS

Team Averages
Level 80
1,614 SR
1,595 Elo+
Izanami
Izanami
Kyuvized
Izanami
Level 43
God Stats
4W - 2L
1,623 SR
Queue Stats
20W - 21L
1,610 Elo+
Solo
Odin
Odin
LutthienI
Odin
Level 8
God Stats
3W - 3L
1,629 SR
Queue Stats
7W - 13L
1,651 Elo+
Solo
Cliodhna
Cliodhna
Wiggy3228
Cliodhna
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,589 Elo+
Party 1
Cernunnos
Cernunnos
ZoinkedGod
Cernunnos
Level 105
God Stats
8W - 4L
1,614 SR
Queue Stats
13W - 14L
1,557 Elo+
Party 1
Pele
Pele
mfNASA
Pele
Level 118
God Stats
2W - 0L
1,703 SR
Queue Stats
26W - 30L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
De Simbaa
Bastet
20
12 / 4 / 6
13,364
835
26,809
20,712
7,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 8 / 3
10,605
663
9,401
23,641
11,448
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
SanSai5
Anhur
19
2 / 7 / 9
11,024
689
12,278
15,701
4,812
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Trallver
Merlin
16
0 / 3 / 8
10,052
628
7,288
11,244
3,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
maxost874
Ravana
18
1 / 6 / 6
10,863
679
4,468
17,875
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kyuvized
Izanami
20
7 / 3 / 8
13,360
835
17,763
17,424
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
0 / 1 / 7
11,137
696
2,027
12,084
9,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Wiggy3228
Cliodhna
19
8 / 5 / 12
12,470
779
19,373
15,806
5,851
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
ZoinkedGod
Cernunnos
20
7 / 4 / 7
12,586
787
21,183
17,166
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
mfNASA
Pele
19
6 / 6 / 8
12,700
794
16,362
16,012
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
19
Kills
28
28
Deaths
19
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bastet
De Simbaa
Bastet
12
4
6
3.75
L
4
8
3
0.69
W
Izanami
Kyuvized
Izanami
7
3
8
3.67
W
Odin
0
1
7
3.5
L
Anhur
SanSai5
Anhur
2
7
9
0.93
L
Merlin
Trallver
Merlin
0
3
8
1.33
W
Cliodhna
Wiggy3228
Cliodhna
8
5
12
2.8
W
Cernunnos
ZoinkedGod
Cernunnos
7
4
7
2.63
L
Ravana
maxost874
Ravana
1
6
6
0.67
W
Pele
mfNASA
Pele
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,244
Damage
76,708
89,173
Taken
78,492
39,005
Mitigated
33,802
10,492
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
De Simbaa
Bastet
26,809
4,416
0
4,208
20,712
7,318
0
0
20,612
0
47,617
L
9,401
577
105
0
23,641
11,448
0
0
23,261
27,028
0
W
Izanami
Kyuvized
Izanami
17,763
14,298
0
5,091
17,424
6,334
1,320
3,748
13,628
0
79,478
W
Odin
2,027
228
656
5,684
12,084
9,403
81
3,387
8,509
0
22,380
L
Anhur
SanSai5
Anhur
12,278
5,276
51
1,222
15,701
4,812
0
0
15,701
0
31,621
L
Merlin
Trallver
Merlin
7,288
647
122
1,238
11,244
3,538
0
0
11,186
26,815
0
W
Cliodhna
Wiggy3228
Cliodhna
19,373
2,225
0
1,812
15,806
5,851
0
3,581
12,110
0
33,657
W
Cernunnos
ZoinkedGod
Cernunnos
21,183
10,333
0
4,961
17,166
6,867
7,223
1,464
15,546
0
52,089
L
Ravana
maxost874
Ravana
4,468
1,043
238
3,308
17,875
11,889
0
0
17,875
0
29,866
W
Pele
mfNASA
Pele
16,362
3,430
129
1,574
16,012
5,347
1,857
4,509
11,463
0
44,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
62,253
225
Minions Killed
328
0
Camps Cleared
0
1,315,875
Distance Traveled
1,529,030
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,364
835
56
4
0
338,654
2
L
Cthulhu
10,605
663
32
2
0
263,404
2
W
Izanami
13,360
835
139
9
0
289,657
0
W
Odin
11,137
696
46
3
0
327,384
0
L
Anhur
11,024
689
45
3
0
257,033
0
L
Merlin
10,052
628
46
3
0
175,051
0
W
Cliodhna
12,470
779
24
2
0
311,754
1
W
Cernunnos
12,586
787
65
4
0
300,820
1
L
Ravana
10,863
679
46
3
0
281,733
0
W
Pele
12,700
794
54
3
0
299,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role