Player Matchup

Bacchus
Bacchus
Dinhokof
Bacchus
Level 155
God Stats
0W - 4L
1,199 SR
Queue Stats
61W - 77L
1,381 Elo+
Solo
Susano
Susano
GroundWalkerX
Susano
Level 96
God Stats
3W - 4L
1,508 SR
Queue Stats
5W - 5L
1,727 Elo+
Party 2
Chaac
Chaac
SlimeGanGju
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,727 Elo+
Party 2
Izanami
Izanami
TheHenry15
Izanami
Level 65
God Stats
2W - 2L
1,449 SR
Queue Stats
21W - 14L
1,500 Elo+
Solo
Agni
Agni
onlyspanish2
Agni
Level 37
God Stats
1W - 2L
1,878 SR
Queue Stats
61W - 58L
1,925 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,652 Elo+

VS

Team Averages
Level 63
1,531 SR
1,472 Elo+
Athena
Athena
ApocalypticChic
Athena
Level 29
God Stats
9W - 3L
1,802 SR
Queue Stats
37W - 22L
1,442 Elo+
Party 1
Bastet
Bastet
MadKing339
Bastet
Level 88
God Stats
15W - 13L
1,467 SR
Queue Stats
434W - 447L
1,450 Elo+
Solo
Ullr
Ullr
PCNach
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,631 Elo+
Solo
Merlin
Merlin
TRUEthatguy
Merlin
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 34L
1,484 Elo+
Party 1
Hercules
Hercules
Testostero
Hercules
Level 45
God Stats
2W - 2L
1,386 SR
Queue Stats
24W - 16L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dinhokof
Bacchus
15
2 / 1 / 8
8,840
804
5,698
8,920
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 3
9,111
828
12,837
11,727
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 6
7,489
681
8,687
16,816
9,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TheHenry15
Izanami
14
3 / 3 / 4
7,947
722
6,461
8,332
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 6
8,906
810
14,130
8,475
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 10
7,756
705
4,351
14,209
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
MadKing339
Bastet
15
2 / 2 / 10
8,184
744
7,451
11,234
4,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
PCNach
Ullr
16
10 / 4 / 4
9,375
852
11,664
10,487
3,762
Merlin
16
3 / 2 / 11
9,048
823
12,278
6,776
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Testostero
Hercules
15
3 / 2 / 6
8,492
772
6,302
16,661
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
16
Kills
18
18
Deaths
16
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
6
10
0.83
L
Bacchus
Dinhokof
Bacchus
2
1
8
6
L
5
4
3
1.63
W
Bastet
MadKing339
Bastet
2
2
10
3.5
W
Ullr
PCNach
Ullr
10
4
4
3
L
1
7
6
0.57
W
Merlin
3
2
11
4.25
W
Hercules
Testostero
Hercules
3
2
6
3
L
Izanami
TheHenry15
Izanami
3
3
4
1.67
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
42,046
54,270
Taken
59,367
31,781
Mitigated
35,627
12,511
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,351
962
336
735
14,209
11,464
218
3,830
10,379
7,371
0
L
Bacchus
Dinhokof
Bacchus
5,698
361
779
2,926
8,920
11,173
0
2,441
6,479
17,804
0
L
12,837
3,631
0
1,999
11,727
5,268
0
4,791
6,936
0
45,586
W
Bastet
MadKing339
Bastet
7,451
852
0
3,127
11,234
4,076
0
3,199
8,035
0
30,895
W
Ullr
PCNach
Ullr
11,664
3,139
0
507
10,487
3,762
671
4,673
5,814
0
28,578
L
8,687
1,055
367
3,600
16,816
9,954
0
6,264
10,552
0
21,841
W
Merlin
12,278
3,120
0
825
6,776
2,155
75
1,067
5,709
35,442
0
W
Hercules
Testostero
Hercules
6,302
1,569
859
7,378
16,661
14,170
0
7,059
9,602
0
13,140
L
Izanami
TheHenry15
Izanami
6,461
4,511
0
1,780
8,332
2,655
92
1,852
6,480
0
23,481
L
14,130
901
0
1,060
8,475
2,731
0
1,281
7,194
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
42,855
199
Minions Killed
169
0
Camps Cleared
0
1,138,836
Distance Traveled
1,204,777
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,756
705
15
1
0
196,421
4
L
Bacchus
8,840
804
26
2
0
234,236
0
L
Susano
9,111
828
72
7
0
248,875
0
W
Bastet
8,184
744
41
4
0
270,104
1
W
Ullr
9,375
852
48
4
0
258,046
0
L
Chaac
7,489
681
24
2
0
227,976
0
W
Merlin
9,048
823
49
4
0
236,811
2
W
Hercules
8,492
772
16
1
0
243,395
2
L
Izanami
7,947
722
40
4
0
200,631
0
L
Agni
8,906
810
37
3
0
227,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role