Player Matchup

Zeus
Zeus
KGH14789
Zeus
Level 89
God Stats
34W - 25L
1,511 SR
Queue Stats
333W - 282L
1,424 Elo+
Solo
Ra
Ra
Ryoko0
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Solo
Xing Tian
Xing Tian
pedrindoFML
Xing Tian
Level 54
God Stats
6W - 4L
1,684 SR
Queue Stats
49W - 42L
1,475 Elo+
Solo
Hachiman
Hachiman
samuelfronzax
Hachiman
Level 141
God Stats
1W - 5L
1,236 SR
Queue Stats
282W - 283L
1,438 Elo+
Solo
Thanatos
Thanatos
xoruud
Thanatos
Level 126
God Stats
6W - 6L
1,736 SR
Queue Stats
536W - 579L
1,669 Elo+
Solo
Team Averages
Level 90
1,534 SR
1,539 Elo+

VS

Team Averages
Level 88
1,496 SR
1,409 Elo+
Mercury
Mercury
Macho11bebe1
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 26L
1,187 Elo+
Solo
Hachiman
Hachiman
RebelAngels
Hachiman
Level 115
God Stats
5W - 11L
1,500 SR
Queue Stats
241W - 277L
1,419 Elo+
Solo
Ra
Ra
RespeitaOVovô
Ra
Level 35
God Stats
4W - 3L
1,478 SR
Queue Stats
222W - 165L
1,511 Elo+
Party 1
Terra
Terra
ViniMarreiros
Terra
Level 66
God Stats
9W - 9L
1,500 SR
Queue Stats
427W - 469L
1,531 Elo+
Solo
Hun Batz
Hun Batz
t0pzera
Hun Batz
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 77L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 7 / 1
8,575
451
7,375
11,437
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
17
1 / 4 / 2
10,181
536
6,781
12,946
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
pedrindoFML
Xing Tian
13
2 / 3 / 7
8,825
464
3,856
15,566
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
samuelfronzax
Hachiman
17
5 / 4 / 1
11,103
584
8,737
12,311
3,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xoruud
Thanatos
14
4 / 7 / 2
9,172
483
7,557
14,863
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Macho11bebe1
Mercury
7
0 / 4 / 1
6,288
331
216
6,055
1,406
Hachiman
RebelAngels
Hachiman
16
1 / 3 / 3
9,259
487
5,059
8,612
2,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 3 / 5
12,016
632
17,241
11,857
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 2
9,104
479
2,375
9,643
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
t0pzera
Hun Batz
20
12 / 3 / 6
12,414
653
19,508
15,450
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
14
Kills
25
25
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
7
1
0.36
W
Mercury
Macho11bebe1
Mercury
0
4
1
0.13
W
Hachiman
RebelAngels
Hachiman
1
3
3
0.83
W
11
3
5
4.5
L
Ra
1
4
2
0.5
W
1
1
2
2
L
Xing Tian
pedrindoFML
Xing Tian
2
3
7
1.83
L
Hachiman
samuelfronzax
Hachiman
5
4
1
1.38
W
Hun Batz
t0pzera
Hun Batz
12
3
6
5
L
Thanatos
xoruud
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
44,399
67,123
Taken
51,617
32,694
Mitigated
23,163
20,559
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,375
729
0
1,786
11,437
3,161
20
5,303
5,946
49,867
0
W
Mercury
Macho11bebe1
Mercury
216
0
0
0
6,055
1,406
0
2,673
3,382
0
6,124
W
Hachiman
RebelAngels
Hachiman
5,059
1,852
0
1,909
8,612
2,459
1,264
688
7,918
0
60,726
W
17,241
2,250
868
3,681
11,857
4,848
88
5,489
6,168
87,512
0
L
Ra
6,781
1,233
386
2,752
12,946
4,479
1,296
2,796
10,026
76,369
0
W
2,375
260
435
2,370
9,643
8,965
0
3,492
6,039
19,335
0
L
Xing Tian
pedrindoFML
Xing Tian
3,856
379
0
1,696
15,566
15,348
0
6,596
8,736
24,516
0
L
Hachiman
samuelfronzax
Hachiman
8,737
4,096
0
5,858
12,311
3,892
2,895
2,633
9,616
0
78,949
W
Hun Batz
t0pzera
Hun Batz
19,508
6,580
0
4,077
15,450
5,485
0
5,272
10,098
0
97,207
L
Thanatos
xoruud
Thanatos
7,557
2,212
0
8,081
14,863
5,814
0
1,602
13,183
0
65,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
49,081
513
Minions Killed
468
0
Camps Cleared
0
1,732,719
Distance Traveled
1,691,602
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,575
451
114
6
0
332,742
1
W
Mercury
6,288
331
16
1
0
208,198
0
W
Hachiman
9,259
487
115
6
0
363,695
3
W
Ra
12,016
632
157
8
0
390,067
4
L
Ra
10,181
536
141
7
0
373,862
2
W
Terra
9,104
479
37
2
0
322,447
5
L
Xing Tian
8,825
464
27
1
0
349,057
1
L
Hachiman
11,103
584
136
7
0
331,874
4
W
Hun Batz
12,414
653
143
8
0
407,195
0
L
Thanatos
9,172
483
95
5
0
345,184
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role