Player Matchup

Tyr
Tyr
Bronze III
Mindf4k
Tyr
Bronze III
Level 160
God Stats
2W - 9L
1,285 SR
Queue Stats
104W - 118L
1,546 MMR
Solo
Sol
Sol
Bronze III
Sàman
Sol
Bronze III
Level 160
God Stats
1W - 2L
1,727 SR
Queue Stats
31W - 32L
1,546 MMR
Solo
Yemoja
Yemoja
Silver II
Viictor00
Yemoja
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
WetLikeWaaater
Thanatos
Gold V
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 308L
1,545 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
alextodelb4rrio
Morgan Le Fay
Gold V
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,542 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,502 SR
1,536 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,562 SR
1,535 MMR
Nike
Nike
Bronze III
 
Nike
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
MrJaySan
Ganesha
Bronze III
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 57L
1,538 MMR
Solo
Chronos
Chronos
Gold II
SateIla
Chronos
Gold II
Level 87
God Stats
20W - 13L
1,583 SR
Queue Stats
126W - 120L
1,552 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
WaPiiiix
Ao Kuang
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 343L
1,548 MMR
Solo
Anubis
Anubis
Gold V
YmH1k
Anubis
Gold V
Level 93
God Stats
3W - 3L
1,728 SR
Queue Stats
52W - 78L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 3 / 6
11,209
487
9,639
24,643
25,230
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Sàman
Sol
19
3 / 3 / 3
11,922
518
12,321
12,323
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Viictor00
Yemoja
13
2 / 2 / 7
9,797
426
3,743
15,252
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
18
6 / 6 / 8
11,618
505
12,789
21,343
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
alextodelb4rrio
Morgan Le Fay
18
9 / 8 / 3
12,052
524
17,708
17,330
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothGebGilgameshAtlas

VS

Bans
KaliBastetCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
0 / 3 / 6
11,471
499
7,883
16,676
17,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
MrJaySan
Ganesha
17
0 / 1 / 16
11,679
508
6,872
18,436
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
SateIla
Chronos
20
7 / 1 / 7
15,096
656
23,460
15,659
6,367
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
WaPiiiix
Ao Kuang
20
14 / 5 / 2
14,578
634
22,282
24,487
10,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
YmH1k
Anubis
16
1 / 11 / 4
10,249
446
8,032
18,179
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
21
Kills
22
22
Deaths
21
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
6
1
L
Tyr
1
3
6
1.33
W
Ganesha
MrJaySan
Ganesha
0
1
16
8
W
Chronos
SateIla
Chronos
7
1
7
10.5
L
Sol
Sàman
Sol
3
3
3
1.5
L
Yemoja
Viictor00
Yemoja
2
2
7
2.75
W
Ao Kuang
WaPiiiix
Ao Kuang
14
5
2
3
L
Thanatos
6
6
8
1.67
W
Anubis
YmH1k
Anubis
1
11
4
0.27
L
Morgan Le Fay
alextodelb4rrio
Morgan Le Fay
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,200
Damage
68,529
90,891
Taken
93,437
61,727
Mitigated
63,480
33,655
Healing
38,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,883
663
0
4,442
16,676
17,980
933
660
16,016
12,616
63,770
L
Tyr
9,639
757
0
9,581
24,643
25,230
0
13,097
11,546
0
71,967
W
Ganesha
MrJaySan
Ganesha
6,872
408
493
8,362
18,436
21,434
0
9,261
9,175
31,914
0
W
Chronos
SateIla
Chronos
23,460
15,208
0
4,533
15,659
6,367
7,159
6,764
8,895
137,057
0
L
Sol
Sàman
Sol
12,321
3,313
0
6,144
12,323
4,138
1,172
8,366
3,957
94,873
9,962
L
Yemoja
Viictor00
Yemoja
3,743
774
1,854
1,985
15,252
19,579
92
12,697
2,555
25,411
0
W
Ao Kuang
WaPiiiix
Ao Kuang
22,282
7,342
0
14,488
24,487
10,199
0
8,223
16,004
97,480
14,794
L
Thanatos
12,789
3,551
0
12,508
21,343
6,724
0
13,860
6,907
0
94,516
W
Anubis
YmH1k
Anubis
8,032
552
0
6,600
18,179
7,500
0
10,235
7,944
66,508
0
L
Morgan Le Fay
alextodelb4rrio
Morgan Le Fay
17,708
1,355
0
1,583
17,330
6,056
0
13,312
4,018
95,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,598
Gold Earned
63,073
658
Minions Killed
615
0
Camps Cleared
0
2,123,454
Distance Traveled
2,071,086
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,471
499
146
6
0
353,955
4
L
Tyr
11,209
487
157
7
0
454,766
4
W
Ganesha
11,679
508
27
1
0
452,809
6
W
Chronos
15,096
656
232
10
0
481,880
7
L
Sol
11,922
518
182
8
0
423,685
8
L
Yemoja
9,797
426
36
2
0
405,049
7
W
Ao Kuang
14,578
634
125
5
0
438,271
0
L
Thanatos
11,618
505
141
6
0
443,021
1
W
Anubis
10,249
446
85
4
0
344,171
5
L
Morgan Le Fay
12,052
524
142
6
0
396,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role