Player Matchup

Terra
Terra
Bluesil
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Solo
Anhur
Anhur
Bluewatch
Anhur
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 214L
1,544 Elo+
Solo
Merlin
Merlin
hunter_elder
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Odin
Odin
skeryboi
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,116 Elo+
Solo
Tiamat
Tiamat
xKurupt81x
Tiamat
Level 80
God Stats
8W - 12L
1,569 SR
Queue Stats
100W - 93L
1,487 Elo+
Solo
Team Averages
Level 43
1,514 SR
1,423 Elo+

VS

Team Averages
Level 79
1,456 SR
1,451 Elo+
Hel
Hel
BigWorm94
Hel
Level 145
God Stats
2W - 3L
1,493 SR
Queue Stats
36W - 29L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Dirty30zzz
Sun Wukong
Level 11
God Stats
2W - 6L
1,241 SR
Queue Stats
39W - 43L
1,244 Elo+
Solo
Artemis
Artemis
Squirtle177
Artemis
Level 123
God Stats
3W - 4L
1,571 SR
Queue Stats
57W - 42L
1,570 Elo+
Solo
Atlas
Atlas
xammpp
Atlas
Level 58
God Stats
32W - 21L
1,477 SR
Queue Stats
147W - 115L
1,362 Elo+
Solo
Ravana
Ravana
绵绵心中无远道丶
Ravana
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bluesil
Terra
13
0 / 4 / 2
7,395
672
2,155
13,586
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Bluewatch
Anhur
14
2 / 5 / 1
8,081
735
8,541
12,072
3,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 6 / 1
7,395
672
3,958
7,338
1,989
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
13
1 / 4 / 1
7,322
666
3,231
11,746
6,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
xKurupt81x
Tiamat
14
0 / 3 / 2
7,403
673
3,291
7,990
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 16
8,866
806
10,913
6,393
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Dirty30zzz
Sun Wukong
15
3 / 0 / 11
8,169
743
3,884
8,369
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Squirtle177
Artemis
18
9 / 0 / 8
9,635
876
10,526
5,734
2,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
xammpp
Atlas
15
4 / 1 / 10
8,478
771
9,687
5,931
2,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
3 / 2 / 8
8,520
775
8,620
7,674
4,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
3
Kills
22
22
Deaths
3
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
Terra
Bluesil
Terra
0
4
2
0.25
L
Anhur
Bluewatch
Anhur
2
5
1
0.5
W
Sun Wukong
Dirty30zzz
Sun Wukong
3
0
11
8.5
W
Artemis
Squirtle177
Artemis
9
0
8
13
L
Merlin
0
6
1
0.08
L
Odin
1
4
1
0.38
L
Tiamat
xKurupt81x
Tiamat
0
3
2
0.33
W
Atlas
xammpp
Atlas
4
1
10
9
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
43,630
52,732
Taken
34,101
24,826
Mitigated
18,100
8,601
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,913
312
3,033
4,390
6,393
2,102
860
2,133
4,228
33,168
0
L
Terra
Bluesil
Terra
2,155
100
447
2,154
13,586
9,580
257
4,367
8,931
7,605
0
L
Anhur
Bluewatch
Anhur
8,541
2,983
0
1,756
12,072
3,344
238
4,673
7,102
0
26,647
W
Sun Wukong
Dirty30zzz
Sun Wukong
3,884
464
0
1,709
8,369
6,402
46
2,290
5,867
0
11,297
W
Artemis
Squirtle177
Artemis
10,526
6,901
0
2,127
5,734
2,528
1,630
1,257
4,449
0
41,773
L
Merlin
3,958
765
125
294
7,338
1,989
725
2,849
4,380
24,303
0
L
Odin
3,231
1,118
0
1,711
11,746
6,567
100
6,267
5,096
0
10,466
L
Tiamat
xKurupt81x
Tiamat
3,291
258
354
1,760
7,990
3,346
350
2,444
5,234
18,231
0
W
Atlas
xammpp
Atlas
9,687
1,863
0
718
5,931
2,559
773
2,031
3,806
18,978
0
W
8,620
2,333
0
951
7,674
4,509
449
1,222
6,347
0
33,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
43,668
157
Minions Killed
234
0
Camps Cleared
0
843,630
Distance Traveled
1,167,284
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,866
806
64
6
0
229,835
2
L
Terra
7,395
672
10
1
0
148,367
0
L
Anhur
8,081
735
46
4
0
187,384
0
W
Sun Wukong
8,169
743
26
2
0
265,883
1
W
Artemis
9,635
876
68
6
0
195,696
0
L
Merlin
7,395
672
37
3
0
142,322
0
L
Odin
7,322
666
8
1
0
165,835
1
L
Tiamat
7,403
673
56
5
0
199,722
2
W
Atlas
8,478
771
30
3
0
244,686
1
W
Ravana
8,520
775
46
4
0
231,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role