Player Matchup

Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sylvanus
Sylvanus
Platinum II
Bidou95440-
Sylvanus
Platinum II
Level 144
God Stats
33W - 20L
1,933 SR
Queue Stats
455W - 436L
1,940 MMR
Solo
Zeus
Zeus
Platinum I
Nathаnn
Zeus
Platinum I
Level 64
God Stats
67W - 35L
1,965 SR
Queue Stats
143W - 125L
1,987 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Nаni
Guan Yu
Diamond V
Level 87
God Stats
9W - 3L
1,885 SR
Queue Stats
87W - 35L
2,001 MMR
Party 4
Apollo
Apollo
Platinum IV
Synchrоn
Apollo
Platinum IV
Level 128
God Stats
44W - 17L
1,700 SR
Queue Stats
235W - 154L
1,918 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,796 SR
1,869 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,567 SR
2,059 MMR
Atlas
Atlas
Platinum V
AkumaLiebe
Atlas
Platinum V
Level 123
God Stats
23W - 20L
1,601 SR
Queue Stats
64W - 62L
1,861 MMR
Solo
Janus
Janus
Platinum IV
ClxssicEU-
Janus
Platinum IV
Level 154
God Stats
4W - 6L
1,500 SR
Queue Stats
109W - 95L
1,983 MMR
Party 2
Athena
Athena
Gold I
PFG_ZEUS
Athena
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,895 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
Sahоta
Heimdallr
Diamond I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
2,308 MMR
Party 3
Fenrir
Fenrir
Diamond IV
Zeгef
Fenrir
Diamond IV
Level 142
God Stats
18W - 9L
1,733 SR
Queue Stats
292W - 298L
2,246 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 0 / 11
11,393
633
10,574
18,039
11,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Bidou95440-
Sylvanus
14
1 / 5 / 10
9,596
533
3,840
21,059
18,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
5 / 0 / 6
11,710
651
14,636
3,917
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Nаni
Guan Yu
17
4 / 1 / 9
11,090
616
10,224
14,916
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Synchrоn
Apollo
18
6 / 2 / 3
11,739
652
10,748
13,843
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CamazotzLokiMedusa

VS

Bans
BastetAphroditeKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 3 / 0
9,210
512
7,263
11,766
10,200
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
14
1 / 4 / 4
8,459
470
6,776
9,782
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
PFG_ZEUS
Athena
11
1 / 3 / 5
8,053
447
5,609
14,174
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Sahоta
Heimdallr
16
0 / 5 / 1
9,327
518
9,301
13,171
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zeгef
Fenrir
16
4 / 5 / 2
9,653
536
10,846
16,492
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
20
Kills
7
8
Deaths
20
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
11
9.5
L
Atlas
1
3
0
0.33
W
Sylvanus
Bidou95440-
Sylvanus
1
5
10
1.2
L
Janus
1
4
4
0.75
W
Zeus
5
0
6
8
W
Guan Yu
Nаni
Guan Yu
4
1
9
8.5
L
Athena
PFG_ZEUS
Athena
1
3
5
1.17
L
Heimdallr
Sahоta
Heimdallr
0
5
1
0.1
W
Apollo
Synchrоn
Apollo
6
2
3
3.75
L
Fenrir
Zeгef
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,022
Damage
39,795
71,774
Taken
65,385
49,687
Mitigated
34,918
36,930
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,574
3,410
0
7,021
18,039
11,096
982
5,750
12,197
0
92,674
L
Atlas
7,263
1,707
0
2,934
11,766
10,200
573
1,948
9,097
58,966
0
W
Sylvanus
Bidou95440-
Sylvanus
3,840
1,375
4,043
6,677
21,059
18,023
192
5,831
14,976
16,126
0
L
Janus
6,776
628
0
1,686
9,782
2,395
0
4,160
5,484
59,438
0
W
Zeus
14,636
2,090
0
834
3,917
1,386
1,633
1,412
2,461
109,169
0
W
Guan Yu
Nаni
Guan Yu
10,224
1,569
3,483
8,598
14,916
15,032
818
7,155
7,701
0
68,452
L
Athena
PFG_ZEUS
Athena
5,609
1,713
0
2,171
14,174
11,780
0
6,117
7,908
17,193
0
L
Heimdallr
Sahоta
Heimdallr
9,301
5,708
0
4,249
13,171
3,560
1,021
977
12,194
0
82,291
W
Apollo
Synchrоn
Apollo
10,748
6,202
0
6,274
13,843
4,150
2,271
2,645
11,096
0
88,763
L
Fenrir
Zeгef
Fenrir
10,846
4,088
0
3,420
16,492
6,983
660
5,274
11,096
0
76,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
44,702
624
Minions Killed
563
0
Camps Cleared
0
1,906,053
Distance Traveled
1,719,005
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,393
633
148
8
0
453,605
4
L
Atlas
9,210
512
130
7
0
347,359
4
W
Sylvanus
9,596
533
22
1
0
343,733
10
L
Janus
8,459
470
141
8
0
336,269
6
W
Zeus
11,710
651
185
10
0
372,312
8
W
Guan Yu
11,090
616
118
7
0
379,710
4
L
Athena
8,053
447
17
1
0
371,352
6
L
Heimdallr
9,327
518
160
9
0
292,766
4
W
Apollo
11,739
652
151
8
0
356,693
9
L
Fenrir
9,653
536
115
6
0
371,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role